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MLB Hotchkiss final


nani*

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Map Name: MLB Hotchkiss final

Server: NQ server

Replace: Caen 4

 

Download map

 

MISSION:

 

Axis spawn in a building which faces the first factory storage area. Allies have locked the main ways in but the bombs have breached entire walls open leaving a few ways to sneak in...

 

The first way in is through a highly placed breach in a side building. Axis need to set up a scaffolding to get in there. The second, more simple, is the main entrance door which resquires to steal clothes from an enemy and get in as a covert ops in disguise. Another solution is to reach the controls of the crain overlooking the entire yard. That crain can be rotated to smash a gate open. Then, there's a few very hard ways in using electric cables which hang across the courtyard and, finally, a huge building side was ripped open in a last place leaving an additional path to infiltrate. Once Axis have found a few ways in, their main objective is to dynamite the factory main gate. This gate lies just below a blown piece of the storage roof and wasn't annihilated by the air forces. Once destroyed, it provides a new spawn for Axis and Allies are pushed back a little... The next part of the map takes place around an upper terrasse which is overlooked by the factory main wall. Since the wall is made of a stout & sturdy build, Axis have to set up some big charges to blow it up. A set of sewers also provide a back road to reach the objective without being seen. Fortunately, Allies have an office lower down with a special type of explosive. Only 2 of those dynamites linked to a timer will be sufficient to breach the wall. The following screenshots show the special explosive and the place where it has to be loaded. Once loaded, a lever enables a countdown of 2 minutes. The countdown can be interrupted and resumed but never resets, which means that if a player interrupts it at 1 second from the end, when it will be reactivated, the bomb will blow after 1 second!!!!

 

Once the wall is ripped open, Axis respawn just behind it whereas Allies are moved back to the missile storage. A long corridor leads there with an MG-42 gun nest to cover it. Allies spawn nearby and have a dominent position since their spawn is located higher up. In this last part, Axis have to destroy the missile launcher in order to disable all Axis defense...

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  • 1 year later...

Hey, there are 2 topics about this map, and all I see is positive reactions.

Very nice map.

Even better then MLB Daybreak.

Please put it in, and make me and a lot of other people happy ? :D

NQ XPsave forever ;)

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  • 2 weeks later...

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