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Posted

USER NAME: Billdoe

 

===========================================================================================

 

1. NETWORK

 

WinMTR statistics

To" Google.com

% Sent Recv Best Avrg Wrst Last Host

0 106 106 5 17 63 20 10.101.0.1

1 102 101 6 15 46 25 172.16.0.1

1 103 102 5 13 53 20 216-229-80-177-empty.fidnet.com

60 32 13 10 27 67 11 216-229-95-189-empty.fidnet.com

4 94 91 9 18 46 15 core1.stlouis.fidnet.com

3 98 96 11 28 205 12 ge-7-18.car1.StLouis1.Level3.net

1 102 101 10 35 223 20 ae-11-11.car2.StLouis1.Level3.net

3 98 96 15 26 79 25 ae-4-4.ebr2.Chicago1.Level3.net

3 98 96 15 34 228 19 ae-24-52.car4.Chicago1.Level3.net

3 99 97 16 31 103 20 GOOGLE-INC.car4.Chicago1.Level3.net

1 103 102 17 29 118 28 209.85.254.130

1 102 101 35 46 100 41 72.14.239.90

1 102 101 45 57 110 46 209.85.249.238

3 99 97 46 57 164 54 64.233.174.117

6 87 82 46 61 110 67 72.14.236.193

1 102 101 46 54 99 47 vw-in-f105.1e100.net

 

 

===========================================================================================

2. ROUTER / WIFI ISSUE:

 

n/a

===========================================================================================

3. INTERNET SPEED TEST:

 

TEST_DATE 8/8/2011 18:12

DOWNLOAD_KILOBITS 1152

UPLOAD_KILOBITS 480

LATENCY_MS 35

SERVER_NAME Springfield, MO

DISTANCE_MILES 50

===========================================================================================

4. PC ISSUES:

 

Operating System:

OS Name Microsoft® Windows Vista™ Home Premium

OS Version 6.0.6002

Service Pack 2.0

Internet Explorer Version 9.0.8112.16421

Microsoft DirectX Version 10.0

OpenGL Version 6.0.6000.16386 (vista_rtm.061101-2205)

Registry:

Maximum Size 682 MB

Current Size 34 MB

Status OK

Central Processor:

CPU Name AMD Athlon 64 X2 Dual Core Processor 5600+

Code Name Model 3, Stepping 3

Manufactory AuthenticAMD

Current Clock Speed 2600 Mhz

Max Clock Speed 2800 Mhz

Voltage 1.3V

External Clock 200 Mhz

CPU ID x64 Family 15 Model 67 Stepping 3

Socket Designation Socket AM2

L1 Cache 128 KB

L2 Cache 1024 KB

Ram: Memory Resource:

Total Memory 3.00 GB

Used Memory 1.43 GB

Free Memory 1.56 GB

Memory Usage 0 Byte

Motherboard:

Model NARRA2

Manufactory ASUSTek Computer INC.

BIOS Name Phoenix - AwardBIOS v6.00PG

BIOS Vendor Phoenix Technologies, LTD

SMBIOS Version 5.11

BIOS Date 7/16/2007

Hard Drive:

Name SAMSUNG HD400LJ SCSI Disk Device

Media Type Fixed hard disk media

Capability 372.61 GB

Interface Type SCSI

S.M.A.R.T Support Yes

Current Temperature 0C (32F)

Video Adapter:

Name NVIDIA GeForce 8600 GT

Video Processor GeForce 8600 GT

Manufactory NVIDIA

Video Architecture VGA

DAC Type Integrated RAMDAC

Memory Size 512.00 MB

Memory Type Unknown

Video Mode 1280 x 1024 x 4294967296 colors

Current Refresh Rate 75 Hz

Driver Version 8.17.12.7533

Driver Date 5/25/2011 6:09:05 AM

Wifi:

n/a

My Location:

Missouri, USA

ET Version:

2.60b

Router Name:

n/a

Modem:

Motorola SB5101

Anti Virus:

Microsoft Security Essentials

Firewall:

Microsoft Vista

 

===========================================================================================

 

5. LAGOMETER SCREENSHOTS:

post-3380-0-56217100-1312848299_thumb.jpg

post-3380-0-45953900-1312848311_thumb.jpg

post-3380-0-79755000-1312848323_thumb.jpg

post-3380-0-63649400-1312848334_thumb.jpg

  • Administrators
Posted

Can you re run WinMTR against the server IP which you lag on? You run winMTR on google.com which is of no use.

 

I also don't see any lag in your lagometer screenshot. 76 FPS stable. The other one has higher green bar = ping most of the time. May be you where downloading something at that time?

