++Sl@yer Posted November 14, 2013 Posted November 14, 2013 I've had this for years now, has a few good binds for r_gamma, crosshair colors and fps toggles. Pick from it what you will, I'm sure there is something in there you'll like. //// Sl@yer's config//// Movement binds//bind W "+forward"bind S "+back"bind A "+moveleft"bind D "+moveright"bind SPACE "+moveup"bind C "+movedown"bind X "+prone"bind Q "+leanleft"bind E "+leanright"bind SHIFT "+sprint"bind CAPSLOCK "+speed"bind MOUSE1 "+attack"bind MOUSE2 "+reload"bind MOUSE3 "weapalt"seta cg_noAmmoAutoSwitch "1"seta cg_autoReload "0"//// Mouse settings//seta sensitivity "1.90"seta m_pitch "0.0151"seta m_filter "0"seta m_yaw "0.022"seta m_side "0.25" seta m_forward "0.25"seta in_gamouse "0"// TEAM SELECTbind F8 "team r" // axisbind F9 "team b" // alliesbind F10 "team s" // spec//// Other binds//bind 1 "weaponbank 1"bind 2 "weaponbank 2"bind 3 "weaponbank 3"bind 4 "weaponbank 4"bind 5 "weaponbank 5"bind 6 "weaponbank 6"bind 7 "weaponbank 7"bind V "mp_quickmessage"bind T "messagemode"bind Y "messagemode2"bind KP_ENTER "mp_fireteamadmin"bind Z "mp_fireteammsg"bind F "+activate"bind L "openlimbomenu"bind TAB "+scores"bind CTRL "+stats"bind / "+topshots"bind F1 "vote yes"bind F2 "vote no"bind F3 "ready"bind F4 "notready"bind G "+mapexpand"bind B "+zoom"bind F11 "autoscreenshot"bind F12 "autorecord"bind = "exec mez.cfg;vid_restart"bind j "vstr fps_change"set fps_change "vstr fps_76"set fps_76 "com_maxfps 76; echo 76; set fps_change vstr fps_43"set fps_43 "com_maxfps 43; echo 43; set fps_change vstr fps_125"set fps_125 "com_maxfps 125; echo 125; set fps_change vstr fps_76"bind h "toggle cg_lagometer"bind k "kill; forcetapout; say_team ^x/^7killed"bind del "vstr crosshair_color"set crosshair_color "vstr crosshair_red"set crosshair_blue "cg_crosshairColor blue; cg_crosshairColorAlt blue; echo ^4Crosshair color blue; set crosshair_color vstr crosshair_red"set crosshair_red "cg_crosshairColor red; cg_crosshairColorAlt red; echo ^1Crosshair color red; set crosshair_color vstr crosshair_cyan"set crosshair_cyan "cg_crosshairColor cyan; cg_crosshairColorAlt cyan; echo ^5Crosshair color cyan; set crosshair_color vstr crosshair_lightblue"set crosshair_lightblue "cg_crosshairColor 0xa0c0ff; cg_crosshairColorAlt 0xa0c0ff; echo ^dCrosshair color Light Blue; set crosshair_color vstr crosshair_olive"set crosshair_olive "cg_crosshairColor 0xA0FFC0; cg_crosshairColorAlt 0xA0FFC0; echo ^MCrosshair color olive; set crosshair_color vstr crosshair_white"set crosshair_white "cg_crosshairColor white; cg_crosshairColorAlt white; cg_crosshairColorAlt white; echo ^7Crosshair color White; set crosshair_color vstr crosshair_blue"//// HUD Specific//seta cg_drawcrosshair "5"seta cg_crosshairColor "cyan"seta cg_crosshairColorAlt "cyan"seta cg_crosshairPulse "0"seta cg_crosshairSize "40"seta cg_drawReinforcementTime "1"seta cg_complaintPopUp "0"seta cg_drawgun "0"seta cg_drawfps "1"seta cg_lagometer "1"seta cg_drawCompass "1"seta cg_drawWeaponIconFlash "1"seta