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I've been having problems with my name staying on servers i just try'ed to change my name back on jay1 and it kicked me and wont let me reconnect i keep getting  your client is providing invalidate user information. i would love any help on this thanks

Posted (edited)


...registered window class

...created window@0,0 (1366x768)

Initializing OpenGL driver

...getting DC: succeeded

...GLW_ChoosePFD( 32, 24, 0 )

...57 PFDs found

...hardware acceleration found

...PIXELFORMAT 10 selected

...creating GL context: succeeded

...making context current: succeeded

Initializing OpenGL extensions

...using GL_EXT_texture_compression_s3tc

...using GL_EXT_texture_env_add

...using WGL_EXT_swap_control

...using GL_ARB_multitexture

...using GL_EXT_compiled_vertex_array

...WGL_3DFX_gamma_control not found

...GL_NV_fog_distance not found

...ignoring GL_EXT_texture_filter_anisotropic

 

GL_VENDOR: Intel

GL_RENDERER: Intel® HD Graphics 4400

GL_VERSION: 4.2.0 - Build 10.18.10.3316

GL_EXTENSIONS: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color

GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint

GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp

GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod

GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp

GL_EXT_separate_specular_color GL_ARB_multitexture

GL_ARB_map_buffer_alignment GL_ARB_conservative_depth

GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate

GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add

GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_internalformat_query

GL_ARB_internalformat_query2 GL_ARB_texture_env_add

GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays

GL_SUN_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression

GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic

GL_ARB_texture_border_clamp GL_ARB_point_parameters

GL_ARB_texture_env_combine GL_ARB_texture_env_dot3

GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow

GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap

GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program

GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object

GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader

GL_ARB_shader_objects GL_ARB_shading_language_100

GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection

GL_ARB_point_sprite GL_ARB_fragment_program_shadow

GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle

GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel

GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object

GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2

GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample

GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg

GL_ARB_texture_compression_rgtc GL_NV_conditional_render

GL_ARB_texture_swizzle GL_EXT_texture_swizzle GL_ARB_texture_gather

GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil

GL_ARB_depth_buffer_float GL_EXT_transform_feedback

GL_ARB_transform_feedback2 GL_ARB_draw_indirect GL_EXT_framebuffer_blit

GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array

GL_EXT_texture_integer GL_ARB_map_buffer_range GL_ARB_texture_buffer_range

GL_EXT_texture_snorm GL_ARB_blend_func_extended GL_INTEL_performance_queries

GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart

GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp

GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend

GL_ARB_geometry_shader4 GL_EXT_geometry_shader4 GL_ARB_texture_query_lod

GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex

GL_ARB_instanced_arrays GL_ARB_base_instance

GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters

GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility

GL_ARB_texture_rgb10_a2ui GL_ARB_texture_multisample

GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query

GL_ARB_tessellation_shader GL_ARB_vertex_array_object GL_ARB_provoking_vertex

GL_ARB_sample_shading GL_ARB_texture_cube_map_array GL_EXT_gpu_shader4

GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_INTEL_fragment_shader_ordering

GL_ARB_shader_subroutine GL_ARB_transform_feedback3 GL_ARB_get_program_binary

GL_ARB_separate_shader_objects GL_ARB_shader_precision

GL_ARB_vertex_attrib_64bit GL_ARB_viewport_array

GL_ARB_transform_feedback_instanced GL_ARB_compressed_texture_pixel_storage

GL_ARB_shader_atomic_counters GL_ARB_shading_language_packing

GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack

GL_ARB_texture_storage GL_EXT_texture_storage GL_ARB_compute_shader

GL_ARB_multi_draw_indirect GL_ARB_program_interface_query

GL_ARB_shader_storage_buffer_object GL_ARB_debug_output GL_KHR_debug

GL_ARB_arrays_of_arrays GL_INTEL_map_texture GL_ARB_texture_compression_bptc

GL_ARB_ES2_compatibility GL_ARB_robustness GL_EXT_texture_sRGB_decode

GL_MAX_TEXTURE_SIZE: 16384

GL_MAX_ACTIVE_TEXTURES_ARB: 8

 