 

There are couple of red spikes but they are ok. It happens sometimes. Post the winMTR report and I can help more on network side.

Posted

It happend to me once that another computer of my house, using the same connection, was currently downloading something. That gave me a horrible lag and I couldn't play. I found out after long time, but it could happend. I think like Dare said it could be a downloading issue.

Posted

Major props for taking the time to give that info.

 

One question I think might also be helpful is to know if you are playing from wifi or a wired connection?

 

Edit: Nevermind. I just looked up your router Motorola SB5101 and it appears it isn't wifi capable. <_<

Posted

Resetting your internet connection\firewall would help against those red spikes. Also making new(default) config may help against red spikes.

Posted

Also Anti Virus Program can cause lags like that or when a background program is updating.

You should close everything not needed when you play like downloads, anti virus program, firewalls, chatprograms, browser etc.

Also check what background programs your pc is running, you might be surprised of the amount.

If you have xfire running during the game, set xfire not detecting ET, because xfire is known to make games laggy.

  • 2 weeks later...
Posted

Wow, thanks a lot, to all of you who took the time to respond, let alone so quickly. It is not only greatly appreciated, but also refreshing, to see, in today’s society. Also I would like to say, many thanks to F|A, and their staff, who provide so much to the ET community. Thanks again.

 

Daredevil said: Can you re run WinMTR against the server IP which you lag on? You run WinMTR on google.com which is of no use.

 

I thought about using the F|A sever for the WinMTR report, but I did not want any other players to lag, if I was causing it.

 

Daredevil said: I also don't see any lag in your lagometer screenshot. 76 FPS stable. The other one has higher green bar = ping most of the time. May be you where downloading something at that time?

 

You are correct on all observations; I don’t have any abnormal lag that I can ascertain. I can actually hold 125 FPS very consistently. Also correct, the bottom green bar height is directly proportional to ping time and the differences in my snapshots are because I was spectating other players in each instance. (Green bar height increases if their ping is greater than mine, I presume)

 

Daredevil said: There are a couple of red spikes but they are ok. It happens sometimes. Post the WinMTR report and I can help more on network side.

 

I apologize; I may have mislabeled my problem, which is packet loss, (red bars in the green graph). It does happen sometimes, but recently I have noticed an increase in the quantity of the red lines (Dropped Packets).

 

It seems that before a single thin red line can travel across the lagometer and disappear, two to three more appear.

 

I have noticed that in all of the WinMTR results, no matter whether google.com or other servers, the most packet loss (usually up to 50%), is from the same server/router jump addresses, namely:

 

216-229-95-189-empty.fidnet.com - 35 to 57 % loss

216-229-80-186-empty.fidnet.com - 24 to 25 % loss

 

Here is the attached a WinMTR data from the F|A #2 XPSAVE FOREVER using this server address 74.63.64.44 minus the port: 27960 (WinMTR could not resolve the Address with the port included)

 

WinMTR statistics

% Sent Recv Best Avrg Worst Last Host

 

0 105 105 5 15 57 17 10.101.0.1

1 101 100 5 14 42 9 172.16.0.1

1 101 100 6 12 57 9 216-229-80-177-empty.fidnet.com

35 44 29 0 14 30 16 216-229-95-189-empty.fidnet.com

24 55 42 9 16 64 12 216-229-80-186-empty.fidnet.com

0 105 105 18 26 96 35 host-69-27-196-41.stjoseph.mo.npgco.com

0 105 105 18 29 212 20 65.255.143.66

1 101 100 19 28 57 21 65.255.143.110

1 101 100 19 26 81 31 65.255.143.209

0 105 105 18 28 92 33 te3-5.ccr01.stl03.atlas.cogentco.com

1 101 100 24 35 92 46 te0-2-0-5.ccr22.ord01.atlas.cogentco.com

1 101 100 26 33 55 29 te0-0-0-7.ccr22.ord03.atlas.cogentco.com

0 105 105 26 33 97 50 comcast.ord03.atlas.cogentco.com

1 100 99 25 53 222 31 comcast02.chi.fdcservers.net

0 105 105 26 34 99 32 .

 

On a side note: the above data was taken after I stumbled upon a fix, (maybe a fix), as follows:

 

I was looking at windows connection/firewall settings, and started removing protocols/services, one at a time, until I found the best combination, namely just these four:

 

• Client for Microsoft Networks

• Qos Packet scheduler

• Link-Layer topology Discovery Mapper I/O Driver

• Internet protocol Version 4 (TCP/IPv4)

 

I disabled

• File and Printer Sharing for Microsoft Networks

• Internet protocol Version 6 (TCP/Ipv6)

• Link-Layer topology Discovery Responder

 

I also set both IP address, and DNS server address to “Obtain automatically”, even though the DNS and default gateway never change.

