XashTheStampede Posted April 23, 2013 Posted April 23, 2013 (edited) I know some people like a change or a way to improve their overall performance in ET. I've developed a few unique ways of playing ET to the point where you can be way more versatile and improve as a player. This config will be difficult at the start but once you get use to it I guarantee you'll be twice the player you were before. I'll be posting screen shots and more parts of the config once I have time to explain certain sections and how they work for better understanding. I'm gonna post in mutliple Post to slim down everything so it's not just one big mayhem of settings. For the first one I will be posting is my Binds.cfg file. Open up a Notepad and paste this into it and of course name it binds.cfg. Basically your controls will be the default to move around such as ASDW to move. CTRL is your crouch. SHIFT is your sprint. Z Is your killout. and lastly X is your dreaded prone. Keep in mind 1 = Knife 2 = Grenade while mouse wheel up = Syringe and mouse wheel down = Medic Packs (or accordingly with what class you are such as field ops Wheel up = Canister while wheel down = Ammo Packs) The logic behind this is being fast at switching between your essentials while being able to move freely with your left hand. Mouse TWO changes your smg to handgun or vice versa, handgun to smg. This is great for switching between your main weapons on the fly. I'm assuming you have a gaming mouse and you have side buttons you can bind your ALT attack to such as sniper scope and R-nade loader. Additional notes: 8, 9, 0, -, and = are all keys that are related to your config in general. 8 Executes scripts.cfg 9 Executes binds.cfg 0 Executes autoexec.cfg (which is an automated cfg file that automatically executes all the cfg files. So all you have to do is push 0 in-game and you'll enable the whole config) - Vid_restart (It's required to use vid_restart after executing new scripts and binds to fully use new config properties) = Reconnect to server Change FOV is also a cool script and you may notice you need to fill in the settings to your liking. You must enter your sensitivity you'd like to use for your mouse and the crosshair and color. I have it set to just the DOT in CYAN since it's a easy color to see over many maps. (BELOW IS THE BINDS.CFG) // Movement binds// bind SPACE "+moveup" bind X "+prone" bind q"+leanleft" bind e "+leanright" bind SHIFT "+sprint" bind z "kill ;say_team ^0\De^7A^0th\" bind V "mp_quickmessage" bind T "messagemode" bind Y "messagemode2" bind / "mp_fireteamadmin" bind f "+activate" bind TAB "+scores" bind F1 "vote yes" bind F2 "vote no" bind F3 "ready" bind F4 "notready" bind 0 exec autoexec.cfg bind 9 exec binds.cfg bind 8 exec scripts.cfg bind - vid_restart bind = reconnect bind Ctrl +movedown//reload script set reload "+reload;-reload" bind r "vstr reload"//Key Assignments set w-bank3e "weaponbank 3;set nextw-bank32e vstr w-bank2e" set w-bank2e "weaponbank 2; set nextw-bank32e vstr w-bank3e" set togreset "set nextw-bank32e vstr w-bank3e" set nextw-bank32e "vstr w-bank3e" bind mouse2 "vstr nextw-bank32e" bind 2 "weaponbank 4; vstr togreset" bind 1 "weaponbank 1; vstr togreset" bind mwheelup " weaponbank 5; vstr togreset" bind mwheeldown "weaponbank 6; vstr togreset" bind 3 "weaponbank 7; vstr togreset"//Change FOV (Field of View) by pressing C, This is mainly for zooming in to shoot far away enemies.set fov90 "cg_fov 90;sensitivity 2.75;cg_crosshairsize 40;cg_drawcrosshair 5;cg_drawgun 0; echo ^0zoom ^3in;bind c vstr fov100"set fov100 "cg_fov 100;sensitivity 2.75;cg_crosshairsize 45;cg_drawcrosshair 5;cg_drawgun 1; echo ^0zoom ^2out;bind c vstr fov90"bind c "vstr fov90" //Mouse&Crosshair ////----------------//seta in_mouse "1"seta m_filter "1"seta m_yaw "0.022"seta m_pitch "0.01501"seta m_forward "0.25"seta m_side "0.25"seta mv_sensitivity "20"seta sensitivity "2.75"seta cl_mouseAccel "0"seta cl_freelook "1"seta cg_crosshairHealth "0"seta cg_crosshairColorAlt "cyan"seta cg_crosshairColor "cyan"seta cg_cursorHints "1"seta cg_crosshairSize "45" seta cg_crosshairPulse "0"seta cg_crosshairAlphaAlt "1.0"seta cg_crosshairAlpha "1.0"seta cg_crosshairY "0"seta cg_crosshairX "0"seta cg_drawCrosshairhealth "0" seta cg_drawCrosshairPickups "1"seta cg_drawCrosshairNames "1"seta cg_drawCrosshair "5" Edited April 23, 2013 by XashTheStampede Quote
