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goldendunk on silent#


Quovadis

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Would be an awesome map to play on silent #1 . Would there be a way to make arty and supports unavaible on ta map since it makes it unplayable? Would need to edit map or script would do it?

 

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Fun map^^ better than Caen on 50 slot server (fa1) :x

 

Not sure how great it would be on single jump though. Obviously it came out during single jump times in ET but on Euro servers it's better with double jump..

Edited by **₦ṜǤȲ=)
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Fun map^^ better than Caen on 50 slot server (fa1) :x

 

 

for sure..on jay1 caen its a kaos...dificult for axis to pass thru and alies just move a few meters too..:S

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Not sure how great it would be on single jump though.

 

My old clan had it setup on a single jump server it was alright, till you got a full server, then it got too chaotic to control even with limitations on arty and even panzer. Sometimes it was so overwhelming with a full server you couldn't even score a point, we ended up putting a 6 minute time limit on the map.

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You need to enforce strict rules then. In my old clan there was a no-spawnkill rule for starters. You had to wait till the enemy walked 10 yards before you could shoot them. They had a limited amount of medics and fops rule, they had a rule that the attacking side should always have the most players if teams were not even, et cetera. It had friendly fire.

 

We could do that here and lure players who don't like the free-for-all type of matches most servers have. Then again, we have the HC server, but even there spawnkill is allowed. I could definitely be an admin on the super-strict-objective-based server, I have experience with it, and I'm a strict admin as it is anyway :)

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  • 4 weeks later...

Goldendunk FTW!!! I have been dying to play this map again for at least 2 years! :P

 

In my old clan we had it on single jump and panzer / single pistol only.

 

I would like to see this on the HC server and would be happy to strict on the rules as retro has suggested.

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