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Sl@yers CFG


Sl@yer

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 I've had this for years now, has a few good binds for r_gamma, crosshair colors and fps toggles. Pick from it what you will, I'm sure there is something in there you'll like.

 

 

//
// Sl@yer's config

//
// Movement binds
//
bind W "+forward"
bind S "+back"
bind A "+moveleft"
bind D "+moveright"
bind SPACE "+moveup"
bind C "+movedown"
bind X "+prone"
bind Q "+leanleft"
bind E "+leanright"
bind SHIFT "+sprint"
bind CAPSLOCK "+speed"
bind MOUSE1 "+attack"
bind MOUSE2 "+reload"
bind MOUSE3 "weapalt"
seta cg_noAmmoAutoSwitch "1"
seta cg_autoReload "0"
//
// Mouse settings
//
seta sensitivity "1.90"
seta m_pitch "0.0151"
seta m_filter "0"
seta m_yaw "0.022"
seta m_side "0.25"         
seta m_forward "0.25"
seta in_gamouse "0"



// TEAM SELECT
bind F8 "team r" // axis
bind F9 "team b" // allies
bind F10 "team s" // spec


//
// Other binds
//
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"
bind V "mp_quickmessage"
bind T "messagemode"
bind Y "messagemode2"
bind KP_ENTER "mp_fireteamadmin"
bind Z "mp_fireteammsg"
bind F "+activate"
bind L "openlimbomenu"
bind TAB "+scores"
bind CTRL "+stats"
bind / "+topshots"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "notready"
bind G "+mapexpand"
bind B "+zoom"
bind F11 "autoscreenshot"
bind F12 "autorecord"
bind = "exec mez.cfg;vid_restart"

bind j "vstr fps_change"
set fps_change "vstr fps_76"
set fps_76 "com_maxfps 76; echo 76; set fps_change vstr fps_43"
set fps_43 "com_maxfps 43; echo 43; set fps_change vstr fps_125"
set fps_125 "com_maxfps 125; echo 125; set fps_change vstr fps_76"

bind h "toggle cg_lagometer"
bind k "kill; forcetapout; say_team ^x/^7killed"

bind del "vstr crosshair_color"
set crosshair_color "vstr crosshair_red"
set crosshair_blue "cg_crosshairColor blue; cg_crosshairColorAlt blue; echo ^4Crosshair color blue; set crosshair_color vstr crosshair_red"
set crosshair_red "cg_crosshairColor red; cg_crosshairColorAlt red; echo ^1Crosshair color red; set crosshair_color vstr crosshair_cyan"
set crosshair_cyan "cg_crosshairColor cyan; cg_crosshairColorAlt cyan; echo ^5Crosshair color cyan; set crosshair_color vstr crosshair_lightblue"
set crosshair_lightblue "cg_crosshairColor 0xa0c0ff; cg_crosshairColorAlt 0xa0c0ff; echo ^dCrosshair color Light Blue; set crosshair_color vstr crosshair_olive"
set crosshair_olive "cg_crosshairColor 0xA0FFC0; cg_crosshairColorAlt 0xA0FFC0; echo ^MCrosshair color olive; set crosshair_color vstr crosshair_white"
set crosshair_white "cg_crosshairColor white; cg_crosshairColorAlt white; cg_crosshairColorAlt white; echo ^7Crosshair color White; set crosshair_color vstr crosshair_blue"


//
// HUD Specific
//
seta cg_drawcrosshair "5"
seta cg_crosshairColor "cyan"
seta cg_crosshairColorAlt "cyan"
seta cg_crosshairPulse "0"
seta cg_crosshairSize "40"

seta cg_drawReinforcementTime "1"
seta cg_complaintPopUp "0"
seta cg_drawgun "0"
seta cg_drawfps "1"
seta cg_lagometer "1"
seta cg_drawCompass "1"
seta cg_drawWeaponIconFlash "1"
seta cg_teamChatsOnly "0"
seta cg_drawFireteamOverlay "1"
seta cg_noTaunts "0"

