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Battery, Railgun and Radar


-«LuckystaR»-

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These are some great Classic maps (Battery, Railgun and Radar) who I and many others like to play.

While playing on the jay1.clan-fa.com:27960 (RECRUITING server) I realy missed these epic battlegrounds.

I'm rather new here, so I want to find out if there are other members who feel the same love for these maps.

 

My love for...

 

Battery: The covert ops who manage to get the enemycloths so you can infiltrate by the back door

Railgun: The battle of the Healing/ammo spot in the central building, The rush for the depot

Radar: The teamplay needed to attack and defend a big area like the one with the 2 radar parts

 

Express how u feel about these maps, post where you get your rush in these maps!

 

Greetings LuckY

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I never liked those maps, im more for "non-classic" maps,

 

imagine playing these maps with 51 people? laggy, nade spam, mortar, arty spam,.... would drive me crazy :o

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***If I could like your post, luckystar, I would:)***

 

Yes. From Original six ET maps when game was released:

goldrush, radar, railgun, battery, oasis, fueldump.

 

^^always great maps with average number of players..

Edited by **₦ṜǤȲ=)
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There all good maps, the original 6 map rotation that is, but as someone was saying earlier. Most of those maps have rly tight choke points and with FA server settings their not fun at all to play with alot of players due to the excessive spam of arty, R-nades, Panzers, etc. With a normal amount of players its fine, even with the FA server settings, but on the jaymod servers I personally wouldn't want to play them, although I never play jaymod.

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The only original map which is suitable for a jaymod 50 slots server is goldrush in my opinion (sometimes not even true).

 

Radar: great map, but on jaymod you can't disable grass like on etpro, silent, ... so it's a big fps drop, not to mention that playing it with 50 players makes no sense, double jump ruins it even more.

 

Battery: I never liked it since it's just a camping fest for axis. The stopwatch version is a bit better than the original, especially if there are only a few players, but it's still more or less the same map with the same flaws.

 

Railgun: could be, but I'm not convinced, I haven't played it in a while I don't know if it would lag with those settings

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Radar: great map, but with 50 players with doublejump its just big open area for fragging, losing its purpose. Good thing is, anyone can win it.

Railgun: okay map, has some fps drops though.

Battery: WORST MAP EVER CREATED FOR PUBLIC SERVERS(together with siwa oasis). If axis have any clue its just spawnrape. If they dont have any clue, its still spawnrape. Needs 10 more players for allies(same as siwa oasis) to be even somehow balanced.

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i dont like rail gun...just fps drop map

Battery...same as Sun sayd...just camping map to axis...dropping arty on alies 1st spawn...and on jay1 even if you pass the 1st spawn you have a spam of nades you almost never get pass the door without adre..

Radar...i like to play it but on Etpro...not on jaymod..

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I like Battery and RailGun, but I can say they aren't of my favorites, from the classics I like Fuel Dump, cuz its for all kind of players (CovOps, Engys, Meds, FdOps), other one that I like is not of the first ones but is V2Base, it was one of the first for competition and its fun but now a days not all players know it so its boring lol

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