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Always and Evrywhere is lag

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15 replies to this topic

#1
OFFLINE   HellfiG

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Hi,

I'm HellfiG. I got a huge problem on every server I play, I lag.
Normally I have a ping from 50-60, but when I join a server it rises to 300-400. I assume that it is normal, as long as it stays that way for one minute?
With me it is at least 3 minutes, and it goes from 50-400. Example: 1st second: ping = 53 ; 2nd second 333 ; 3th second 333 ; 4th second 65 ; ....
After (sometimes) 5 minutes i'm able to play without lag for a while, if i play on a server that has a ping from 30-100.
For a while... Because depending how long the map takes to end, I have this problem at least 3 times during EACH map! I've a good example (srry I haven't got a screenshot yet):
The lagometer:
Assume that I always have a green line (wich means that I have a good connection)
Here does my lagometer look like: _____________
the '___' is the green line, the red is nothing, just a blank part in a line of green (so no yellow, no blue, not red,..) So, the lagometer tells me that I haven't got any connection at that point.
It is that point where my ping reaches maximum hights (sometimes it does reach the maximum (999)).
I used several cfg's, trying to avoid this. Nothing worked :(
I updated punkbuster, I used somecvars: pb_sleep 500, low maxfps but nothing works... :(

So can someone help me? I'm now not at my pc, but if you want info on my pc, just ask me. I'm willing to provide the info for somone who can help me make the right cfg for 'anti-lag'. Or isn't fixable by a cfg?

btw: I have a very good internet connection. So that isn't the problem, is it?


Hell

#2
OFFLINE   daredevil

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Check your maxpackets and rate.

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#3
OFFLINE   HellfiG

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View Postdaredevil, on 07 September 2010 - 06:24 AM, said:

Check your maxpackets and rate.
// Net
seta cl_maxpackets "100"
seta snaps "40"
seta rate "25000"
it is already this...
another idea?

#4
OFFLINE   daredevil

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View PostHellfiG, on 07 September 2010 - 06:37 AM, said:

// Net
seta cl_maxpackets "100"
seta snaps "40"
seta rate "25000"
it is already this...
another idea?

snaps 40 is useless since on Jaymod client snaps is locked to server snaps and in Etpub we force it on 20.

It looks like you are downloading while playing W:ET. Remember W:ET is p2p game and if u are downloading at same time, you will lag all time.

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#5
OFFLINE   SickOne

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Maybe something running in the background you arent aware of ? virus or spyware could be possible .

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#6
OFFLINE   HellfiG

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View PostSickOne, on 07 September 2010 - 06:42 AM, said:

Maybe something running in the background you arent aware of ? virus or spyware could be possible .
Nope I shut them down...

View Postdaredevil, on 07 September 2010 - 06:39 AM, said:

snaps 40 is useless since on Jaymod client snaps is locked to server snaps and in Etpub we force it on 20.

It looks like you are downloading while playing W:ET. Remember W:ET is p2p game and if u are downloading at same time, you will lag all time.
what do you mean? How can I stop this? I never knew I was downloading, while playing.

#7
OFFLINE   FinnishSaint

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You aren't downloading unless you have started up a P2P software like uTorrent.
Try to shut down your antivirus program while gaming.
Could it be due to the recent packet loss issues?
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#8
OFFLINE   HellfiG

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View PostFinnishSaint, on 07 September 2010 - 08:47 AM, said:

You aren't downloading unless you have started up a P2P software like uTorrent.
Try to shut down your antivirus program while gaming.
Could it be due to the recent packet loss issues?
Like I said, I almost shut evrything down, that CAN cause lag...
What do you mean with packet los issues?

#9
OFFLINE   Jorz

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View PostHellfiG, on 07 September 2010 - 10:34 AM, said:

Like I said, I almost shut evrything down, that CAN cause lag...
What do you mean with packet los issues?

packet loss is server side not yours.
Try rate 45000 and snaps 20
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#10
OFFLINE   daredevil

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View PostJorz, on 07 September 2010 - 12:25 PM, said:

packet loss is server side not yours.
Try rate 45000 and snaps 20

Packet loss also happens client side. 80% it's client side exception is only F|A 2 which is having bad routing at nlayer side. Will be solved soon.

http://www.nlayer.net/

As he said he is lagging on all servers, I would suggest your first post all required info which is needed.

http://fearless-assa...gnize-your-lag/

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#11
OFFLINE   HellfiG

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View Postdaredevil, on 07 September 2010 - 05:50 PM, said:

Packet loss also happens client side. 80% it's client side exception is only F|A 2 which is having bad routing at nlayer side. Will be solved soon.

http://www.nlayer.net/

As he said he is lagging on all servers, I would suggest your first post all required info which is needed.

