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Posted
31 minutes ago, HOTSPUR said:

pretty high. i use 3.20 sens with 0.017 pitch

Comparing sens numbers like that, doesn't really show anything. People can have different dpi-s and op sys sensitivities, etc. Only true way to compare is how many cm (or inches) on mousepad does it take you to make 360 degree turn in game. For me its 49 cm / 19.2 inches.

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Posted
1 hour ago, HarryAimpotter said:

Comparing sens numbers like that, doesn't really show anything. People can have different dpi-s and op sys sensitivities, etc. Only true way to compare is how many cm (or inches) on mousepad does it take you to make 360 degree turn in game. For me its 49 cm / 19.2 inches.

Mate that makes 0 sense to me lol

Who goes on about inches when talking about sensitively lol

Dpi 400 , sens 3.20 pitch 0

017 all u need .

Os sens 9 

Posted
1 minute ago, HOTSPUR said:

Mate that makes 0 sense to me lol

Who goes on about inches when talking about sensitively lol

Dpi 400 , sens 3.20 pitch 0

017 all u need .

Os sens 9 

It's all about what's in front of u in my opinion I'm not to concerned about turning around quickly 

Posted (edited)
43 minutes ago, HOTSPUR said:

Mate that makes 0 sense to me lol

Who goes on about inches when talking about sensitively lol

Dpi 400 , sens 3.20 pitch 0

017 all u need .

Os sens 9 

Ok, I will try to explain one more time. Cm/360 is universal method of testing and analyzing sensitivities. Its not smth that I came up with. Its good way of testing and vertyfing that your sensitivity is actually true and has not changed/glitched. It's also good if you want to keep same sensitivity in different games or with different  mice. Anyways what you do is: go in game and aim at specific/exact point with your crosshair. Then look at your mousepad and mark the location of your mouse (it could be the center of the mouse, left, right side, does not matter). Then make exactly 360 degree turn in game (make sure your crosshair ends exactly at the same spot  as you started on). No look at your mousepad again and measure in real life how many inches/cm you had to move your mouse on mousepad in order to make a 360 degree turn in game.  You can make several tests and mark down the average. That way you can always test/verify your sense, if you feel like smth is wrong with it.

Edited by HarryAimpotter
!
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Posted
30 minutes ago, HarryAimpotter said:

Ok, I will try to explain one more time. Cm/360 is universal method of testing and analyzing sensitivities. Its not smth that I came up with. Its good way of testing and vertyfing that your sensitivity is actually true and has not changed/glitched. It's also good if you want to keep same sensitivity in different games or with different  mice. Anyways what you do is: go in game and aim at specific/exact point with your crosshair. Then look at your mousepad and mark the location of your mouse (it could be the center of the mouse, left, right side, does not matter). Then make exactly 360 degree turn in game (make sure your crosshair ends exactly at the same spot  as you started on). No look at your mousepad again and measure in real life how many inches/cm you had to move your mouse on mousepad in order to make a 360 degree turn in game.  You can make several tests and mark down the average. That way you can always test/verify your sense, if you feel like smth is wrong with it.

OK Harry I respect your feedback  , I'll look into trying it out

Posted (edited)

Wow, are you guys serious? I am like WTF??? I turn the game on and just play. If I had to figure all this out, I would be headed over to the Golden Gate Bridge and jumping. I am over here trippin right now!!

 

jumping GIF

 

 

 

Edited by MILF
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Posted
On 5/19/2024 at 7:51 PM, Smashy said:

2024-05-19-144910-mml_minastirith_fp3.thumb.jpg.7de499f6a79a6f0c7b4a51b396ba413d.jpg 

 

Now i'm all stuck in the darkness...  gamma at 3

i think you can bright on nvidia confg

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Posted
2 hours ago, OliveiraptV said:

i think you can bright on nvidia confg

 

Yup, should be able to tick the "override to reference mode" in Adjust Desktop Colour, apply and then the brightness will be used from ET settings rather than Nvid settings....if that makes sense.

  • Like 3
Posted
27 minutes ago, Snuffs99 said:

 

Yup, should be able to tick the "override to reference mode" in Adjust Desktop Colour, apply and then the brightness will be used from ET settings rather than Nvid settings....if that makes sense.

Thanks! I’ll give it a try!

Posted
8 hours ago, MILF said:

Wow, are you guys serious? I am like WTF??? I turn the game on and just play. If I had to figure all this out, I would be headed over to the Golden Gate Bridge and jumping. I am over here trippin right now!!

 

jumping GIF

 

 

 

Serious business mate 😆

  • Like 1
Posted

i always went off a 180 degree turn not a full 360 but i get it. lol  

 

my sense will for ever be 1.7 in legacy an 2.01 in 2.60b.i have dpi set to 800 /400 i also use/m_ pitch  0.017

 

i gotta have a certain feel in et or im not playing .lol

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Posted

You can base it off of a 180 degree if you wish. 

 

It doesn't matter what you base it off of, as long as you're using the same base value for both start and finish points. 

 

@HarryAimpotter your explanation was wonderful, I had more trouble with your "re-explanation" xD

 

But I am so happy to see I am not the only nerdo who does this! Been using this technique since Quake 3 Arena 😎 

 

Only if I was good though that would be neat. 

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Posted
11 hours ago, HarryAimpotter said:

Ok, I will try to explain one more time. Cm/360 is universal method of testing and analyzing sensitivities. Its not smth that I came up with. Its good way of testing and vertyfing that your sensitivity is actually true and has not changed/glitched. It's also good if you want to keep same sensitivity in different games or with different  mice. Anyways what you do is: go in game and aim at specific/exact point with your crosshair. Then look at your mousepad and mark the location of your mouse (it could be the center of the mouse, left, right side, does not matter). Then make exactly 360 degree turn in game (make sure your crosshair ends exactly at the same spot  as you started on). No look at your mousepad again and measure in real life how many inches/cm you had to move your mouse on mousepad in order to make a 360 degree turn in game.  You can make several tests and mark down the average. That way you can always test/verify your sense, if you feel like smth is wrong with it.

And then how do you transpose that number into a Sensitivity setting?

Posted
3 hours ago, -=HipKat=- said:

And then how do you transpose that number into a Sensitivity setting?

You just change your in-game sensitivity settings until your 360 degree turn comes to the exact  cm/inches on mousepad that it needs to be.

Posted (edited)

In other words: 

 

measure the the range in which your comfortable with steady and efficient mouse movement without pulling a “me” And blatantly throwing your mouse off your desk into the wall. (You typically want a smaller range like maybe 6 inches “7.6cm” or so) because the larger the range the more time it will take for you to turn your character around or the higher the sensitivity will be making smaller adjustments more difficult. 
 

once you find your comfort range and your dpi is to your liking. Now go stand like a lifeless bot in game. Remember your comfort range you setup on your mouse pad. You want to start at your start point, move your mouse to the end point. You’re character should have done a full 360. 
 

if you want to go the 180 degrees you would just apply all above and make your comfort range 3 inches (half of what you did to complete a 360 turn) 

 

dang I thought that would of been a fairly short post. Woops 

 

i see this as a more simple way to basically achieve the same goal. There’s numbers to the madness so you can go into your actual pc settings and adjust this across all games as Harry mentions but ya 

Edited by Shoresy
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