L3ftY. Posted May 23, 2010 Share Posted May 23, 2010 very interesting how everyone voted though. seems somewhat split even with all the different opinions. but like the saying goes...if aint broke dont fix it Quote Link to comment Share on other sites More sharing options...
wesker Posted June 5, 2010 Share Posted June 5, 2010 (edited) You're missing the point, the medic gets less defense to heal himself but Gaining more offensive power to poison. You have to give a little to get a little. lol, that's a pretty weak trade off. that's like taking away an engie's ability to place mines but upping their dyno explosion radius. Edited June 5, 2010 by wesker Quote Link to comment Share on other sites More sharing options...
Papito Posted June 5, 2010 Share Posted June 5, 2010 +1 Aigle im super agree!! Hardcore now with this changes could be SuperHardCore Quote Link to comment Share on other sites More sharing options...
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