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Saberpeak - saberpeak_final.pk3 and waypoints final non lagg version

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About This File

*********************MAP DESCRIPTION***********************************
A small secluded beach resort proved to be the ideal place for the axis 
to establish a secret docking station for their u-boats. Surrounded by 
very tall cliffs, the small Saberpeak gulf is well hidden from prying 
eyes and unwelcome visitors.
A small group of allied forces were sent on a mission along the coast 
to find the secret base and destroy any u-boats in its hangar. This will 
prove quite difficult since the axis have heavily fortified the resort 
turning it into an impenetrable fortress. To make things even worse an 
ammo shipment sent to supply the allies assault boat was intercepted by 
the axis leaving the allies severely weakened.

RECOMMENDED NUMBER OF PLAYERS:
The map has a lot of open spaces and it was meant to be played with a 
large number of players. Personally I recommend a minimum of 15 and a 
maximum of whatever your server can handle before it goes up in flames. 
That being said however, it's up to you. 

OBJECTIVES:
ALLIES:

Primary:
1)Escort the assault boat to the old dock.
2)Steal the ammo from the truck and load it onto the boat.
3)Escort the boat to the resort gates and use the boat cannons to destroy the entrance.
4)Destroy the submarine.
Secondary:
1)Destroy the side wall
2)Construct the command post

AXIS:
1)Don't let the allies steal the ammo.
2)Stop the boat from destroying the resort gates.
3)Protect the submarine.
Secondary
4)Construct the command post.
***********************************************************************

**************************KNOWN ISSUES*********************************
1) There is a small bug where if the boat gets damaged while it is 
destroying the boulder blocking the side path and an allied player is 
on the boat during this time, the boat will not be repairable even though 
it is damaged. To fix this bug the allied players have to get off the boat 
until the boat becomes repairable (which should take about 1 or 2 seconds).

2) Because the map is so big there are certain limitations imposed by the 
game. These have to do with the maximum distance a projectile can travel 
which is 8192 game units. Although this distance is very large, there are 
certain points in the map where you can see this far (and probably more) 
which means that if you shoot at a player further than 8192 units your 
bullets simply wont reach. This restriction doesn't apply to scoped weapons.

saberpeak_final waypoints.rar

Edited by papywolf
no waypoint files


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