//
// Game options
//
seta cl_allowdownload "1"
seta cg_autoaction "0"

//
// Network settings
//
seta b_antilag "1"
seta rate "45000"
seta cl_maxPackets "63"
seta snaps "20"



//
// Namescript
//

bind F6 "vstr chooseNick" // Pick a nick
bind F7 "vstr setNick" // Set nick

set chooseNick1 "echo "^l>^zNick: ^7[^0L^9ost^0L^9ead]"; set chooseNick "vstr chooseNick2"; set setNick "set name "^0L^9ost^0L^9ead"""
set chooseNick2 "echo "^l>^zNick: ^7[^QS^Pl@ye^Qr]"; set chooseNick "vstr chooseNick3"; set setNick "set name "^QS^Pl@ye^Qr"""
set chooseNick3 "echo "^l>^zNick: ^7[^4M^0ez^4mer^0iz^4e]"; set chooseNick "vstr chooseNick4"; set setNick "set name "^4M^0ez^4mer^0iz^4e"""
set chooseNick4 "echo "^l>^zNick: ^7[^P=^QF^P|^QA^P=^QS^Pl@ye^Qr]"; set chooseNick "vstr chooseNick1"; set setNick "set name "^P=^QF^P|^QA^P=^QS^Pl@ye^Qr"""
set chooseNick "vstr chooseNick1"
set setNick "echo "^l>^zNick: ^7Choose a nick first!""


// GAMMA!
// use - & + to cycle through gammas
bind KP_PLUS "vstr gup"
bind KP_MINUS "vstr gdn"
set gdn vstr gamma10
set gup vstr gamma11
set gamma00 "set r_gamma 1.9;set gdn vstr gamma10;set gup vstr gamma01;echo ^pGamma^1MIN^2========="
set gamma01 "set r_gamma 2.0;set gdn vstr gamma00;set gup vstr gamma02;echo ^pGamma^2=^1|^2=========="
set gamma02 "set r_gamma 2.1;set gdn vstr gamma01;set gup vstr gamma03;echo ^pGamma^2==^1|^2========="
set gamma03 "set r_gamma 2.2;set gdn vstr gamma02;set gup vstr gamma04;echo ^pGamma^2===^1|^2========"
set gamma04 "set r_gamma 2.3;set gdn vstr gamma03;set gup vstr gamma05;echo ^pGamma^2====^1|^2======="
set gamma05 "set r_gamma 2.4;set gdn vstr gamma04;set gup vstr gamma06;echo ^pGamma^2=====^1|^2======"
set gamma06 "set r_gamma 2.5;set gdn vstr gamma05;set gup vstr gamma07;echo ^pGamma^2======^1|^2====="
set gamma07 "set r_gamma 2.6;set gdn vstr gamma06;set gup vstr gamma08;echo ^pGamma^2=======^1|^2===="
set gamma08 "set r_gamma 2.7;set gdn vstr gamma07;set gup vstr gamma09;echo ^pGamma^2========^1|^2==="
set gamma09 "set r_gamma 2.8;set gdn vstr gamma08;set gup vstr gamma10;echo ^pGamma^2=========^1|^2=="
set gamma10 "set r_gamma 2.9;set gdn vstr gamma09;set gup vstr gamma11;echo ^pGamma^2==========^1|^2="
set gamma11 "set r_gamma 3.0;set gdn vstr gamma010;set gup vstr gamma00;echo ^pGamma^2===========^1MAX"



//
// FOV switch
//
bind CTRL "vstr fovswitch" // FOV switch
set far "echo ^dFOV: ^7110; set fovswitch vstr near; set cg_fov 110;"
set near "echo ^dFOV: ^790; set fovswitch vstr far; set cg_fov 90;"
set fovswitch "vstr near"

