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Posted

I haven't got sound anymore..?

Please help its enoying..

 

  • Platinum VIP
Posted

Given the ammount of information you give its hard to tell where the problem lies. An ussual solution would be /snd_restart

Posted

Nope doesn't work,

maybe its because of a cfg?

//---[ client game ]------------------------------------//
 
seta cg_announcer             1
seta cg_atmosphericEffects    0
seta cg_autoaction            7
seta cg_autoactivate          1
seta cg_autoReload            0
seta cg_autoswitch            1
seta cg_blinktime             20
seta cg_bloodDamageBlend      0
seta cg_bloodFlash            0
seta cg_bloodTime             0
seta cg_bobpitch              0
seta cg_bobroll               0
seta cg_bobup                 0
seta cg_bobyaw                0
seta cg_brassTime             0
seta cg_complaintPopUp        0
seta cg_coronafardist         0
seta cg_coronas               0
seta cg_crosshairAlpha        1
seta cg_crosshairAlphaAlt     0
seta cg_crosshairColor        red
seta cg_crosshairColorAlt     red
seta cg_crosshairHealth       0
seta cg_crosshairPulse        0
seta cg_crosshairSize         38
seta cg_crosshairX            0
seta cg_crosshairY            0
seta cg_cursorHints           3
seta cg_cycleAllWeaps         1
seta cg_descriptiveText       1
seta cg_draw2D                1
seta cg_drawBuddies           1
seta cg_drawCompass           1
seta cg_drawCrosshair         5
seta cg_drawCrosshairNames    1
seta cg_drawCrosshairPickups  1
seta cg_drawFireteamOverlay   1
seta cg_drawFPS               1
seta cg_drawNotifyText        1
seta cg_drawReinforcementTime 1
seta cg_drawRoundTimer        1
seta cg_drawSmallPopupIcons   1
seta cg_drawSnapshot          0
seta cg_drawSpreadScale       1
seta cg_drawStatus            1
seta cg_drawTeamOverlay       2
seta cg_drawWeaponIconFlash   2
seta cg_errordecay            100
seta cg_fastSolids            1
seta cg_fov                   112
seta cg_gibs                  0
seta cg_hudAlpha              2
seta cg_instanttapout         0
seta cg_lagometer             0
seta cg_marktime              0
seta cg_muzzleflash           0
seta cg_noAmmoAutoSwitch      1
seta cg_noTaunt               0
seta cg_noVoiceChats          0
seta cg_noVoiceText           0
seta cg_popupLimboMenu        1
seta cg_predictItems          1
seta cg_printObjectiveInfo    1
seta cg_quickMessageAlt       1
seta cg_railTrailTime         400
seta cg_recording_statusline  9
seta cg_runpitch              0
seta cg_runroll               0
seta cg_shadows               0
seta cg_showblood             0
seta cg_specHelp              1
seta cg_stereoSeparation      0.4
seta cg_teamChatHeight        8
seta cg_teamChatsOnly         0
seta cg_teamChatTime          8000
seta cg_useScreenshotJPEG     1
seta cg_useWeapsForZoom       1
seta cg_viewsize              100
seta cg_voiceSpriteTime       6000
seta cg_weaponCycleDelay      150
seta cg_wolfparticles         0
seta cg_zoomDefaultBinoc      22.5
seta cg_zoomDefaultFG         55
seta cg_zoomDefaultSniper     20
seta cg_zoomDefaultSnooper    40
seta cg_zoomfov               22.5
seta cg_zoomStepBinoc         3
seta cg_zoomStepFG            10
seta cg_zoomStepSniper        2
seta cg_zoomStepSnooper       5
 
 
//---[ client engine ]----------------------------------//
 
seta cl_allowDownload        1
seta cl_anonymous            0
seta cl_autoupdate           0
seta cl_doubletapdelay       0
seta cl_freelook             1
seta cl_language             0
seta cl_maxpackets           100
seta cl_maxPing              800
seta cl_mouseAccel           0
seta cl_packetdup            1
seta cl_pitchspeed           0
seta cl_punkbuster           1
seta cl_run                  1
seta cl_timeNudge            0
seta cl_wwwDownload          0
seta cl_yawspeed             140
 