cg_teamChatsOnly "0"seta cg_drawFireteamOverlay "1"seta cg_noTaunts "0"//// Game options//seta cl_allowdownload "1"seta cg_autoaction "0"//// Network settings//seta b_antilag "1"seta rate "45000"seta cl_maxPackets "63"seta snaps "20"//// Namescript//bind F6 "vstr chooseNick" // Pick a nickbind F7 "vstr setNick" // Set nickset chooseNick1 "echo "^l>^zNick: ^7[^0L^9ost^0L^9ead]"; set chooseNick "vstr chooseNick2"; set setNick "set name "^0L^9ost^0L^9ead"""set chooseNick2 "echo "^l>^zNick: ^7[^QS^Pl@ye^Qr]"; set chooseNick "vstr chooseNick3"; set setNick "set name "^QS^Pl@ye^Qr"""set chooseNick3 "echo "^l>^zNick: ^7[^4M^0ez^4mer^0iz^4e]"; set chooseNick "vstr chooseNick4"; set setNick "set name "^4M^0ez^4mer^0iz^4e"""set chooseNick4 "echo "^l>^zNick: ^7[^P=^QF^P|^QA^P=^QS^Pl@ye^Qr]"; set chooseNick "vstr chooseNick1"; set setNick "set name "^P=^QF^P|^QA^P=^QS^Pl@ye^Qr"""set chooseNick "vstr chooseNick1"set setNick "echo "^l>^zNick: ^7Choose a nick first!""// GAMMA!// use - & + to cycle through gammasbind KP_PLUS "vstr gup"bind KP_MINUS "vstr gdn"set gdn vstr gamma10set gup vstr gamma11set gamma00 "set r_gamma 1.9;set gdn vstr gamma10;set gup vstr gamma01;echo ^pGamma^1MIN^2========="set gamma01 "set r_gamma 2.0;set gdn vstr gamma00;set gup vstr gamma02;echo ^pGamma^2=^1|^2=========="set gamma02 "set r_gamma 2.1;set gdn vstr gamma01;set gup vstr gamma03;echo ^pGamma^2==^1|^2========="set gamma03 "set r_gamma 2.2;set gdn vstr gamma02;set gup vstr gamma04;echo ^pGamma^2===^1|^2========"set gamma04 "set r_gamma 2.3;set gdn vstr gamma03;set gup vstr gamma05;echo ^pGamma^2====^1|^2======="set gamma05 "set r_gamma 2.4;set gdn vstr gamma04;set gup vstr gamma06;echo ^pGamma^2=====^1|^2======"set gamma06 "set r_gamma 2.5;set gdn vstr gamma05;set gup vstr gamma07;echo ^pGamma^2======^1|^2====="set gamma07 "set r_gamma 2.6;set gdn vstr gamma06;set gup vstr gamma08;echo ^pGamma^2=======^1|^2===="set gamma08 "set r_gamma 2.7;set gdn vstr gamma07;set gup vstr gamma09;echo ^pGamma^2========^1|^2==="set gamma09 "set r_gamma 2.8;set gdn vstr gamma08;set gup vstr gamma10;echo ^pGamma^2=========^1|^2=="set gamma10 "set r_gamma 2.9;set gdn vstr gamma09;set gup vstr gamma11;echo ^pGamma^2==========^1|^2="set gamma11 "set r_gamma 3.0;set gdn vstr gamma010;set gup vstr gamma00;echo ^pGamma^2===========^1MAX"//// FOV switch//bind CTRL "vstr fovswitch" // FOV switchset far "echo ^dFOV: ^7110; set fovswitch vstr near; set cg_fov 110;"set near "echo ^dFOV: ^790; set fovswitch vstr far; set cg_fov 90;"set fovswitch "vstr near"////////////////////////COMPUTER SETTINGS//////////////////////seta com_hunkMegs "512"seta com_soundMegs "32"seta com_zoneMegs "32"seta com_blood "0"seta com_recommendedSet "1"seta com_maxfps "125"//// Bob\'s//seta cg_bobup \"0.000\"seta cg_bobpitch \"0.000\"seta cg_bobroll \"0.000\"seta cg_bobyaw \"0.000\"////PB Settings//set pb_sv_enableset pb_sv_updateset net_socksEnabled "0"set pb_sleep "500"set pb_security 1seta b_altHud "1"seta b_altHudFlags "2"seta b_anticheat "1"seta