I found that my packet loss has decreased immensely in ET, but not so much with WinMTR (probably because of the 2 above named routers). Also my ping is down to 37, after minimalizing, but I still have some packet loss.

 

If you would like more info I could post a short console log with the command "Showdrop" enabled.

just let me know if you need anymore info.

 

=========================================================================================

 

Sorry for the lengthy post, hopefully it will help others as well as myself.

Thank again for everyone’s input, and to F|A for the huge service they provide to the ET community.

 

Sincerely:

 

Billdoe

Posted

Edit by Billdoe to Help with my Lag:

 

Daredevil said: I also don't see any lag in your lagometer screenshot. 76 FPS stable. The other one has higher green bar = ping most of the time. May be you where downloading something at that time?

 

You are correct on all observations; I don’t have any abnormal lag that I can ascertain. I can actually hold 125 FPS very consistently. Also correct, the bottom green bar height is directly proportional to ping time and the differences in my snapshots are because I was spectating other players in each instance. (Green bar height increases if their ping is greater than mine, I presume)

 

Edit: The last screenshot is of my lagometer while playing ingame, instead of through spectating. Notice the height of the green bar is extreemly short, reflecting my low ping, and also no red bars (packet loss).

 

So I was wondering: Would packet loss (red bars) show up in my lagometer, because the actual lost packet was from the player I was spectating?

 

Thanks again,

Billdoe

  • Administrators
Posted

Red spike = packet loss.

 

Either because of server to client or client issue. Check your router settings. Sometimes because of packet fragmentation it also causes red spikes.

 

It also happens if you are using wifi or wifi interference or QoS on router side.

 

Using winMTR on server IP doesn't causes any lag on server.

 

Thanks

  • 2 weeks later...
Posted (edited)

 

Red spike = packet loss.

 

Either because of server to client or client issue. Check your router settings. Sometimes because of packet fragmentation it also causes red spikes.

 

It also happens if you are using wifi or wifi interference or QoS on router side.

 

Using winMTR on server IP doesn't causes any lag on server.

 

Thanks

 

 

Thanks for your help, I appreciate it.

 

You Said: Either because of server to client or client issue. Check your router settings.

  • I have checked my ET settings, but don’t see anything to cause a server or client issue. I have a Motorola SB5101 Surfboard broad band modem, which was provided by My Cable TV Company. It is hard wired to my computer, - No wireless, NO WIFI, and NO router.

You Said: Sometimes because of packet fragmentation it also causes red spikes.

  • When you say "packet fragmentation" are you referring to a packet that was split or fragmented by Windows, or to MTU such as Medic discussed in this tutorial? http://fearless-assa...on-mtu-setting/

You Said: It also happens if you are using wifi or wifi interference or QoS on router side.

  • I don’t use wifi, wifi interface, but I do use Qos Packet Scheduler service, although I don’t think I have a router.

So I’m at a loss, and I don’t know what to do. Any input is appreciated. Thanks again.

Edited by Billdoe
Posted

You could contact your ISP, but to me they said that packet loss at their adress is caused by their pinging-filter against Ddos. But do you still have red spikes after resetting firewall? And did you try to reset your ET config also? And no result?

Posted

Hello Vanaraud, thanks for the quick reply.

 

I haven't contacted them, but I believe you would be correct, as to a pinging filter, because no matter which server (google.com, FA #2, etc.) 2 of the server/router hops would have about the same amount of packet loss, (as much as 75%), and they were always the same servers.

 

35 44 29 0 14 30 16 216-229-95-189-empty.fidnet.com

24 55 42 9 16 64 12 216-229-80-186-empty.fidnet.com

 

Yes, I still get the red spikes, even after Cvar_restart, so I think it's a network setting at my client.

 

I did do a little more research into the MTU posted my Medic, and I did find out that most Net Diagnostic/Optimizing programs, are TCP oriented, (ET is UDP) and they won't show much improvment with ET.

 

Is this is also true of the QoS Packet Scheduler, and does ET even need the QoS to function properly.

 

I haven't tried resetting the windows firewall, but I will as soon as I log off, thanks for that tip, also thanks again for your input.

Posted

Do you have your packets set in game.

 

example : Cl_maxpackets 100

 

rate 32000

  • Administrators
Posted

Check the connections settings in your router if available. if you have connections, it can cause high pings and packet loss.

 

It happens to me all time. This is my router settings. if it goes above 500, I start having problems.

 

router.png

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