Jump to content

Recommended Posts

  • Administrators
Posted

@Butterz

 

Next useless post from you in help section and I will restrict your posting ability to spam section only. I have cleaned up topic.

Posted

Does it do that on default FOV?

 

I use to switch my fov pretty often, from 95 to 110.

 

Dunno if it has something to do..

Posted

It's just a thought, as it seems like your aim is snapping due to clipping protection, like when you're critically wounded and you try to turn too close to a wall.

Posted

It's just a thought, as it seems like your aim is snapping due to clipping protection, like when you're critically wounded and you try to turn too close to a wall.

 

Lol I was in the back spawn of Venice and I didn't got the bug, after that I run to Allied Base and I got hitted twice by a Sniper.. and the bug "magically" appeared <_>

 

Btw, someone told me to put "/seta pmove_fixed 1" (I have that cvar in 0) just wondering if that solves the problem.

Posted

Bump!!111111

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.