//////////////////////
//COMPUTER SETTINGS//
////////////////////

seta com_hunkMegs "512"
seta com_soundMegs "32"
seta com_zoneMegs "32"
seta com_blood "0"
seta com_recommendedSet "1"
seta com_maxfps "125"



//
// Bob\'s
//
seta cg_bobup \"0.000\"
seta cg_bobpitch \"0.000\"
seta cg_bobroll \"0.000\"
seta cg_bobyaw \"0.000\"

//
//PB Settings
//

set pb_sv_enable
set pb_sv_update
set net_socksEnabled "0"
set pb_sleep "500"
set pb_security 1



seta b_altHud "1"
seta b_altHudFlags "2"
seta b_anticheat "1"
seta b_antilag "1"
seta b_antiwarp "1"
seta b_backupcvars "0"
seta b_bannerlocation "128"
seta b_banners "0"
seta b_bannertime "0"
seta b_brokenlogtimestamps "0"
seta b_campaignFile ""
seta b_centeredWeapons "1"
seta b_chargetransfer "1"
seta b_chatAlpha "0.33"
seta b_chatFlags "1"
seta b_chatsounds "0"
seta b_cheatkicktime "-1"
seta b_cheatlog ""
seta b_cmdwarnings "1"
seta b_cursefilter ""
seta b_cursefilteraction "3"
seta b_customVoiceChat "1"
seta b_damagexp "0"
seta b_debugfakebmodel "0"
seta b_defaultbantime "300"
seta b_defaultskills ""
seta b_demo_autotimescale "1"
seta b_demo_autotimescaleweapons "0"
seta b_demo_dynamitecam "0"
seta b_demo_dynamitecounter "0"
seta b_demo_followxDistance "50"
seta b_demo_followyDistance "0"
seta b_demo_followzDistance "20"
seta b_demo_freecamspeed "800"
seta b_demo_grenadecam "0"
seta b_demo_mortarcam "0"
seta b_demo_nametags "0"
seta b_demo_nopitch "1"
seta b_demo_panzercam "0"
seta b_demo_pitchturnspeed "140"
seta b_demo_playersprites "1"
seta b_demo_pvshint "0"
seta b_demo_rollspeed "140"
seta b_demo_teamonlymissilecam "0"
seta b_demo_yawturnspeed "140"
seta b_demorecord_statusline "0"
seta b_descriptiveTextscale "0.75"
seta b_distancefalloff "1"
seta b_drawclock "1"
seta b_drawPromotions "0"
seta b_drawranks "0"
seta b_drawRewards "0"
seta b_drawspectatoralpha "0"
seta b_drawspectatorteamflags "0"
seta b_drawspeed "0"
seta b_emptyscript ""
seta b_ettv_flags "0"
seta b_fireteamAlpha "0.66"
seta b_fireteamLatchedClass "1"
seta b_fixedphysics "1"
seta b_fixedphysicsfps "125"
seta b_floodMaxCommands "6"
seta b_flushItems "0"
seta b_goatsound "1"
seta b_headshot "0"
seta b_helmetprotection "1"
seta b_hitsounds "1"
seta b_hudYoffset "0"
seta b_instagibDamage "400"
seta b_intermissiontime "60"
seta b_intreadypercent "75"
seta b_killshot_delay "0"
seta b_lagometerAlpha "0"
seta b_locationJustify "-1"
seta b_locationMaxChars "0.000000"
seta b_locationMode "0"
seta b_logbanners "0"
seta b_logrealtimestamps "1"
seta b_mapconfigdirectory ""
seta b_mapscriptdirectory ""
seta b_mapzoom "3.2"
seta b_match_warmupjoin "0"
seta b_maxmortarpitch "0"
seta b_moverscale "1.0"
seta b_multiview "1"
seta b_muzzleflash "0"
seta b_noactivatelean "1"
seta b_noskillupgrades "0"
seta b_numPopups "5"
seta b_optimizedPrediction "1"
seta b_panzerhack "1"
seta b_popupFadeTime "0"
seta b_popupStayTime "5000"
seta b_popupTime "0"
seta b_predefineddemokeys "1"
seta b_privatemessages "2"
seta b_pronedelay "0"
seta b_realHead "1"
seta b_riflegrenades "1"
seta b_semiAdminLevels "0"
seta b_shoutcastpassword ""
seta b_shove "80"
seta b_shove_noz "1"
seta b_shovesounds "1"
seta b_showClientCmds "0"
seta b_shrug "0"
seta b_simpleItems "0"
seta b_spectatorNames "1"
seta b_speedinterval "100"
seta b_speedunit "2"
seta b_statsaver "1"
seta b_stickycharge "1"
seta b_sv_hitsounds "1"
seta b_textcolorfilter ""
seta b_tjg_ghostfx "2"
seta b_tjl_color "green"
seta b_tjl_draw "1"
seta b_tjl_showmaxspeed "0"
seta b_tjl_stepsize "0.5"
seta b_tjl_stoponnomove "1"
seta b_tracers "0"
seta b_votetextscale "0.75"
seta b_watermark ""
seta b_watermarkAlpha "0"
seta b_watermarkFadeAfter "-1"
seta b_watermarkFadeTime "1.5"
seta b_weapaltReloads "0"
seta b_wolfrof "0"