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)

MODE: -1, 1366 x 768 fullscreen hz:60

GAMMA: hardware w/ 0 overbright bits

CPU: Intel Pentium III

rendering primitives: single glDrawElements

texturemode: GL_LINEAR_MIPMAP_NEAREST

picmip: 2

texture bits: 0

multitexture: enabled

compiled vertex arrays: enabled

texenv add: enabled

compressed textures: enabled

anisotropy: 1.0

NV distance fog: disabled

Initializing Shaders

----- finished R_Init -----

 

------- sound initialization -------

Initializing DirectSound

------------------------------------

----- Sound Info -----

sound system is muted

    1 stereo

32768 samples

   16 samplebits

    1 submission_chunk

22050 speed

0x18200050 dma buffer

No background file.

----------------------

Sound memory manager started

--- Common Initialization Complete ---

Winsock Initialized

Opening IP socket: localhost:27960

Hostname: willisfamily

IP: 192.168.0.3

Working directory: C:\PROGRA~2\WOLFEN~1

PunkBuster Client: PunkBuster Client (v1.152 | A0) Enabled

PunkBuster Client: Game Version [ET 2.60 win-x86 Mar 10 2005]

PunkBuster Client: Not Connected to a Server

WARNING: music file sound/world/war.wav is not 22k stereo

Resolving etmaster.idsoftware.com

etmaster.idsoftware.com resolved to 192.246.40.60:27951

WARNING: Couldn't find image for shader levelshots/wolken3_final

Requesting servers from the master...

CL_ServersResponsePacket

99 servers parsed (total 99)

CL_ServersResponsePacket

99 servers parsed (total 198)

CL_ServersResponsePacket

99 servers parsed (total 297)

CL_ServersResponsePacket

88 servers parsed (total 385)

WARNING: Couldn't find image for shader levelshots/mlb_d_day

Resolving etmaster.idsoftware.com

etmaster.idsoftware.com resolved to 192.246.40.60:27951

jay1.clan-fa.com:27960 resolved to 8.9.4.227:27960

PunkBuster Client: Connected to Server 8.9.4.227:27960

----- FS_Startup -----

Current search path:

C:\PROGRA~2\WOLFEN~1\jaymod\~~fav2.pk3 (19 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\jaymod\zz_jaymod-0.6b.pk3 (9 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\jaymod\jaymod-2.2.0.pk3 (253 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\~.pk3 (42 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\Warbell.pk3 (242 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\venice_ne4.pk3 (325 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\teuthonia_final.pk3 (144 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\tc_base.pk3 (63 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\sw_oasis_b3.pk3 (45 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\supplydepot2.pk3 (46 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\sp_delivery_te.pk3 (51 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\saberpeak_final.pk3 (243 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\pirates.pk3 (154 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\pak0.pk3 (3725 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\mml_minastirith_fp3.pk3 (90 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\mlb_temple.pk3 (83 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\mlb_daybreak.pk3 (158 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\haunted_mansion.pk3 (93 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\goldrush-gals.pk3 (34 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\frostbite.pk3 (99 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\flame-guards_arenafix.pk3 (160 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\et_mor2_night_final.pk3 (92 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\et_beach.pk3 (177 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\etdo_f2.pk3 (136 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\castleattack_b5.pk3 (156 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\capuzzo_final.pk3 (165 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\caen2.pk3 (85 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\bremen_final.pk3 (100 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\braundorf_final.pk3 (76 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\beerrun_b7a_0331.pk3 (120 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\bba0-beta2.pk3 (230 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\baserace.pk3 (129 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\adlernest.pk3 (113 files)

    on the pure list

C:\PROGRA~2\WOLFEN~1\jaymod\~~~~fearlessjaymodRC2.pk3 (350 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\jaymod\zz_jaymod-0.6d.pk3 (9 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\jaymod\zz_jaymod-0.6c.pk3 (9 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1/jaymod

