DrSpreadem Posted June 5, 2014 Share Posted June 5, 2014 Hi Guys/gals Just suggestion of the possible removal of the Subway map on Jay1 to maybe change the map to Haunted Mansion, i play most days on Jay1 an mostly on a daily basis, you can almost feel the presence of players getting razors out ready for self harming when they see after the previous map ending the ttile of the next map that awaits them , like i said its just a suggestion nothing more. GG Menace. 1 Quote Link to comment Share on other sites More sharing options...
TrustIssue Posted June 5, 2014 Share Posted June 5, 2014 When I see subway, I'm getting my machete no razors... 1 Quote Link to comment Share on other sites More sharing options...
Mr.Karizmatic Posted June 6, 2014 Share Posted June 6, 2014 yeah i agree many many of them dont like subway map when it loads love to see some other map goldendunk for me :D Quote Link to comment Share on other sites More sharing options...
BadRonald Posted June 11, 2014 Share Posted June 11, 2014 I used to hate that map, but I've learned to enjoy it, especially if allies can sneak in and grab the flag. I wish axis would learn to defend the generator, though, that can be a good battle location. Quote Link to comment Share on other sites More sharing options...
HecKler Posted June 11, 2014 Share Posted June 11, 2014 whenever I see that map coming up it takes a supreme battle of will not to type /quit in console... 1 Quote Link to comment Share on other sites More sharing options...
DrSpreadem Posted June 11, 2014 Author Share Posted June 11, 2014 I used to hate that map, but I've learned to enjoy it, especially if allies can sneak in and grab the flag. I wish axis would learn to defend the generator, though, that can be a good battle location. Sneaking in is almost impossible atleast on the tram map u have a better chance of getting past axis, yes not many axis know how to defend the Gen ,but why would they when they have the flag and have the option to sit on the flag the entire map, its has all the good intentions of being a good map, just i don't think any forward thinking was put into it, i.e a tunnel exit for allies. Quote Link to comment Share on other sites More sharing options...
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