XashTheStampede Posted April 23, 2013 Author Posted April 23, 2013 (edited) This is the Scripts.cfg file. It has a few handy binds that are quite useful for both Trick Jumping and Straight up Fragging. Here's some explanations on the binds and why you should use them. g Toggles on your main map, you must press G again to take it off your screen. i Changes your FPS from 76 to 125 or vice versa. o Changes your Hitsounds from Head only to both body and headshots. p Turns on and off Pmove, great for trick jumping on the go. j Changes your crosshair color on the go. h Changes your Alt crosshair for example if you use a crosshair with an outer layer this will change it's colors only. n Is your Name Selector, you can toggle through over 5 premade names of your liking. m Stands for MAIN, it's your main name you want to go by such as your clan tag+name you'd use this while in your clans server for example. I already have names in the name selector and the main name so you need to go in and manually change them to your liking. (BELOW IS THE SCRIPTS.CFG) echo ^2scripts loaded b***////Command map script// bind "g" "vstr map" set mapout "+mapexpand; set map vstr mapin" set mapin "-mapexpand; set map vstr mapout" set map "vstr mapout"// fps toggleset fps1 "com_maxfps 76;set forcefps 76;cl_maxpackets 76;echo ^776 ^?fps; set fpstoggle vstr fps2"set fps2 "com_maxfps 125;set forcefps 125;echo ^?125 ^7fps; set fpstoggle vstr fps1"set fpstoggle "vstr fps1"bind i "vstr fpstoggle"// hitsounds toggleset hs1 "b_hitsounds 2; echo ^7H^?itsounds: ^7heads; set hstoggle vstr hs2"set hs2 "b_hitsounds 1; echo ^7H^?itsounds: ^?Body; set hstoggle vstr hs1"set hstoggle "vstr hs1"bind o "vstr hstoggle"// pmove toggleset pm1 "pmove_fixed 1; echo ^7P^?move^7_^?F^7i^?X^7e^?D: ^7O^?N; set pmtoggle vstr pm2"set pm2 "pmove_fixed 0; echo ^7P^?move^7_^?F^7i^?X^7e^?D: ^7OF^?F; set pmtoggle vstr pm1"set pmtoggle "vstr pm1"bind p "vstr pmtoggle"// xhair color toggleset xhc1 "cg_crosshaircolor red;echo ^1red; set xhctoggle vstr xhc2"set xhc2 "cg_crosshaircolor white;echo ^7white; set xhctoggle vstr xhc3"set xhc3 "cg_crosshaircolor cyan;echo ^4cyan; set xhctoggle vstr xhc4"set xhc4 "cg_crosshaircolor green;echo ^2green; set xhctoggle vstr xhc1"set xhctoggle "vstr xhc1"bind j "vstr xhctoggle"//xhair alt color toggleset xhc11 "cg_crosshaircoloralt red;echo ^1altred; set xhctoggle1 vstr xhc21"set xhc21 "cg_crosshaircoloralt white;echo ^7altwhite; set xhctoggle1 vstr xhc31"set xhc31 "cg_crosshaircoloralt cyan;echo ^4altcyan; set xhctoggle1 vstr xhc41"set xhc41 "cg_crosshaircoloralt green;echo ^2altgreen; set xhctoggle1 vstr xhc11"set xhctoggle1 "vstr xhc11"bind h "vstr xhctoggle1"///Name Selector///set x4 "name ^7Steven^z_^7seaga^zl^9.!; set nick vstr x5"set x5 "name ^f~^9Re^zi^7g^zn^9.; set nick vstr x6"set x6 "name ^s~^7Tur^zm^7oil^9.; set nick vstr x7"set x7 "name ^7teh^z_^7pwnere^zr^9.; set nick vstr x8"set x8 "name ^0Ass; set nick vstr x4"set nick "vstr x4"bind n "vstr nick "set m1 "name ^h~^b~^g~^7Xash^g`"set match "vstr m1"bind m "vstr match" Edited April 23, 2013 by XashTheStampede 2 Quote