/////////////////////
// Visual Aspects //
///////////////////
seta r_ati_fsaa_samples "0"
seta r_ati_truform_tess "0"
seta r_ignoreGLErrors "1"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_mode "-1"
seta r_intensity "1"
seta r_overbrightBits "0"
seta r_gamma "1.5"
seta r_picmip "3"
seta r_dynamiclight "0"
seta r_fastsky "1"
seta r_flares "0"
seta r_drawSun "0"
seta cg_atmosphericEffects "0"
seta cg_wolfparticles "0"
seta cg_fov "100"
seta cg_shadows "0"
seta cg_gibs "0"
seta cg_coronas "0"
seta cg_brassTime "0"
seta cg_marktime "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_ext_compressed_textures "1"
seta cg_bloodDamageBlend "0.0"
seta cg_showblood "0"
seta cg_bloodFlash "0"
seta cg_drawdamagekick 0
seta cg_drawfallkick 0
seta cg_fallkick 0
seta cg_damagekick 0
seta cg_recoilPitch 0
seta b_muzzleflash 0
seta cg_impactvibration 0
seta cg_crosshairPulse 0.0000
seta sv_screenshake 0
set cg_weaponCycleDelay 0
set cg_noammoautoswitch 1
seta r_allowExtensions "1" unsafe
seta r_allowSoftwareGL "0"
seta r_ati_fsaa_samples "0" unsafe
seta r_ati_truform_normalmode " GL_PN_TRIANGLES_NORMAL_MODE_LI NEAR" unsafe
seta r_ati_truform_pointmode " GL_PN_TRIANGLES_POINT_MODE_LIN EAR" unsafe
seta r_ati_truform_tess "0" unsafe
seta r_cache "1"
seta r_clampToEdge "1" unsafe
seta r_clear "0"
seta r_colorbits "32" unsafe
seta r_customaspect "1"
seta r_customheight "900"
seta r_customwidth "1440"
seta r_depthbits "24" unsafe
seta r_detailtextures "0"
seta r_displayRefresh "75" unsafe
seta r_dlightBacks "1"
seta r_drawfoliage "0"
seta r_drawSun "0"
seta r_dynamiclight "0"
seta r_ext_ATI_pntriangles "0" unsafe
seta r_ext_compiled_vertex_array "1" unsafe
seta r_ext_compress_textures "1"
seta r_ext_compressed_textures "1" unsafe
seta r_ext_gamma_control "1" unsafe
seta r_ext_multitexture "1" unsafe
seta r_ext_NV_fog_dist "0" unsafe
seta r_ext_texture_env_add "1" unsafe
seta r_ext_texture_filter_anisotrop ic "0" unsafe
seta r_facePlaneCull "1"
seta r_fastsky "1"
seta r_finish "0"
seta r_flares "0"
seta r_fullscreen "1"
seta r_gamma "3"
seta r_glDriver "opengl32" unsafe
seta r_glIgnoreWicked3D "0" unsafe
seta r_highQualityVideo "1"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_ignorehwgamma "1"
seta r_inGameVideo "1"
seta r_intensity "1.5"
seta r_lodbias "2"
seta r_lodCurveError "250"
seta r_lodscale "5"
seta r_lowMemTextureSize "2048"
seta r_mapOverBrightBits "3"
seta r_mode "6" unsafe
seta r_nocull "0"
seta r_nocurves "0"
seta r_norefresh "0"
seta r_normallength "0.5"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" unsafe
seta r_oldMode ""
seta r_overBrightBits "1"
seta r_picmip "3"
seta r_picmip2 "3"
seta r_primitives "0"
seta r_railCoreWidth "1"
seta r_railSegmentLength "32"
seta r_railWidth "16"
seta r_rmse "0"
seta r_roundImagesDown "1"
seta r_segmentlength "3"
seta r_showsky "0"
seta r_showtris "0"
seta r_simpleMipMaps "0"
seta r_smp "0" unsafe
seta r_stencilbits "32" unsafe
seta r_stereo "0" unsafe
seta r_subdivisions "20"
seta r_swapInterval "0"
seta r_textureAnisotropy "1.0"
seta r_texturebits "0" unsafe
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_uiFullScreen "0"
seta r_vertexLight "1"
seta r_vertexlighting "1"