 
//---[ common ]-----------------------------------------//
 
seta com_hunkMegs            56
seta com_maxfps              100
seta com_soundMegs           24
seta com_zoneMegs            24
 
 
//---[ console ]----------------------------------------//
 
seta con_autoclear            1
seta con_debug                0
 
 
//---[ demo view ]--------------------------------------//
 
seta demo_avifpsF1            0
seta demo_avifpsF2            10
seta demo_avifpsF3            15
seta demo_avifpsF4            20
seta demo_avifpsF5            24
seta demo_drawTimeScale       1
seta demo_infoWindow          1
 
 
//---[ in commands ]------------------------------------//
 
seta in_joyBallScale "0.02"
seta in_joystick     "0"
seta in_midi         "0"
seta in_midichannel  "1"
seta in_mididevice   "0"
seta in_midiport     "1"
seta in_mouse        "1"
 
 
//---[ mouse ]------------------------------------------//
 
seta m_filter             0
seta m_forward            0.25
seta m_pitch              0.01501
seta m_side               0.25
seta m_yaw                0.022
set  sensitivity          1.93
 
//---[ network ]----------------------------------------//
 
seta net_noipx                0
seta net_noudp                0
 
 
 //---[ renderer ]---------------------------------------//
seta r_allowExtensions                       1
seta r_ati_fsaa_samples                      0
seta r_ati_truform_normalmode                GL_PN_TRIANGLES_NORMAL_MODE_LINEAR
seta r_ati_truform_pointmode                 GL_PN_TRIANGLES_POINT_MODE_LINEAR
seta r_ati_truform_tess                      0
seta r_cacheshaders                          1
seta r_clampToEdge                           1
seta r_clear                                 0
seta r_colorbits                             28
seta r_colorMipLevels                        0
seta r_customaspect                          0
seta r_customheight                         "768"
seta r_customwidth                          "1366"
seta r_depthbits                             24
seta r_detailtextures                        1
seta r_displayRefresh                        76
seta r_dlightBacks                           1
seta r_drawfoliage                           0
seta r_drawSun                               0
seta r_dynamiclight                          1
seta r_ext_ATI_pntriangles                   1
seta r_ext_compiled_vertex_array             1
seta r_ext_compressed_textures               1
seta r_ext_gamma_control                     1
seta r_ext_multitexture                      1
seta r_ext_NV_fog_dist                       0
seta r_ext_texture_env_add                   0
seta r_ext_texture_filter_anisotropic        0
seta r_facePlaneCull                         1
seta r_fastsky                               1
seta r_finish                                0
seta r_flares                                0
seta r_fullscreen                            1
seta r_gamma                                 2
seta r_glDriver                              opengl32
seta r_glIgnoreWicked3D                      0
seta r_highQualityVideo                      1
seta r_ignoreFastPath                        0
seta r_ignoreGLErrors                        1
seta r_ignorehwgamma                         1
seta r_inGameVideo                           0
seta r_intensity                             1.5
seta r_lodbias                               0
seta r_lodCurveError                         250
seta r_lodscale                              5
seta r_mapoverbrightbits                     2
seta r_mode                                  -1
seta r_normallength                          0.5
seta r_nv_fogdist_mode                       GL_EYE_RADIAL_NV
seta r_oldMode                                ""
seta r_overBrightBits                        1
seta r_picmip                                3
seta r_picmip2                               0
seta r_primitives                            0
seta r_railCoreWidth                         1
seta r_railSegmentLength                     32
seta r_railWidth                             16
seta r_rmse                                  0.0
seta r_roundImagesDown                       0
seta r_simpleMipMaps                         0
seta r_smp                                   0
seta r_stencilbits                           0
seta r_stereo                                0
seta r_subdivisions                          20
seta r_swapInterval                          1
seta r_textureAnisotropy                     1.0
seta r_texturebits                           28
seta r_textureMode                           GL_LINEAR_MIPMAP_LINEAR
seta r_trisColor                             1.0 1.0 1.0 1.0
seta r_uifullscreen                          0
seta r_wolffog                               0
 
 
//---[ sound ]------------------------------------------//
 
 
seta s_channels 2
seta s_defaultsound 0
seta s_doppler        1
seta s_khz        22
seta s_mixahead        0.2
seta s_mixPreStep 0.05
seta s_musicvolume 0.25
seta s_separation 0.5
seta s_volume        0.8
seta s_wavonly        0
 