XashTheStampede Posted April 23, 2013 Author Posted April 23, 2013 (edited) The lovely CVARS.cfg Basically this part of the config will be altering everything you see in game. Right now I have a pretty decent computer and I can run at moderately higher settings and I randomly tweak this part of the config off and on to test things and see how certain settings affect visual aspects of the game. You must go through this and find RESOLUTION and change the settings to the resolution you want to play ET in. Also you can easily identify the CONNECTION settings. You might have to change them around if your internet isn't on the fast side but most internet in todays standards can use the settings I already have provided. (BELOW IS THE CVARS.CFG) // HUD Apearance ////--------------//seta cg_drawroundtimer "1" seta cg_drawreinforcementtime "1"seta cg_hudAlpha "2.0"seta cg_drawFPS "2"seta cg_lagometer "0"seta cg_drawFireteamOverlay "1"seta cg_drawTeamOverlay "2"seta cg_drawWeaponIconFlash "0"seta cg_complaintPopUp "0seta cg_popupLimboMenu "0"seta b_althud "2" seta b_antiwarp "1"seta b_altHudFlags "7"seta b_antilag "1"seta scr_conspeed "9999" seta cg_draw3dIcons "0"seta cg_draw2d "1"seta cg_drawCompass "1"seta cg_voiceSpriteTime "12000"seta b_banners "0"seta b_bannertime "0"seta b_bannerlocation "0"seta b_chatFlags "0"seta b_chatsounds "0"seta b_chatAlpha "0.0"seta b_drawspeed "0"seta b_drawPromotions "0"seta b_drawRewards "0"seta b_drawclock "0"seta b_descriptiveTextscale "0.7"seta b_drawranks "0"seta b_popupTime "0"seta b_popupFadeTime "0"seta b_popupStayTime "2000"seta b_fireteamAlpha "0.3"seta b_drawspectatoralpha "1.0"seta b_lagometerAlpha "0.3"seta b_logbanners "0"seta b_locationmode "2"seta b_smallpopups "1"seta b_votetextscale "0.7"seta b_numPopups "1"seta cg_drawSmallPopupIcons "0" //Bs stuff ?! oO ////-----------// seta cm_playerCurveClip "1" seta con_autoclear "1" seta con_debug "0"seta vm_ui "0" seta vm_game "0" seta vm_cgame "0" seta model "multi"seta head "default"seta handicap "100"seta sex "male"seta cf_wstats "1.2"seta cf_wtopshots "1.0"seta logfilsde "2"seta logfile "2"seta vid_xpos "1"seta vid_ypos "0"seta color "4"seta sv_screenshake "0" seta sv_maxRate "0"seta sv_minPing "0"seta sv_maxPing "0"seta svg_healthstring "Energie"seta svg_timestring "Zeit"seta pb_security "0"seta pb_sleep "500"set devdll 1seta b_demo_dynamitecam "0"seta b_demo_grenadecam "0"seta b_demo_mortarcam "0"seta b_demo_panzercam "0"seta b_demo_noclip "0"seta b_demorecord_statusline "470"seta b_demo_dynamitecounter "0"seta b_demo_followxDistance "50"seta b_demo_followyDistance "0"seta b_demo_followzDistance "20"seta b_demo_yawturnspeed "140"seta b_demo_pitchturnspeed "140"seta b_demo_rollspeed "140"seta b_demo_nopitch "1"seta b_demo_nametags "1"seta in_joyBallScale "0.02" seta in_joystick "0" seta in_mididevice "0" seta in_midichannel "1" seta in_midiport "1" seta in_midi "0"seta joy_threshold "0.15" //ET Specific cvars ////------------------//seta r_clampToEdge "1"seta cg_atmosphericEffects "0"seta cg_bloodFlash "0"seta cg_showblood "0"seta cg_bloodTime "000"seta cg_bloodDamageBlend "0"seta com_blood "1"seta cg_brassTime "0"seta cg_coronafardist "0"seta cg_coronas "0"seta cg_autoreload "0"seta cg_autoswitch "0"seta cg_autoAction "0"seta cg_announcer "1seta cg_drawGun "1"seta cg_fov "100"seta cg_gibs "0"seta cg_marktime "99999"seta cg_muzzleFlash "0"seta cg_marks "0"seta cg_reticleBrightness "0.7"seta cg_reticleType "1"seta cg_recoilPitch "0"seta cg_shadows "0"seta cg_wolfparticles "0"seta cg_viewsize "100"seta cg_simpleItems "1"seta b_fixedphysics "1"seta b_flushitems "1"seta b_fallingbugfix "1"seta b_goatsound "0"seta b_hitsounds "1"seta b_muzzleflash "0"seta b_optimizePrediction "1"seta b_simpleitems "1"seta b_tracers "0" //Reserved Memory for ET and Default FPS // seta com_hunkmegs "328"seta com_maxfps "125"seta com_soundmegs "64" seta com_watchdog "60"seta com_zonemegs "64" // CONNECTION SETTINGS //seta rate "25000"seta snaps "40"seta cl_maxpackets "100"seta cl_packetdup "0"seta cl_timeNudge "0" seta r_colorbits "32"seta r_compressmodels "1"seta r_dynamiclight "1"seta r_depthbits "32"seta r_detailtextures "0"seta r_gamma "2"seta r_intensity "1.5"seta r_ignorehwgamma "1"seta r_lodbias "2"seta r_mapoverbrightbits "2" // RESOLUTION (Put in the resolution you want to play ET in) //set r_mode -1set r_customwidth 1600set r_customheight 900set r_customaspect 1seta r_displayrefresh "60"seta r_overBrightBits "1"seta r_picmip "1"seta r_picmip2 "1"seta r_subdivisions "999"seta r_texturebits "32"seta r_vertexLight "1" seta r_vertexlighting "1"seta r_drawsun "0"seta r_fastSky "0"seta r_ambientScale "0.5" seta r_ati_fsaa_samples "0"seta r_allowExtensions "1"seta r_ati_truform_tess "1"seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR" seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR" seta r_clear "0seta r_colorMipLevels "0"seta r_customaspect "1"seta r_drawstrips "0"seta r_drawfoliage "1"seta r_drawentities "0"seta r_drawworld "1"seta r_dlightBacks "1"seta r_ext_compressed_textures "1"seta r_ext_multitexture "1seta r_ext_texture_filter_anisotropic "0"seta r_ext_compiled_vertex_array "1"seta r_ext_texture_env_add "1"seta r_ext_gamma_control "1"seta r_ext_ATI_pntriangles "0" seta r_ext_NV_fog_dist "0"seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"seta r_flares "0"seta r_flareFade "0"seta r_finish "0"seta r_facePlaneCull "1"seta r_flareFade "0"seta r_fullscreen "1seta r_fullbright "1"seta r_facePlaneCull "1"seta r_glDriver "opengl32"seta r_glIgnoreWicked3D "0"seta r_highQualityVideo "0"seta r_inGameVideo "0"seta r_ignoreFastPath "0"seta r_ignoreGLErrors "1"seta r_lowMemTextureThreshold "15.0"seta r_lowMemTextureSize "2048"seta r_lodscale "5"seta r_lightmap "0"seta r_lodcurveerror "1000"seta r_nocull "0"seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"seta r_normallength "0.5"seta r_nocurves "0"seta r_noportals "0"seta r_oldMode ""seta r_preloadTextures "1"seta r_primitives "0"seta r_roundImagesDown "5"seta r_railSegmentLength "32" seta r_railCoreWidth "1" seta r_railWidth "16" seta r_rmse "0"seta r_swapInterval "0"seta r_stencilbits "0"seta r_singleShader "0"seta r_smp "0"seta r_showtris "0"seta r_simpleMipMaps "1"seta r_simpleitmes "1"seta r_stereo "0"seta r_texturemode GL_LINEAR_MIPMAP_LINEARseta r_trisColor "1.0 1.0 1.0 1.0"seta r_uiFullScreen "0" //Ingame Settings////---------------//seta cg_backupPredict "1"seta cg_blinktime "100"seta cg_currentSelectedPlayerName ""seta cg_currentSelectedPlayer "0"seta cg_cursorHints "4" seta cg_cycleAllWeaps "0"seta cg_descriptiveText "0"seta cg_drawBuddies "1seta cg_drawSnapshot "0"seta cg_drawStatus "1"seta cg_drawSpreadScale "1" seta cg_drawNotifyText "1" seta cg_drawDamage "0"seta cg_drawIcons "1"seta cg_drawFPGun "1"seta cg_deferPlayers "1"seta cg_drawAllWeaps "1"seta cg_errordecay "100"seta cg_fallkick "0"seta cg_fastSolids "1"seta cg_hudFiles "ui_mp/hud.txt"seta cg_impactvibration "0"seta cg_instanttapout "0" seta cg_noTaunt "0"seta cg_noAmmoAutoSwitch "1"seta cg_nopredict "0"seta cg_printObjectiveInfo "0"seta cg_predictItems "0"seta cg_quickMessageAlt "1" seta cg_railTrailTime "400" seta cg_selectedPlayer "1"seta cg_specSwing "0" seta cg_specHelp "0"seta cg_stereoSeparation "0.4"seta cg_scorePlums "0"seta cg_useWeapsForZoom "1"seta cg_useScreenshotJPEG "1" seta cg_weaponCycleDelay 0 seta cg_zoomStepFG "10" seta cg_zoomStepSnooper "5" seta cg_zoomStepBinoc "3" seta cg_zoomDefaultFG "55" seta cg_zoomDefaultSnooper "40" seta cg_zoomDefaultBinoc "22.5" seta cg_zoomfov "22.5"seta cg_zoomstepsniper "2" seta cg_zoomDefaultSniper "16"seta cg_novoicechats "1"seta b_backupcvars "0"seta b_brokenlogtimestamps "0"seta b_cmdwarnings "0"seta b_campaignFile ""seta b_defaultskills ""seta b_debugfakebmodel "0"seta b_hudYoffset "0"seta b_intermissiontime "15"seta b_logrealtimestamps "1"seta b_levels_covertops ""seta b_levels_soldier ""seta b_levels_lightweapons ""seta b_levels_fieldops ""seta b_levels_medic ""seta b_levels_engineer ""seta b_levels_battlesense ""seta b_match_warmupjoin "0"seta b_multiview "0"seta b_mapconfigdirectory ""seta b_mapscriptdirectory ""seta b_mapzoom "2.6"seta b_noskillupgrades "0"seta b_noactivatelean "1"seta b_noTapoutWarning "0"seta b_panzerhack "1"seta b_predefineddemokeys "1"seta b_privatemessages "2"seta b_realhead "1"seta b_riflegrenades "1"seta b_shove "80"seta b_shove_noz "1"seta b_statsaver "1"seta b_speedinterval "100"seta b_speedunit "0" seta b_shovesounds "1"seta b_stickycharge "1"seta b_showClientCmds "0"seta b_semiAdminLevels "0"seta b_spectatorNames "1"seta b_tjg_ghostfx "2"seta b_tjl_stepsize "0.5"seta b_tjl_showmaxspeed "0"seta b_tjl_color "green"seta b_tjl_stoponnomove "1"seta b_tjl_draw "1"seta b_weapaltReloads "1"seta b_watermarkAlpha "0"seta b_watermark "0"seta b_watermarkFadeAfter "-1"seta b_watermarkFadeTime "1.5"seta b_xpstopwatch "0"seta com_blindlyLoadDLLS "1"seta com_crashed "0"seta com_introplayed "0"seta com_recommended "0"seta com_recommendedSet "1 seta com_watchdog_cmd "seta net_noipx "1"seta net_noudp "0seta cl_allowdownload "1"seta cl_autoupdate "1"seta cl_anonymous "0"seta cl_doubletapdelay "0"seta cl_language "0"seta cl_maxPing "800" seta cl_punkbuster "1"seta cl_pitchspeed "140" seta cl_run "1"seta cl_yawspeed "140"seta cl_wwwDownload "1" //Sound////-----//seta s_bloat "2.0"seta s_compression "1"seta s_doppler "0"seta s_distance "100"seta s_defaultsound "0" seta s_khz "44" seta s_leafnum "0"seta s_loadas8bit "1"seta s_musicvolume "0" seta s_mixPreStep "0.05" seta s_mixahead "0.1"seta s_min_distance "0.5"seta s_max_distance "99999999"seta s_numpolys "400"seta s_occfactor "0.5"seta s_occ_eq "0.75"seta s_polykeep "1000000000"seta s_polysize "10000000"seta s_polyreflectsize "10000000"seta s_refgain "0.45"seta s_refdelay "2"seta s_separation "0.5"seta s_volume "0.8" seta s_volumeVoice "1"seta s_wavonly "0 " //Bobsseta cg_bobroll "0" // You want to set all of these to 0seta cg_bobpitch "0" // (stops your screen from bobbing while you run and shit)seta cg_bobup "0" //seta cg_bobyaw "0" //seta cg_runroll "0" //seta cg_runpitch "0" // Edited April 23, 2013 by XashTheStampede Quote
XashTheStampede Posted April 23, 2013 Author Posted April 23, 2013 (edited) Very important part of the config for full functionality and no problems inbetween. You must have this added into your ETmain folder with the rest of the cfg files you made. (VERY IMPORTANT! LOL) You may notice a Class.cfg for a class changer. My class changer is ancient and doesn't really work well in most pubs therefore I probably wont even post it. But if someone knows of a new up to date class changer script be so kind and post it up for me. paste the following into your new notepad named autoexec.cfg exec cvarsexec classexec bindsexec scripts Edited April 23, 2013 by XashTheStampede Quote
*N00B Posted April 23, 2013 Posted April 23, 2013 wow this looks nice im gonna try it sometime ty. Quote
Clan Friend SunLight Posted April 23, 2013 Clan Friend Posted April 23, 2013 weaponbank 7 when you press 3, and weaponbank 2 for mouse2 doesn't convince me much Quote
S3ti Posted April 23, 2013 Posted April 23, 2013 (edited) - it`s cg_simpleItems, not r_simpleitmes - com_zoneMegs must be set through commandline before the config is parsed, else it will just stay latched - com_hunkMegs greater than 192 is useless, ET will never use it - as usual a bunch of non existing cvars from other Q3-engine games The toggle scripts maybe gimmicky for those who are looking for something specific, but I really can't see what should make one a twice better player than without? Changing fov permanently by script without changing your sensitivity accordingly will just make your aim unconstant. Can you explain that reload script, why don't just use bind r "+reload"? /nerdmode off Edited April 23, 2013 by S3ti Quote