C:\PROGRA~2\WOLFEN~1\etmain\.pk3 (42 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~.pk3 (206 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\UJE_egypt_panzer.pk3 (125 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\trmfght_beta2.pk3 (197 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\temple_final.pk3 (57 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\tankbuster_200.pk3 (102 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\sw_goldrush_te.pk3 (48 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\sos_secret_weapon.pk3 (207 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\snatch3.pk3 (34 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\password2_v12.pk3 (100 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\parisbastille_b3.pk3 (116 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\pak2.pk3 (22 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\pak1.pk3 (10 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\oilraid.pk3 (101 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\mp_sub_rc1.pk3 (155 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\mp_bin.pk3 (6 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\lostchildren.pk3 (171 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\karsiah_te2.pk3 (41 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\jailbus_dri.pk3 (279 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\italyfp2.pk3 (325 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\goldrush-ga.pk3 (36 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\goldendunk_a2.pk3 (76 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\fun_beach_final.pk3 (72 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\fueldump_uvf.pk3 (89 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\fortress.pk3 (52 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\forteresse_sado.pk3 (117 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\Fata_Morgana.pk3 (73 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\et_ice.pk3 (61 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\etdo_f1.pk3 (137 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\cortex_who.pk3 (165 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\citadel.pk3 (161 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\capuzzo_b4.pk3 (164 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\caen_4.pk3 (115 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\braundorf_b4.pk3 (51 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\am_hydro_dam.pk3 (66 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\2tanks_171.pk3 (210 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1\etmain\1944_beach.pk3 (60 files)

    not on the pure list

C:\PROGRA~2\WOLFEN~1/etmain

 

----------------------

23499 files in pk3 files

Com_TrackProfile: Deleting old pid file [etmain] [profiles/BornSlippy/profile.pid]

RE_Shutdown( 0 )

Hunk_Clear: reset the hunk ok

----- R_Init -----

 

GL_VENDOR: Intel

GL_RENDERER: Intel® HD Graphics 4400

GL_VERSION: 4.2.0 - Build 10.18.10.3316

GL_EXTENSIONS: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array

GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp

GL_EXT_separate_specular_color GL_ARB_multitexture GL_ARB_map_buffer_alignment GL_ARB_conservative_depth GL_EXT_texture_env_combine GL_EXT_bgra

GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_internalformat_query

GL_ARB_internalformat_query2 GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_SUN_multi_draw_arrays GL_NV_blend_square

GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters

GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs

GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object

GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two

GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture

GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object

GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB

GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_ARB_texture_swizzle

GL_EXT_texture_swizzle GL_ARB_texture_gather GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback

GL_ARB_transform_feedback2 GL_ARB_draw_indirect GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array

GL_EXT_texture_integer GL_ARB_map_buffer_range GL_ARB_texture_buffer_range GL_EXT_texture_snorm GL_ARB_blend_func_extended GL_INTEL_performance_queries

GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra

GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_geometry_shader4 GL_EXT_geometry_shader4 GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location

GL_ARB_draw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_base_instance GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters

GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_texture_multisample GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query

GL_ARB_tessellation_shader GL_ARB_vertex_array_object GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_texture_cube_map_array GL_EXT_gpu_shader4 GL_ARB_gpu_shader5

GL_ARB_gpu_shader_fp64 GL_INTEL_fragment_shader_ordering GL_ARB_shader_subroutine GL_ARB_transform_feedback3 GL_ARB_get_program_binary GL_ARB_separate_shader_objects

GL_ARB_shader_precision GL_ARB_vertex_attrib_64bit GL_ARB_viewport_array GL_ARB_transform_feedback_instanced GL_ARB_compressed_texture_pixel_storage

GL_ARB_shader_atomic_counters GL_ARB_shading_language_packing GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_texture_storage

GL_EXT_texture_storage GL_ARB_compute_shader GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_shader_storage_buffer_object GL_ARB_debug_output

GL_KHR_debug GL_ARB_arrays_of_arrays GL_INTEL_map_texture GL_ARB_texture_compression_bptc GL_ARB_ES2_compatibility GL_ARB_robustness GL_EXT_texture_sRGB_decode

GL_MAX_TEXTURE_SIZE: 16384

GL_MAX_ACTIVE_TEXTURES_ARB: 8

 