 
//---[ user interface ]---------------------------------//
 
seta ui_autoredirect                   0
seta ui_browserShowAntilag             0
seta ui_browserShowEmptyOrFull         0
seta ui_browserShowETPro               1
seta ui_browserShowFriendlyFire        0
seta ui_browserShowMaxlives            0
seta ui_browserShowPasswordProtected   0
seta ui_browserShowPunkBuster          0
seta ui_browserShowTeamBalanced        0
seta ui_browserShowWeaponsRestricted   0
seta ui_joinGametype                  -1
seta ui_netSource                      1
 
 
//---[ video positioning ]------------------------------//
 
seta vid_xpos                3
seta vid_ypos                22
 
 
//---[ virtual machine ]--------------------------------//
 
seta vm_cgame                0
seta vm_game                 0
seta vm_ui                   0
 
 
//---[ misc ]-------------------------------------------//
 
seta cm_playerCurveClip      1
seta devdll                  1
seta mv_sensitivity          20
seta name                    "^y-^pF^yo^zrG^we^z-"
seta pmove_fixed             1
seta pmove_msec              8
seta rate                    25000
seta scr_conspeed            999
seta snaps                   20
 
 
 
//---[ binds ]-------------------------------------------//
 
unbindall;
 
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind c "+movedown"
bind SPACE "+moveup"
bind , "mapzoomout"
bind - "zoomout"
bind . "mapzoomin"
bind 0 ""
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"
bind 8 "weaponbank 8"
bind MWHEELUP "weapnext"
bind MWHEELDOWN "weapprev"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "+zoom"
bind CAPSLOCK "+speed"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind g "+mapexpand"
bind l "openlimbomenu"
bind m "mvactivate"
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind t "messagemode2"
bind u "messagemode3"
bind v "mp_quickmessage"
bind w "+forward"
bind x "+prone"
bind y "messagemode"
bind ~ "toggleconsole"
bind UPARROW "team spectator"
bind UPARROW "say [p] ^wAre You Here^p?"
bind DOWNARROW "say_team ^yT^zhan^yk^zs [p]^p!"
bind SHIFT "+sprint"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "notready"
bind ALT "+stats"
bind CTRL "+topshots"
bind MOUSE1 "+vstr gunno gunyes"
bind MOUSE2 "+attack2"
bind LEFTARROW "vsay Hi  ^yH^zello^y!^p!"
bind RIGHTARROW "vsay Bye ^yB^zye^p!
bind SHIFT "+walk"
bind MOUSE1 "+attack"
 
set gunno   "+attack; cg_drawgun 1"
set gunyes  "-attack; cg_drawgun 1"
bind mouse1 "+vstr gunno gunyes"
 
set demoon "autorecord; echo Recording; set demor vstr demooff"
set demooff "stoprecord; echo Stopping; set demor vstr demoon"
set demor "vstr demoon"
bind F12 "vstr demor"
 
vid_restart
Maybe there is a problem in here?
Posted

Your config seems to be ok. Can you be more specific with your issue? Don't you have sound at all when you open the game or does this happen only on server?

Posted

Did you edit or delete something before this happened? and only ET sound?

Posted

Look, me or anybody else can't help you if you don't provide more specific information on your problem. Tell everything you know about the problem, starting from what have you edited?

Posted

I've edited the binds and some r_ cmds and s_hvz to 44

Posted

I suggest you set them back one by one to find out which command is causing the issue, I would logically start from the sound settings. Did you do /vid_restart after setting khz to 44?

Posted

No I didn't I did snd_restart

Posted

Maybe start with downloading a standard config and using it. If the sound doesn't work then, you're sure it's not the config. Then we can move on from that.

  • Leader
Posted (edited)

only edited, yes

Always make a copy of a file before you do any edits.

 

When I change any line in an ET config file, I copy & paste the original and put // in front of it to preserve it. This also keeps a history of the changes that I you have made. I add dates to show when the old line was abandoned.

Edited by RedBaird
Posted

Aah ok :)

Thx

I'll try it out tommorow or this night

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