Clan Friend SunLight Posted April 23, 2013 Clan Friend Posted April 23, 2013 Changing fov permanently by script without changing your sensitivity accordingly will just make your aim unconstant. I think configs are a matter of personal preference after all I played for a long time with a constant fov, then when I switched to double fov I had a lower sens with it. But since I toggled fov by holding shift (and releasing it, I had the high fov again) I got used to this so much that I started using it even during fights (I know, it's bad ), so eventually I realized that having only one sens leads to better results for me. All the changes in my config I made (and make) never increased my skill anyway... I agree with you, when you say that no config makes you better, let alone twice as better Quote
XashTheStampede Posted April 23, 2013 Author Posted April 23, 2013 (edited) - it`s cg_simpleItems, not r_simpleitmes - com_zoneMegs must be set through commandline before the config is parsed, else it will just stay latched - com_hunkMegs greater than 192 is useless, ET will never use it - as usual a bunch of non existing cvars from other Q3-engine games The toggle scripts maybe gimmicky for those who are looking for something specific, but I really can't see what should make one a twice better player than without? Changing fov permanently by script without changing your sensitivity accordingly will just make your aim unconstant. Can you explain that reload script, why don't just use bind r "+reload"? /nerdmode off The simpleitems command i'd have to look up, but from what i remember this was designed for ETpro, and the simpleitems command works as R_ so not sure what's the difference. Enlighten me there if you would. XD Yeah, I have a lot of info to go through. About the hunkmegs you sorta can and cannot use more. You must force it by typing it into the shortcut of ET.exe through properties. I just have it in the config for further completion. Keep In mind I've been using this config for over 6-7ish years I'd say. So most of the redundant commands could be removed but they don't harm the game in anyway. I don't understand your logic behind the changing fov? It's a script where you can press C to change to 90 FOV and it also removes your gun from your screen. This is a highly customizable script, I just like to use the same sensitivity for both FOVs. (HINTS you can change it to whatever you like) And if you didn't fully understand the script you just press C again to go back to normal roaming around FOV. You can alternate between the two freely. To further complete the reason why this will improve your overall ET performance is the fact how versatile you'll be in-game. It's designed so you're never hung up on the same fingers while in the middle of a fire fight for example Crouching, changing to hand gun/smg/syringe/medpacks. You have all that in your arsenal just from your mouse alone. Therefore giving you full range of motion to dodge and strafe with your left hand. It's actually quite simple logic just some people may not understand it at first. This is why you'll be twice as better. After a week once you have a decent muscle memory of the new binds you'll be zooming through people like no problem! (Like i said this config may not be for everyone but it's definitely a CHANGE and Versatile way of playing) Edited April 23, 2013 by XashTheStampede Quote
XashTheStampede Posted April 24, 2013 Author Posted April 24, 2013 (edited) *****I notice one error in the first post on Binds.cfg. Under mouse settings m_filter should be set to 0 not 1. I must of accidently changed it to 1 thinking it meant off when it really meant on. This is the smooth mouse setting and I wouldn't recommend having it on because it alters your mouse sensitivity and you never want that or mouse acceleration. lol I can't edit my post for some reason so i'm just posting it below. Edited April 24, 2013 by XashTheStampede Quote
