Belo Posted April 29, 2011 Posted April 29, 2011 I was today on Jay 2 with some bots online. Map was Oil Kombinat and i seen bots didn't move at all. All of them were sitting at spawn. Even it's not big deal since most of time an admin put them spec, getting some waypoints would make them moving and better than spawnkilling bots. Maybe waypoints for this map doesn't exist. The point is i'm able to make such files (i'm not making them doing objectives - too long - but at least they move and still better than throwing a nade into spawn for a ludicrous kill). So lemme know if that would improve gaming on server and if you need me to make this or if no one cares at all PS : didn't check others maps, i guess there is another ones. Quote
Administrators JoeDirt Posted April 29, 2011 Administrators Posted April 29, 2011 If you have time to make waypoints go ahead, we appriciate it. Quote
Neon Posted April 30, 2011 Posted April 30, 2011 A waypoint file for the map probably already exists... somewhere Quote
Belo Posted May 2, 2011 Author Posted May 2, 2011 I uploaded lot of waypoints in our download section. My file is just waiting admin's approvement. Oil Kombinat waypoint is etdo6.way. I think i don't need to tell you how to get it working on server Quote
SjaaKTreKHaaK Posted May 2, 2011 Posted May 2, 2011 Giong to create them self.. but i see maryse do falcon.. maybe there are more maps where an new waypoint is needed? Quote
Administrators daredevil Posted May 2, 2011 Administrators Posted May 2, 2011 I uploaded lot of waypoints in our download section. My file is just waiting admin's approvement. I received the email today, so I assumed you uploaded today, if not let me know because email notifications sometimes get delayed. My question is they are for .66 or .81 version? jaymod 2 hasn't been updated yet to .81 omnis. I am waiting for enhand mod release for 2.2.0 jaymod. Once he release updates, I will update the server. Server crashes with jaymod 2.1.0 and enahnce mod so I am not updating to it either. Quote
Belo Posted May 2, 2011 Author Posted May 2, 2011 I did it some minutes/hours ago, np. The files i uploaded are from 0.81 official version. I guess it should work on previous versions as well. Anyway, i remember that i used some new waypoint files in an old and different version of Omnibot and it worked fine. The ways in the map doesn't change because of the omnibot version. I think it's only about the .gm files (coding) you have to care with the version. Quote
SjaaKTreKHaaK Posted May 3, 2011 Posted May 3, 2011 Hehe goodwork maryse! Anyway let me know when bots are stucked on an map.. by an wall or something! Quote
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