AcidParadox Posted July 24, 2014 Share Posted July 24, 2014 I know that rushing is NOT allowed on servers such as Jay 1 and Jay 2. I have respected that rule since I joined in 2009.But what about "skipping" flags.For example:In fuel dump, axis are extremely stacked and your team is getting a hard time escorting the tank. So instead of doing the tank objective why not go straight ahead to the command post to gain a new spawn or just blow the fuel dump without escorting tank. I have done this before and no one has complained to me.Today in MLB Daybreak, I have done the same situation. Sneak to the allies spawn, which is extremely hard and build CP without having the tank blow up the second gate, or go straight to the gate and blow it. Some people does not agree with this kind of gameplay.So yeah, I want to hear your opinion about this.My thoughts are that we have antirush on the maps so it's pretty impossible to finish the map in less than 5 minutes. Also in jaymod we have double jump, so how can you not think outside of the box and help the team (You don't need double jump in my previous examples though, I am referring to maps like Warbell).It's a fun server after all. Quote Link to comment Share on other sites More sharing options...
tipsy Posted July 25, 2014 Share Posted July 25, 2014 If you Tj that dam to plant dyno it causes spawn bug this is one of the reason its not allowed. Quote Link to comment Share on other sites More sharing options...
AcidParadox Posted July 25, 2014 Author Share Posted July 25, 2014 If you Tj that dam to plant dyno it causes spawn bug this is one of the reason its not allowed. So only on this map is the exception? Quote Link to comment Share on other sites More sharing options...
tipsy Posted July 25, 2014 Share Posted July 25, 2014 This and minastirith, though we dont have it in current rotation. Quote Link to comment Share on other sites More sharing options...
Leader RedBaird Posted July 25, 2014 Leader Share Posted July 25, 2014 A High Admin once told me on Fuel Dump that planting objective dynamite is not allowed before "before the gate is blown". I am now not sure if he/she meant the fuel dump gate or the one into the mountain-tunnel! The general sense that I get is that we don't want to corrupt the map-authors' fighting-plans for their maps with our double-jump capabilities. Quote Link to comment Share on other sites More sharing options...
Gorilla Posted July 26, 2014 Share Posted July 26, 2014 ^I would assume planting dyno at the dump before the gate is blown I would think that you could basically go for it until the gate is blown. except for blowing the dump Quote Link to comment Share on other sites More sharing options...
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