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Announcer lag


Xonix

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I asked for help on this at the FA discord server and was told to post about it here. I was adviced to add "+set com_soundmegs 256" to the properties, i did it and it didnt help at all. The lags come from example "objective destoyed" announcemenst but not from killing sprees... Next thing i was told to do was "snd_restart", and again it helped nothing. I guess at the discord they ran out of ideas but i would really hope for a solution becouse i lose 1 v 1s automatically on announcements and it makes me not want to play the game.

 

Thanks already for anyone trying to help!

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try cg_announcer 0  guess me  an broham responded same time .lol

 

u could post ur cfg and pc specs and also o/s would make it easier.. to pin point.

 

i have my sound megs  set to 64 not 256

Edited by captnconcrete
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well with this said problem  u would think u would be getting errors in your counsel.????

 

if u do cg_ announcer 0  correct it will mute the announcer. its a shot in the dark without ur cfg  pc specs and o/s

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etconfig.cfg

 

Theres my cfg, made by Smileyyy. My "computer" is a laptop and cant find the model or remember it, but here are the Specs what i can tell (not so good with computers): Intel(R) Core(TM) i5-7300HQ CPU @2.50GHz  2.50 GHz

RAM 8.00Gt and 64bit windows 10

Edited by Xonix
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Just had a quick look at your cfg.


seta cg_announcer "1" <-- Try changing this to 0

 


seta com_soundMegs "24" <-- Set this to the same value you use in +set, 256 according to your opening post.

 

 

I'm  a cfg noob, so it would be nice if someone else could check aswel. This can take a while, so feel free to bump this topic after a couple of days without response.

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I'm even more noob than you with these cfgs, so do i put that to console or to the cfg file itself? ive never even opened it😶

And okay, will bump it every now and then. 

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Not 100% sure about this. If you want to do it via console, make sure you have the right mod loaded, and use "seta cg_announcer 0", not just "cg_announcer 0". Something to do with cvars already appearing in your cfg, if I remember Cake correctly.

Or you can just open it with notepad, ctrl+f for announcer, and change the 0 to a 1.

 

Both are pretty easy, and if one doesn't work, you can always try the other

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I did everything you said poep and the announcer is somehow still not disabled, and i still lag at every announcement. Starting to think its becouse of this piece of shit laptop... But shouldnt the cg_announcer 0 mute it right away? Why is it still there? I dont think its that im doing anything wrong with the cfg, i can send you the modified cfg if you want to see. 

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Okay so you said "seta cg_announcer "1" <-- Try changing this to 0" and "seta com_soundMegs "24" <-- Set this to the same value you use in +set, 256 according to your opening post."

I did both and still lagged. Then i dont know if you meant to say this (what im trying to say is that maybe you put the numbers in wrong order?) "Or you can just open it with notepad, ctrl+f for announcer, and change the 0 to a 1."  

Then i tried that a few times, from 0 to 1 and noticed that i lag less, like every 3rd announcement. So not fixed but better

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I ask again: shouldnt cg_announcer 0 mute the announcer? I've done everything thats been suggested (hopefully right) and i still lag pretty randomly

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