//////////////
//RENDERING//
////////////
seta r_displayrefresh "70"
seta r_allowExtensions "1"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
seta r_ati_truform_tess "0"
seta r_colorbits "32"
seta r_customaspect "1"
seta r_customheight "1280"
seta r_customwidth "1024"
seta r_depthbits "32"
seta r_detailtextures "0"
seta r_dlightBacks "1"
seta r_drawSun "0"
seta r_dynamiclight "0"
seta r_ext_ATI_pntriangles "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_compressed_textures "1"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "1"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_env_add "1"
seta r_ext_texture_filter_anisotropic "0"
seta r_facePlaneCull "1"
seta r_fastsky "1"
seta r_finish "0"
seta r_flares "0"
seta r_fullscreen "1"
seta r_gamma "1.5"
seta r_glDriver "opengl32"
seta r_glIgnoreWicked3D "0"
seta r_highQualityVideo "1"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_ignorehwgamma "0"
seta r_inGameVideo "0"
seta r_intensity "1"
seta r_lodbias "0"
seta r_lodCurveError "100"
seta r_lodscale "5"
seta r_lowMemTextureThreshold "40"
seta r_lowMemTextureSize "0"
seta r_mapOverBrightBits "3"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_overBrightBits "0"
seta r_picmip "3"
seta r_picmip2 "3"
seta r_primitives "0"
seta r_rmse "0"
seta r_roundImagesDown "1"
seta r_showtris "0"
seta r_simpleMipMaps "1"
seta r_smp "0"
seta r_stencilbits "0"
seta r_stereo "0"
seta r_subdivisions "999"
seta r_swapInterval "0"
seta r_texturebits "16"
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_uiFullScreen "0"
seta r_vertexLight "0"
seta cg_novoicechats "0"

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  • 4 months later...

This is a couple of ss for the visuals;

 

post-10446-0-91451000-1396129079_thumb.jpg

post-10446-0-30456000-1396129098_thumb.jpg

post-10446-0-38593700-1396129170_thumb.jpg

 

my system is an;

 

Processor: AMD Athalon II X2 250 processor 3.00 GHz

RAM: 2.00 GB

System type: 64 bit

Video Card: AMD Radeon HD 7700 series 1.00 GB

Monitor: Samsung 943 SWX

Refresh Rate is 60 Hz 1360x768

I usually average 125 fps steady.

