Ch11m33y aka. ChiLLy<3 Posted March 30, 2011 Posted March 30, 2011 sooo... we were talkin about maps and stuff on the HC server with a couple of guys, then i realised hpw fun it would be to try this one thing... Shipment Sabotage... speed agreed that it would be fun to try, sure it would be a rapefest but everyone would take part on the rapeage, and the time on the map ofc could be reduced to like 10mins+sudden death ofc... So could we give it a try on the HCnomartyMIX server? :DD back me upp speed! Quote
Crasher Posted March 30, 2011 Posted March 30, 2011 Too small it would be annoying and cause ragequitters Quote
speedfact Posted March 30, 2011 Posted March 30, 2011 lol im with chem, it would be fun and as for rapefest we have like 3 maps that are that way...No matter how you look at it a lot of the maps are a rapefest no matter how you put it. Might as well embrace it and have some fun. Quote
posta124 Posted March 30, 2011 Posted March 30, 2011 I say why not? Nothing wrong with trying something new, it may be fun. I like to mix it up, keeps me on my toes. Quote
sicsiksix Posted March 30, 2011 Posted March 30, 2011 Too small it would be annoying I have to agree with Crasher on this one. I think Shipment is way too small for sabotage. If there were a way to limit team sizes on this particular map it wouldn't be quite as bad, but I don't think that is possible. Quote
Ch11m33y aka. ChiLLy<3 Posted March 30, 2011 Author Posted March 30, 2011 too small... thats kinda the point of it and as i said i would just like to try it for a week? or some Quote
rolf Posted March 30, 2011 Posted March 30, 2011 Too small it would be annoying and cause ragequitters That. We currently have, without much problem, in the evening 20 players. And I think 10 is a good maximum for shipment (either FFA/TDM/Sab/whatever) Besides, every air strike will pretty much kill all enemies, what's the challenge in that? Quote
speedfact Posted March 30, 2011 Posted March 30, 2011 That. We currently have, without much problem, in the evening 20 players. And I think 10 is a good maximum for shipment (either FFA/TDM/Sab/whatever) Besides, every air strike will pretty much kill all enemies, what's the challenge in that? turn FF on...that would solve that. and make it even more awesome! Quote
KingCamper Posted March 31, 2011 Posted March 31, 2011 IM game for it. atleast for a few days. For the players that dont think it would work does that mean that killhouse is out of map rotations also? I think we should play every map every differnt way. Thats just me like theo always says smoke and run smoke and run... Quote
Crasher Posted April 1, 2011 Posted April 1, 2011 Turning FF on would be even more annoying. Everyone would quit lol.. Quote
milli vanilli Posted April 1, 2011 Posted April 1, 2011 I'd do FF off. we'd have to implement a max team damage tho to prevent theo from playing too long...i mean..uhh..umm.. Quote
Ch11m33y aka. ChiLLy<3 Posted April 1, 2011 Author Posted April 1, 2011 IM game for it. atleast for a few days. For the players that dont think it would work does that mean that killhouse is out of map rotations also? I think we should play every map every differnt way. Thats just me like theo always says smoke and run smoke and run... ye would be awesome with a full rotation, i miss vacant and killhouse... ok chinatown could be left out Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.