b_antilag "1"seta b_antiwarp "1"seta b_backupcvars "0"seta b_bannerlocation "128"seta b_banners "0"seta b_bannertime "0"seta b_brokenlogtimestamps "0"seta b_campaignFile ""seta b_centeredWeapons "1"seta b_chargetransfer "1"seta b_chatAlpha "0.33"seta b_chatFlags "1"seta b_chatsounds "0"seta b_cheatkicktime "-1"seta b_cheatlog ""seta b_cmdwarnings "1"seta b_cursefilter ""seta b_cursefilteraction "3"seta b_customVoiceChat "1"seta b_damagexp "0"seta b_debugfakebmodel "0"seta b_defaultbantime "300"seta b_defaultskills ""seta b_demo_autotimescale "1"seta b_demo_autotimescaleweapons "0"seta b_demo_dynamitecam "0"seta b_demo_dynamitecounter "0"seta b_demo_followxDistance "50"seta b_demo_followyDistance "0"seta b_demo_followzDistance "20"seta b_demo_freecamspeed "800"seta b_demo_grenadecam "0"seta b_demo_mortarcam "0"seta b_demo_nametags "0"seta b_demo_nopitch "1"seta b_demo_panzercam "0"seta b_demo_pitchturnspeed "140"seta b_demo_playersprites "1"seta b_demo_pvshint "0"seta b_demo_rollspeed "140"seta b_demo_teamonlymissilecam "0"seta b_demo_yawturnspeed "140"seta b_demorecord_statusline "0"seta b_descriptiveTextscale "0.75"seta b_distancefalloff "1"seta b_drawclock "1"seta b_drawPromotions "0"seta b_drawranks "0"seta b_drawRewards "0"seta b_drawspectatoralpha "0"seta b_drawspectatorteamflags "0"seta b_drawspeed "0"seta b_emptyscript ""seta b_ettv_flags "0"seta b_fireteamAlpha "0.66"seta b_fireteamLatchedClass "1"seta b_fixedphysics "1"seta b_fixedphysicsfps "125"seta b_floodMaxCommands "6"seta b_flushItems "0"seta b_goatsound "1"seta b_headshot "0"seta b_helmetprotection "1"seta b_hitsounds "1"seta b_hudYoffset "0"seta b_instagibDamage "400"seta b_intermissiontime "60"seta b_intreadypercent "75"seta b_killshot_delay "0"seta b_lagometerAlpha "0"seta b_locationJustify "-1"seta b_locationMaxChars "0.000000"seta b_locationMode "0"seta b_logbanners "0"seta b_logrealtimestamps "1"seta b_mapconfigdirectory ""seta b_mapscriptdirectory ""seta b_mapzoom "3.2"seta b_match_warmupjoin "0"seta b_maxmortarpitch "0"seta b_moverscale "1.0"seta b_multiview "1"seta b_muzzleflash "0"seta b_noactivatelean "1"seta b_noskillupgrades "0"seta b_numPopups "5"seta b_optimizedPrediction "1"seta b_panzerhack "1"seta b_popupFadeTime "0"seta b_popupStayTime "5000"seta b_popupTime "0"seta b_predefineddemokeys "1"seta b_privatemessages "2"seta b_pronedelay "0"seta b_realHead "1"seta b_riflegrenades "1"seta b_semiAdminLevels "0"seta b_shoutcastpassword ""seta b_shove "80"seta b_shove_noz "1"seta b_shovesounds "1"seta b_showClientCmds "0"seta b_shrug "0"seta b_simpleItems "0"seta b_spectatorNames "1"seta b_speedinterval "100"seta b_speedunit "2"seta b_statsaver "1"seta b_stickycharge "1"seta b_sv_hitsounds "1"seta b_textcolorfilter ""seta b_tjg_ghostfx "2"seta b_tjl_color "green"seta b_tjl_draw "1"seta b_tjl_showmaxspeed "0"seta b_tjl_stepsize "0.5"seta b_tjl_stoponnomove "1"seta b_tracers "0"seta b_votetextscale "0.75"seta b_watermark ""seta b_watermarkAlpha "0"seta b_watermarkFadeAfter "-1"seta