http://fearless-assa...gnize-your-lag/
ok, here you go:

speed internet: Posted Image
Internet check: minimum: 107ms ; maximum 1019 ms ;avarage: 132 ms
                            Packets send AND recieved: 361

Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.100216-1441)
           Language: Dutch (Regional Setting: Dutch)
System Manufacturer: MEDIONPC
       System Model: AWRDACPI
               BIOS: )Phoenix - Award WorkstationBIOS v6.00PG
          Processor: Intel® Pentium® 4 CPU 2.60GHz
             Memory: 1536MB RAM
          Page File: 590MB used, 1566MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.2600.2180 32bit Unicode

Display Devices
---------------
        Card name: MEDION RADEON 9600 TX
     Manufacturer: ATI Technologies Inc.
        Chip type: RADEON 9600 TX AGP (0x4E46)
         DAC type: Internal DAC(400MHz)
       Device Key: Enum\PCI\VEN_1002&DEV_4E46&SUBSYS_84861787&REV_00
   Display Memory: 128.0 MB
     Current Mode: 1024 x 768 (32 bit) (60Hz)
          Monitor: Plug en Play-monitor
  Monitor Max Res: 1600,1200
      Driver Name: ati2dvag.dll
   Driver Version: 6.14.0010.6666 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 2/2/2007 22:03:43, 264704 bytes
      WHQL Logo'd: Yes
  WHQL Date Stamp: n/a
              VDD: n.v.t.
         Mini VDD: ati2mtag.sys
    Mini VDD Date: 2/2/2007 22:03:25, 1975296 bytes
Device Identifier: {D7B71EE2-0D06-11CF-3D6E-8CA4A1C2CB35}
        Vendor ID: 0x1002
        Device ID: 0x4E46
        SubSys ID: 0x84861787
      Revision ID: 0x0000
      Revision ID: 0x0000
      Video Accel:
Deinterlace Caps: n/a
         Registry: OK
     DDraw Status: Enabled
       D3D Status: Enabled
       AGP Status: Not Available
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

I use router.
Et version: evry version their is, I have it.
Which anti virus and firewall you use: "AVG Anti Virus" and my firewall, just the basic set by windows.
Your location (country): Belgium

Edit: I use router, but I have lan on this pc. The router sends by cable the signal to my pc. So I have LAN.

Have fun with it :P

Hell

Edited by HellfiG, 08 September 2010 - 05:47 AM.


#12
OFFLINE   NoGooD

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View PostHellfiG, on 07 September 2010 - 10:34 AM, said:

Like I said, I almost shut evrything down, that CAN cause lag...
What do you mean with packet los issues?

Does this mean you tried it with your anti-virus turned off?


HellfiG said:

maximum 1019 ms

Could you please provide a tracert test  to one of the servers as well. Or even a few servers.
Example.
Windows->start->run->type cmd

tracert 216.155.146.19


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#13
OFFLINE   daredevil

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ping -t server IP

Post the output result after 5 minutes.

Also, post the lagometer screenshot. At least 3 in game lagometer screenshot.

Try playing with r_mode 4. If you are using any config, please post that too.

Thanks

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#14
OFFLINE   HellfiG

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View Postdaredevil, on 08 September 2010 - 02:49 PM, said:

ping -t server IP

Post the output result after 5 minutes.

Also, post the lagometer screenshot. At least 3 in game lagometer screenshot.

Try playing with r_mode 4. If you are using any config, please post that too.

Thanks
Tracer test:
Microsoft Windows XP [versie 5.1.2600]
© Copyright 1985-2001 Microsoft Corp.

C:\Documents and Settings\Marc>tracert 216.155.146.19

Bezig met het traceren van de route naar (=busy with tracing the route to) 216.155.146.19.choopa.net [216.155.146.
19]
via(=by) maximaal(=maximum) 30 hops:

  1     6 ms     6 ms     6 ms  d51A49C01.access.telenet.be [81.164.156.1]
  2    10 ms     8 ms     9 ms  dD5E0C541.access.telenet.be [213.224.197.65]
  3     7 ms     7 ms     8 ms  dD5E0FD5D.access.telenet.be [213.224.253.93]
  4     7 ms     8 ms     7 ms  dD5E0FD29.access.telenet.be [213.224.253.41]
  5     6 ms     6 ms     7 ms  dD5E0FDB9.access.telenet.be [213.224.253.185]
  6     8 ms     7 ms     7 ms  ae0.anr11.ip4.tinet.net [77.67.65.177]
  7    86 ms    87 ms    87 ms  xe-10-1-0.nyc30.ip4.tinet.net [89.149.184.129]
  8    91 ms   105 ms    89 ms  choopa-gw.ip4.tinet.net [77.67.68.142]
  9    99 ms    99 ms    99 ms  ve66-br1.ewr3.choopa.net [66.55.128.109]
10    89 ms    89 ms    88 ms  tge1-4-cr2.ewr2.choopa.net [66.55.128.134]
11    90 ms    90 ms    91 ms  216.155.146.19.choopa.net [216.155.146.19]

