Hello
After playing some time in this server (just gained level 1) here are my thoughts about it.
I know that some of my remaks might be actually mode driven (Silent vs NQ) but anyways....
Buggy hitbox
In Silent the head hitbox has quite the "broken" feeling to it. I see that my crosshair is on the model but the hitscan doesn't register. With body hitbox it seems to work just fine. I get 40+% accuracy all the time but not many headshots.
The buggy head hitbox becomes even more apparent when the enemy goes to prone and the only visible part of the model is the head hitbox.
The MG is overpowered.
Adding to the fact that proning enemy model is hard to hit the MG shoots either too fast, has too little recoil or does too much damage per pullet. It just feels like it does too much damage and is almost unhittable.
Grenades should do more damage.
It is almost impossible to get grenade kills in this server. Even if you have almost a direct hit. Thus making grenades almost useless and disabling a very fun aspect of the game.
Faulty double-jump mechnics.
This is the worst problem with Silent (and this server). The double-jump mechanics is completly messed up. It is impossible to circle-strafejump after a doublejump. And it is almost impossible to DJ on curved surface, witch is weird and annoying has hell, because you lose all of your speed. And thus it takse sometimes for ever to get into action.
This makes the game feel slow and choppy and not smooth at all.
What I did like about the server was that the knife was over-powered adding a fun close-quarters fighting aspect to the game.
This is just my oppinion. Im not here to offend you guys or pick any fights. These are just some observations from a 32 year-old guy who occasionally plays ET on his laptop. I first played ET in 2003. its been on again - off again relationship ever since.
Batt Secks