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)

MODE: -1, 1366 x 768 fullscreen hz:60

GAMMA: hardware w/ 0 overbright bits

CPU: Intel Pentium III

rendering primitives: single glDrawElements

texturemode: GL_LINEAR_MIPMAP_NEAREST

picmip: 2

texture bits: 0

multitexture: enabled

compiled vertex arrays: enabled

texenv add: enabled

compressed textures: enabled

anisotropy: 1.0

NV distance fog: disabled

Initializing Shaders

----- finished R_Init -----

WARNING: Couldn't find image for shader gfx/2d/lagometer

LOADING... collision map

LOADING... sounds

voice chat memory size = 0

 

.........................

Initializing Sound Scripts

...loading 'sound/scripts/vo_allies.sounds'

...loading 'sound/scripts/vo_axis.sounds'

...loading 'sound/scripts/saberpeak_final.sounds'

done.

LOADING... graphics

LOADING... maps/saberpeak_final.bsp

stitched 12 LoD cracks

...loaded 11792 faces, 182 meshes, 333 trisurfs, 0 flares 0 foliage

LOADING... entities

LOADING... game media

LOADING...  - textures

LOADING...  - models

WARNING: Couldn't find image for shader watermark/

LOADING...  - weapons

LOADING...  - items

LOADING...  - inline models

LOADING...  - server models

LOADING...  - particles

LOADING...  - classes

LOADING...  - game media done

LOADING... flamechunks

LOADING... clients

Weapons Table Updated

CL_InitCGame:  3.66 seconds

Com_TouchMemory: 0 msec

execing profiles/BornSlippy/etconfig.cfg

Can't use keys or values with a \

Server disconnected for unknown reasonPunkBuster Client: Not Connected to a Server

]/condump noconnect.txt

Dumped console text to noconnect.txt.


Edited by Ann!b@l
added a spoiler
  • Clan Friend
Posted

which name do you try to set (the exact characters)?

 

you can't use some characters in player names

  • Like 1
Posted

I've been having problems with my name staying on servers i just try'ed to change my name back on jay1 and it kicked me and wont let me reconnect i keep getting  your client is providing invalidate user information. i would love any help on this thanks

before connecting on server, open your console then type \name YourName. Then connect. And like said Sunlight there's some characters you can't use or color codes not working (like with ^@) for nicks. So try to avoid them or even to start your nick with something sure.

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  • Leader
Posted

Here is a copy of part of the PM that I sent him here to help him set his newly-tagged name on the servers.  The problem seemed to start after I sent him this, which seemed successful at first.

 

He said that he could not connect to jay1 nor silent1 at first (after trying my advice?), but later was able to join silent1. I had him try jay1 while I was there and all I saw was,

 

"=F|A=BornSlippy connected"

  

and nothing after that. There was no "trial member connected" or anything else.

 

I advised him to try to connect and then make a condump of an unsuccessful connection attempt and then post it here. (Good Job, BornSlippy!)

 

Highlight this next line with left-click and then use right-click to copy it:

 

/set name ^7=^1F^7|^1A^7=^0Born^1Slippy

 

when you join an FA server, you can open console and use ctrl-V to paste that copied line in, and then press Enter. That will execute the /set name command.

 

That should "stick" the name into that mod:  jaymod, silent or nq or noquarter or etpro or whatever mod that server is using.

 

If it does not, then you can use a "seta" command instead of "set".  This should make it "stick" all the way back to your etmain config file!   :)

 

/seta name ^7=^1F^7|^1A^7=^0Born^1Slippy

  • Like 1
  • Leader
Posted

I finally fixed it thank you Ann!b@l and red for the help :)

 

How did you fix it?  Your words may help someone in the future with the same problem.

 

Good to hear that you can connect in Peace.  :)

  • Like 1
Posted

i did the /name your name then connected and that fixed it thanks again everyone

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  • Leader
Posted

i did the /name your name then connected and that fixed it thanks again everyone

 

So, you started ET, but did not connect.  Then you did the /name your name in the console.  Then you connected to a server and all was ok?  It looks like you set your name in the etmain config that way.

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