sonny2012 Posted December 19, 2009 Share Posted December 19, 2009 I play mostly in Hardcore and i feel like the field ops is extremely limited. It almost impossible to call a air strike when there are 2 or more fields ops on a team. It kind of frustrating and i think they should be able to call more air strikes sooner. Quote Link to comment Share on other sites More sharing options...
hobbit Posted December 19, 2009 Share Posted December 19, 2009 theres just too many retarded fops calling strikes and throwing cans in the most retarded places Quote Link to comment Share on other sites More sharing options...
Sir_Nogard Posted December 19, 2009 Share Posted December 19, 2009 theres just too many retarded fops calling strikes and throwing cans in the most retarded places QFT!!!! Quote Link to comment Share on other sites More sharing options...
Hecken Posted December 19, 2009 Share Posted December 19, 2009 I hate when some moron are wasting ALL the arty/airstrikes and can't kill one single enemy. That's frustating. In Jaymod is, Map Started = Throw can. 1 Quote Link to comment Share on other sites More sharing options...
GraveDigger Posted December 19, 2009 Share Posted December 19, 2009 Your right about that..., all it takes is one person as a field ops and if he/she is an idiot then the whole team goes without the benifit of arty and air strikes. If used correctly it can be a very big advantage when trying to over take a flag. Also, if you noticeed--the same idiot wasting all the arty & a. strikes almost never supplies his team. Quote Link to comment Share on other sites More sharing options...
Higgeo Posted December 19, 2009 Share Posted December 19, 2009 I know. This is on the etpub and hercore servers. I think this is a good thing. It stops arti spam and over use. Gives the atackers a chance. Still it is very limited so if it was increased it would be nice, Quote Link to comment Share on other sites More sharing options...
Saizou Posted December 19, 2009 Share Posted December 19, 2009 In Jaymod is, Map Started = Throw can. On jaymod that's solved easily, just shoot the can. On hardcore I rarely see 2 fdops, usually there is either one or none (especially on special delivery, 0 fdops). Also on hardcore there's no indicator when arty/airstrike is available. Quote Link to comment Share on other sites More sharing options...
PHANTASM Posted December 19, 2009 Share Posted December 19, 2009 I think we need more mortars and panzers on Hardcore too. jk The whole point of the hardcore server is to cut down on the spam. Quote Link to comment Share on other sites More sharing options...
Connection Posted December 21, 2009 Share Posted December 21, 2009 it's created a good atmosphere on the servers i think. imagine a 50 man server where you can spam arty continuously. that would be either a 50 man server full of noobs calling airstrikes all dam night, or it would be a generally empty server owing to the noobs who figured out they can get hundreds of kills by spamming arty on the spawn points all game. all the same i've gotten frustrated with it as well. even if you are the only FOP you have a hard time disabling a tank =/ you can maybe stop the tank at fuel dump um twice maybe? if the allies keep it moving, because of the long wait time. i wouldn't mind shaving about 10 seconds off of it... .. but then again it's nice to have ppl forced to shoot at each other rather than 12 ppl going for binoculars monster kill the whole map. Quote Link to comment Share on other sites More sharing options...
milli vanilli Posted December 22, 2009 Share Posted December 22, 2009 even if you are the only FOP you have a hard time disabling a tank =/ you can maybe stop the tank at fuel dump um twice maybe? try me on pub sometime, we'll see if you can get it to the tunnel in under 5 mins Quote Link to comment Share on other sites More sharing options...
matthewX Posted December 22, 2009 Share Posted December 22, 2009 On hardcore and pub server the Field Ops are very low and need to be turned up, wont happen though already tried to get that changed along with a few other things. I tell everyone when I play, that only 1 fop per team, anymore than 1 fops per team is useless on pub and hardcore. Hilarious thing is fops is turned down way too low, but panzers are turned up way too high and you can have 5 or more rnades at least per team. Rnade is alot more dangerous and ridiculous than panzer yet you can have a whole team full of them. The jaymod servers have 50 or so people on them, with that many players its already messed up to begin with, along with the worst mod ever created. So all in all feel free to make suggestions on the server settings, but dont hold ya breath on getting them changed. Quote Link to comment Share on other sites More sharing options...
Strato! Posted December 28, 2009 Share Posted December 28, 2009 (edited) In Jaymod is, Map Started = Throw can. Yes, it's true but, what can we do about that? we can't just kick them because they are throwing cans! Edited December 28, 2009 by Strato7 Quote Link to comment Share on other sites More sharing options...
Hecken Posted December 31, 2009 Share Posted December 31, 2009 In Jaymod is, Map Started = Throw can. Yes, it's true but, what can we do about that? we can't just kick them because they are throwing cans! Lol, I know Just read my comment again, that suckz when somebody waste ALL the arty and can't kill a single enemy. 1 Quote Link to comment Share on other sites More sharing options...
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