Clan Friend SunLight Posted April 24, 2013 Clan Friend Posted April 24, 2013 The simpleitems command i'd have to look up, but from what i remember this was designed for ETpro, and the simpleitems command works as R_ so not sure what's the difference. Enlighten me there if you would. XD $ grep -l --include=*.{so,x86} -r -i simpleitems * etpro/cgame.mp.i386.so it's only in etpro, in et itself there is no cvar with the name 'simpleitems' in it, nor in any of the mods I have in my et folder. To further complete the reason why this will improve your overall ET performance is the fact how versatile you'll be in-game. [cut] This is why you'll be twice as better. Skill in ET = fighting (mostly aim, and a bit of movement). You can have the biggest brain in the world, and have tons of gamesense, but if you get annihilated in 1on1 then you can't do much. I like the idea of packs and syringe binded to your mouse, in fact I've been using my mouse wheel for that since I made my first config, but you move weaponbank 7 closer to wasd? 7 is adrenaline, right? Aside from the fact that adrenaline is not pro you don't have to use it so often to justify that change, I just press 7. For a 'pro' config selfkill is much much more important than adrenaline (in fact I have selfkill binded to my mouse), again it's a matter of taste. After comparing your cfg with mine, I noticed a couple of things you could change to clean your config up: - b_levels_ cvars are etpro server cvars, and you have many other server-side cvars as well - cl_pitchspeed and cl_yawspeed aren't allowed on etpro, and others are outside allowed range too. - r_roundimagesdown is a 'toggle' kind of cvar, it can be 0 or 1 (off or on). 5 makes no sense. - r_gldriver shouldn't be set by the user imho (on Linux it's not "opengl32", for example) - snaps 40 makes no sense. and there are many nonexisting cvars: cg_draw3dicons logfilsde sv_screenshake svg_healthstring svg_timestring sex b_smallpopups b_demo_noclip b_notapoutwarning r_fullbright r_lowmemtexturethreshold r_lowmemtexturesize r_preloadtextures r_simpleitmes r_compressmodels r_picmip2 r_vertexlight r_vertexlighting r_drawstrips com_blood com_blindlyloaddlls cg_reticlebrightness cg_reticletype cg_simpleitems cg_backuppredict cg_currentselectedplayername cg_currentselectedplayer cg_drawdamage cg_drawicons cg_drawfpgun cg_drawallweaps cg_fallkick cg_hudfiles cg_impactvibration cg_specswing cg_scoreplums s_bloat s_compression s_distance s_leafnum s_loadas8bit s_min_distance s_max_distance s_numpolys s_occfactor s_occ_eq s_polykeep s_polysize s_polyreflectsize s_refgain s_refdelay s_volumevoice 2 Quote
S3ti Posted April 24, 2013 Posted April 24, 2013 I don't understand your logic behind the changing fov? It's a script where you can press C to change to 90 FOV and it also removes your gun from your screen. This is a highly customizable script, I just like to use the same sensitivity for both FOVs. (HINTS you can change it to whatever you like) And if you didn't fully understand the script you just press C again to go back to normal roaming around FOV. You can alternate between the two freely. Let me try to explain. Let's say you roam around the map with high fov (120) and use low fov (90) for shooting. If your fov lowers you will feel that your sensitivity gets higher. It does not really because your mouse travels the same amount of inches for a 360° turn but the amount of pixels travelled will change due to the distortion effect with higher fovs. Therefore you will percept your sensitivity higher the lower your fov gets and you would kinda have to adapt to both fovs. An easy formula to calculate would be: sens / high fov * low fov = sens for low fov In your case 2.75 / 100 * 90 = 2.475 You can get used to both of course and it's personal taste, but it will get harder and more unreliable the higher the fov difference is. Quote
