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Olly Moondust

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  1. Hello I are want join =FA= and many powers get. I no FA good clan and I make betar! I promise not hack clan so pm me ur IPS plz. FA will win battle of all clans lol we are best I mean you are best but soon will be 'WE"
  2. Bump. Do any members have anything to say about this? I know there are a lot that agree with us. It is beginning to make the server unplayable at times.
  3. Haha thats awesome, never knew that. Now I'm going to be swimming all around whenever theres water on map trying to make that useful. Here's a question I've thought of. I remember in the olden times being able to control the direction of an airstrike by facing a certain way, but I notice the double airstrikes on silent pub servers (or all pub mod?) can go in 2 different directions, sometimes making a + sign sort of. Can I control that? Seems like making the second one perpendicular to the first would be very handy.
  4. Ah, that's weird then. Oh well, its all just more reasons to ignore player stats.
  5. I think there might be even more to it than that. I have gotten messages after maps that say something like "Player Rating Change - HERO +.010," and actually gotten 0.01 added to my PRW. That has happened on maps where I did almost all of the objective. So maybe it gives bonuses for certain things? My PRW on hardcore use to be .840ish and I know there is NO WAY I ever won 84% of the maps, and I always try to join the needy team, or allies if teams are even. I think the reason it got that high is my love for document running. Also, I think I have hit some weird mathematical barrier on my PRW, it only goes down now, even when I win multiple maps in a row, haha. I have won 3-4 straight, cappings docs on a few of them, and had my PRW go down by a few points, heh. Don't care, I just think all the stat counters are sort of nonsense.
  6. I laregely agree with what Raider said, but I do get that changes scare people away. That being said, the number of rnades really is a critical problem. It quite often makes the game completely unplayable. On some maps there are literally 2 rnaders camping every corner, haha. On the plus side it gets the ETPro SW server a boost in traffic.
  7. Holy crap I was skeptical when I first clicked this link, but that's some nice work. My one thought though, on the first barrier, would they really like to have the giant FA tag bookended by Nazi banners? lol just a thought.
  8. Goldrush is only problematic because of the short spawn times on pub servers. Because the axis spawn close to the obj and allies spawn relatively far away, you really have to be able to frag the axis out long enough to complete a full attack. That's usually not possible in 14 seconds, but I still see the allies win it every now and then. Silent 1 players just like those kinds of maps, I'd recommend playing on Hardcore. The map choices might be more to your liking.
  9. I voted yes, you should feel free to do anything with that server space now that we have the ETPro sw server. ETPro rotation sounds intruiging, might be a great place to go when Hardcore turns into a 12 rnader mess, haha.
  10. Playername: OllyMoondust or my sponsored comp name - [LOWE'S]Olly Steam profile: Already have CS:GO so give it to someone more needy Desired captains: Quo or Deathski or whoever else gets it, both should be great.
  11. Definitely agree with Dubrovnik for Hardcore. I think most players there would know it already. Pretty under rated. I would also add in El Kef as well. They would play well there and/or on Silent1. Some of the others have been on silent in the past as well. The crowd at silent would be more open minded when it comes to new maps, definitely worth chucking a few of those in.
  12. I went and played a round, damn this server is a good idea. Thanks for putting it up.
  13. Alright I think I got it, I couldnt disable thread optimization, my drivers were messed up and I couldn't change any of the settings. I just did a quick reinstall of windows, tried to play and still had the laggers, did the disable thread optimization and that took care of it. Thanks for the heads up.
  14. It's an old but beefy workstation. AMD Phenom 9750 quad core CPU. Nvidia 9500 gt video card and 8 gb of RAM. So I figured my connection looked pretty solid, I was playing around changing commands as I played solo, via the /map command. Still got the freeziness. Poked around my Nvidia Control Panel and found that my global settings had all been reverted to the defaults, and I can't change them. If I try to, say, turn off Vsync, I hit apply and it switches it back to On. So I tried to reinstall my graphics drivers, they fail to install, tried a couple different methods, and they always fail. Said **** it, I'm doing a reboot. Hopefully the hand mark on my forehead will fade in a few days/
  15. Hello my darling cyber-pals, I just saw daredevils pretty awesome "How to recognize your lag" post (thanks for that) and tried some of the tools. I've got some pretty annoying spikes all of a sudden, say for the past week or so. Never had any lag before really, and as far as I know I haven't changed anything. I get a constant ping around 50, which is nice, but I am freezing up entirely about every 1.5 seconds. Only freezing for a split second, of course, but this completely removes my ability to shoot people in the face, and that leads to a dramatic decrease in quality of life. So here are some results. Like I said, I have a smooth 125 fps, but get complete freezes every 1.5 second or so, and this is very consistent and constant, never stops. Speedtest.net results: 56ms ping 15.23 Mb/s Download 0.98 Mb/s Upload WinMTR (I let it run for 500, let me know if I did that entirely wrong) |------------------------------------------------------------------------------------------| | WinMTR statistics | | Host - % | Sent | Recv | Best | Avrg | Wrst | Last | |------------------------------------------------|------|------|------|------|------|------| | router.belkin - 0 | 500 | 500 | 0 | 0 | 30 | 0 | | No response from host - 100 | 101 | 0 | 0 | 0 | 0 | 0 | | ae0-1042.cr02.dytnoh55.swo.rr.com - 0 | 500 | 500 | 10 | 17 | 31 | 15 | | network-065-029-001-046.midwest.rr.com - 0 | 500 | 500 | 17 | 24 | 40 | 25 | | ae10-0.cr0.dca20.tbone.rr.com - 0 | 500 | 500 | 24 | 32 | 50 | 30 | | 107.14.19.135 - 0 | 500 | 500 | 24 | 29 | 62 | 26 | | xe-2-0-5.ar1.iad1.us.nlayer.net - 1 | 489 | 486 | 26 | 31 | 99 | 28 | | ae3-40g.cr1.iad1.us.nlayer.net - 1 | 493 | 491 | 24 | 33 | 123 | 26 | | xe-10-3-1.cr1.nyc3.us.nlayer.net - 1 | 497 | 496 | 29 | 35 | 106 | 32 | | ae1-50g.ar2.nyc3.us.nlayer.net - 1 | 496 | 495 | 31 | 36 | 63 | 35 | | as20473.ae7.ar2.nyc3.us.nlayer.net - 0 | 500 | 500 | 31 | 38 | 59 | 32 | |ethernet1-2-1-c1-16-b2-1.pnj1.choopa.net - 1 | 497 | 496 | 31 | 37 | 109 | 37 | | 108.61.21.93.choopa.net - 0 | 500 | 500 | 31 | 35 | 63 | 33 | |________________________________________________|______|______|______|______|______|______| WinMTR v0.92 GPL V2 by Appnor MSP - Fully Managed Hosting & Cloud Provider And I attached a screenshot, shows the spikes. The spikes on the lagometer dont look like much, but I hate them. Hopefully someone has an idea, cause I'm dumb. Thanks my loves.
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