 

Sl@yer.zip

 

If you download the cfg, when you rename it you have to rename "bind = "exec mez.cfg;vid_restart" To "bind = "exec Sl@yer.cfg;vid_restart"

or to whatever you name the cfg, that way you wont need to exec it all the time. Just pop on the server and hit the "=" key and it will do everything for you.

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For AMD Radeon HD graphic cards if u hav updated the driver to the latest version u might hav experienced fps issuz...

i hav an AMD Radeon HD 6310 and 13.12 driver version is working fine since i hav set r_ext_compiled_vertex_array "0" and r_primitives "2"

so no need to roll back to previous driver version.

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i think so... because the first time iv updated the driver it was impossibl to play the FPS droped to 15-20 and it was the 13.12 version.

Now with those settings it is workin fine....

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With unsafe cvars you have to watch out cause they usually lower fps. Try chnaging some values of them. Sometimes it's hard but worth it :P

Also nice looking cfg but r_texturemode repeats itself 3 times. If you have so dark maps try r_intensity 1 ( sometimes ice/snow might be too bright cause of 1,5) and r_mapoverbrightbits 4

 

Th3o

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With unsafe cvars you have to watch out cause they usually lower fps. Try chnaging some values of them. Sometimes it's hard but worth it :P

Also nice looking cfg but r_texturemode repeats itself 3 times. If you have so dark maps try r_intensity 1 ( sometimes ice/snow might be too bright cause of 1,5) and r_mapoverbrightbits 4

 

Th3o

 

 

 

// GAMMA!

// use - & + to cycle through gammas

bind KP_PLUS "vstr gup"

bind KP_MINUS "vstr gdn"

set gdn vstr gamma10

set gup vstr gamma11

set gamma00 "set r_gamma 1.9;set gdn vstr gamma10;set gup vstr gamma01;echo ^pGamma^1MIN^2========="

set gamma01 "set r_gamma 2.0;set gdn vstr gamma00;set gup vstr gamma02;echo ^pGamma^2=^1|^2=========="

set gamma02 "set r_gamma 2.1;set gdn vstr gamma01;set gup vstr gamma03;echo ^pGamma^2==^1|^2========="

set gamma03 "set r_gamma 2.2;set gdn vstr gamma02;set gup vstr gamma04;echo ^pGamma^2===^1|^2========"

set gamma04 "set r_gamma 2.3;set gdn vstr gamma03;set gup vstr gamma05;echo ^pGamma^2====^1|^2======="

set gamma05 "set r_gamma 2.4;set gdn vstr gamma04;set gup vstr gamma06;echo ^pGamma^2=====^1|^2======"

set gamma06 "set r_gamma 2.5;set gdn vstr gamma05;set gup vstr gamma07;echo ^pGamma^2======^1|^2====="

set gamma07 "set r_gamma 2.6;set gdn vstr gamma06;set gup vstr gamma08;echo ^pGamma^2=======^1|^2===="

set gamma08 "set r_gamma 2.7;set gdn vstr gamma07;set gup vstr gamma09;echo ^pGamma^2========^1|^2==="

set gamma09 "set r_gamma 2.8;set gdn vstr gamma08;set gup vstr gamma10;echo ^pGamma^2=========^1|^2=="

set gamma10 "set r_gamma 2.9;set gdn vstr gamma09;set gup vstr gamma11;echo ^pGamma^2==========^1|^2="

set gamma11 "set r_gamma 3.0;set gdn vstr gamma010;set gup vstr gamma00;echo ^pGamma^2===========^1MAX"

 

 

That's why i got this, I was going to go through and wipe out the doubles and some other settings that were not applicable. When I get some time I'll clean this up a bit more. This was from when I merged my pub cfg with my TWL cfg. The double settings don't affect anything. The conflicting ones haven't affected too much that I have noticed in the last few years.

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