XashTheStampede Posted April 24, 2013 Author Posted April 24, 2013 (edited) Let me try to explain. Let's say you roam around the map with high fov (120) and use low fov (90) for shooting. If your fov lowers you will feel that your sensitivity gets higher. It does not really because your mouse travels the same amount of inches for a 360° turn but the amount of pixels travelled will change due to the distortion effect with higher fovs. Therefore you will percept your sensitivity higher the lower your fov gets and you would kinda have to adapt to both fovs. An easy formula to calculate would be: sens / high fov * low fov = sens for low fov In your case 2.75 / 100 * 90 = 2.475 You can get used to both of course and it's personal taste, but it will get harder and more unreliable the higher the fov difference is. Sorry I have to explain in such detail for whatever reason.. the whole point of the C for changing FOV is for sniping against long distance enemies. It's not made for shooting people in general... that makes no sense at all. EXAMPLE: outside of Suppy Depot 2 you see an enemy far in the back of the open window which is hard to see in higher fov, simply press C zoom in and aim and fire. then press c again and continue the game normally. It's only a script to be use in certain circumstances. And to the other guy 7 is LAND mine not adrenaline. Push 3 land mine, mouse wheel up Plyers. XD I feel theres quite a lot of trolls on here. I even mention before that some of the older commands that don't work anymore are fine and won't disrupt the game at all so no point in pointing out theres commands you can't use.. Snaps 40 makes no sense? it's just the highest integer you can use and with today standards in internet speed anyone should be able to use maxed out settings. **Server doesn't allow 40, okay... it changes it to 20 automatically for you.** It's a win win scenario and i don't see the problem with it? and i even mention above you can change these settings to your liking since it's more of a preference setting.......... I can only dumb down these answers so much guys. Edited April 24, 2013 by XashTheStampede Quote
S3ti Posted April 24, 2013 Posted April 24, 2013 Sorry I have to explain in such detail for whatever reason.. the whole point of the C for changing FOV is for sniping against long distance enemies. It's not made for shooting people in general... that makes no sense at all. EXAMPLE: outside of Suppy Depot 2 you see an enemy far in the back of the open window which is hard to see in higher fov, simply press C zoom in and aim and fire. then press c again and continue the game normally. It's only a script to be use in certain circumstances. It doesn't matter why or when you use it. When you switch fov, you should switch sensitivity too if you want the same feeling in both fovs...assumed the guy you are shooting at is moving. You like your config and put a lot of work in it. Good, then why don't just take some critics how to optimize and unify it for different mods + get it more cleaned up? 1 Quote
Clan Friend SunLight Posted April 24, 2013 Clan Friend Posted April 24, 2013 Snaps 40 makes no sense? it's just the highest integer you can use and with today standards in internet speed anyone should be able to use maxed out settings. **Server doesn't allow 40, okay... it changes it to 20 automatically for you.** It makes no sense, then. It's like saying 'I use cg_fov 360, if I play in any etpro server it will be forced to 120 anyway, then I have also b_placebo 1337, anyway it gets ignored by the game' etc. etc. I don't think I am a troll, but if you say: 'hey guys, here is a config that will make you pro', and there are mistakes and other junk in it, you will attract such nerdy responses for sure. Quote
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