De trace is voltooid.(= the trace is completed)

My cfg:

// Blood
seta cg_bloodDamageBlend "0" // Amount of blood flashed on screen when you take damage.
seta cg_gibs "0" // Show 'flying' body parts of other player when they are blown up.
seta cg_showBlood "0" // Toggles showing blood spurt effect when player's are shot.
seta cg_bloodTime "0" // Duration of blood puddle effect on walls/floor etc.
seta cg_bloodFlash "0" // Amount of blood flashed on screen when you take damage.

// Hud
seta cg_fov "113" // Sets the player's Field of View. ##CB## IN 9O 120
seta cg_drawgun "1" // Toggles displaying your weapon

//Graphics
seta r_intensity "3" // Increases the brightness of texture colors.
seta r_mapoverbrightbits "2" // Sets brightness of light on textures.
seta r_texturebits "32" // Sets the bit size of textures. "0" is default, set to 16 for optimization.
seta r_subdivisions "999" // Sets detail of curves, lower is more detailed.

// Net
seta cl_maxpackets "100" // Cap for data packet transmissions (upstream). Leave at same value as com_maxfps. ##CB## EQ 100
seta snaps "20" // "Snapshots" for server to send you. ##CB## EQ 20
seta rate "45000"

// FPS
seta com_maxfps "100" // Sets cap on the frames per second. 125, 76 and 43 common 'tweak' values. 71 = less recoil. ##CB## IN 40 125

//mouse
seta cl_mouseAccel "0.0"
seta cg_crosshairPulse "0"
bind mouse1 " +attack"
Set AT2 "-attack"
set AT1 "+attack"
bind MOUSE1 "+vstr AT1 AT2"
bind mouse2 "cg_drawgun 1; weaponbank 2"
bind mouse5 "cg_drawgun 1; weaponbank 3"
bind mouse4 "cg_drawgun 1; weaponbank 5"
bind mouse3 "cg_drawgun 1; weaponbank 6"
seta sensitivity "1.30" // Used for setting the mouse sensitivity.
seta m_pitch "0.01501" // Sets the mouse pitch (up/down). ##CB## OUT -0.015 0.015

//Mouse + shooting + sprint in one hold-clic
//bind mouse1 " +attack"
//Set AT2 "-attack; -sprint"
//set AT1 "+attack; +sprint"
//bind MOUSE1 "+vstr AT1 AT2"

// Bobs
seta cg_bobroll "0" // Sets extent of the bob roll (left/right) effect when moving.
seta cg_bobpitch "0" // Sets extent of the bob pitch (forwards/backwards) effect when moving.
seta cg_bobup "0" // Sets extent of the vertical "bob" effect when moving. ##CB## IN 0 0.005
seta cg_bobyaw "0" // Sets extent of the "bob" yaw (turn left/right) effect when moving.

//Punkbuster
seta pb_lan "1"
seta pb_sleep "250"

So, you still need to ping-test and my screenshots, those I still need to take...
I'll play in few minutes, I'll take them than.

Hell


Edit: one ping -t test:
So I did it for 5 minutes and 4 seconds. Edit:  I translated evrything accept: "tijd", what means: Time.
Sorry for that.

Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
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Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=92 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=92 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
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Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=89 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
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Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
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Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
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Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=105 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
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Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
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Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
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Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
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Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
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Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
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Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=89 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
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Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
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Respons off 216.155.146.19: bytes=32 tijd=92 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
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Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=92 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Time-out with tasks.
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=89 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=92 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=92 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=96 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=90 ms TTL=56
Respons off 216.155.146.19: bytes=32 tijd=91 ms TTL=56

Ping-statistics for 216.155.146.19:
    Packets: sent = 292, recieved = 291, lost = 1
    (0% loss).The avarage time to accomplish one operation in milliseconds:
    Minimum = 89ms, Maximum = 105ms, Avarage = 90ms
Control-C
^C
C:\Documents and Settings\Marc>


Edit: images:
IMage 3
Image 2
Image 1

Edited by HellfiG, 09 September 2010 - 03:10 AM.


#15
OFFLINE   HellfiG

HellfiG

    L2: Beginner

  • Banned
  • 34 posts
So, I hope you guys can deal with it now...
I'm really out of hope, you're actually my last hope of fixing it...

Hell
Ps: if you wtill need some info, just ask ;)




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