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Posted

Hi.

 

I love that map very much,but the bad thing is, that bots end it always too fast.

And i was thinking ,maybe we could that.Idk is it possible to make them not to do object for this map.

 

Thx -Flag-

Posted

It is possible as far as I know, as in some of the maps they bots dont get out from spawn.

 

I guess it's something with thier waypoints.

Posted

when a custom map is created, lets take "minas tirith" for example, the omnibots on axis just stand about doing nothing once you're inside the gate.

this is because when a map is being constructed, the map creator can put in whats basically "path" and "objective" points for the omni's. some map makers dont bother doing this, so the omni's just stand about idle.

  • Clan Friend
Posted

it can be added to antirush list, this way neither bots nor players can rush it

  • Like 2
Posted

Like Sun above already mentioned it, it would probably suit better for all of the players (bots and humans) that there would be an antirush set up like at some other maps, so the first 5 min of the map noone could rush it and players who like that map could enjoy it at least a little bit longer.

 

U could also post it on tracker, i assume u are talking about Jaymod 2 right since i don't think Jay1 has tc_base in the map list.

Posted

Jay2 and 3

 

But yea maybe antirush 5mins till the end could also fixed the rush thingy.

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