b_watermarkFadeTime "1.5"seta b_weapaltReloads "0"seta b_wolfrof "0"/////////////////////// Visual Aspects /////////////////////seta r_ati_fsaa_samples "0"seta r_ati_truform_tess "0"seta r_ignoreGLErrors "1"seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"seta r_mode "-1"seta r_intensity "1"seta r_overbrightBits "0"seta r_gamma "1.5"seta r_picmip "3"seta r_dynamiclight "0"seta r_fastsky "1"seta r_flares "0"seta r_drawSun "0"seta cg_atmosphericEffects "0"seta cg_wolfparticles "0"seta cg_fov "100"seta cg_shadows "0"seta cg_gibs "0"seta cg_coronas "0"seta cg_brassTime "0"seta cg_marktime "0"seta r_ext_texture_filter_anisotropic "0"seta r_ext_compressed_textures "1"seta cg_bloodDamageBlend "0.0"seta cg_showblood "0"seta cg_bloodFlash "0"seta cg_drawdamagekick 0seta cg_drawfallkick 0seta cg_fallkick 0seta cg_damagekick 0seta cg_recoilPitch 0seta b_muzzleflash 0seta cg_impactvibration 0seta cg_crosshairPulse 0.0000seta sv_screenshake 0set cg_weaponCycleDelay 0set cg_noammoautoswitch 1seta r_allowExtensions "1" unsafeseta r_allowSoftwareGL "0"seta r_ati_fsaa_samples "0" unsafeseta r_ati_truform_normalmode " GL_PN_TRIANGLES_NORMAL_MODE_LI NEAR" unsafeseta r_ati_truform_pointmode " GL_PN_TRIANGLES_POINT_MODE_LIN EAR" unsafeseta r_ati_truform_tess "0" unsafeseta r_cache "1"seta r_clampToEdge "1" unsafeseta r_clear "0"seta r_colorbits "32" unsafeseta r_customaspect "1"seta r_customheight "900"seta r_customwidth "1440"seta r_depthbits "24" unsafeseta r_detailtextures "0"seta r_displayRefresh "75" unsafeseta r_dlightBacks "1"seta r_drawfoliage "0"seta r_drawSun "0"seta r_dynamiclight "0"seta r_ext_ATI_pntriangles "0" unsafeseta r_ext_compiled_vertex_array "1" unsafeseta r_ext_compress_textures "1"seta r_ext_compressed_textures "1" unsafeseta r_ext_gamma_control "1" unsafeseta r_ext_multitexture "1" unsafeseta r_ext_NV_fog_dist "0" unsafeseta r_ext_texture_env_add "1" unsafeseta r_ext_texture_filter_anisotrop ic "0" unsafeseta r_facePlaneCull "1"seta r_fastsky "1"seta r_finish "0"seta r_flares "0"seta r_fullscreen "1"seta r_gamma "3"seta r_glDriver "opengl32" unsafeseta r_glIgnoreWicked3D "0" unsafeseta r_highQualityVideo "1"seta r_ignoreFastPath "0"seta r_ignoreGLErrors "1"seta r_ignorehwgamma "1"seta r_inGameVideo "1"seta r_intensity "1.5"seta r_lodbias "2"seta r_lodCurveError "250"seta r_lodscale "5"seta r_lowMemTextureSize "2048"seta r_mapOverBrightBits "3"seta r_mode "6" unsafeseta r_nocull "0"seta r_nocurves "0"seta r_norefresh "0"seta r_normallength "0.5"seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" unsafeseta r_oldMode ""seta r_overBrightBits "1"seta r_picmip "3"seta r_picmip2 "3"seta r_primitives "0"seta r_railCoreWidth "1"seta r_railSegmentLength "32"seta r_railWidth "16"seta r_rmse "0"seta r_roundImagesDown "1"seta r_segmentlength "3"seta r_showsky "0"seta r_showtris "0"seta r_simpleMipMaps "0"seta r_smp "0" unsafeseta r_stencilbits "32" unsafeseta r_stereo "0" unsafeseta r_subdivisions "20"seta r_swapInterval "0"seta r_textureAnisotropy "1.0"seta r_texturebits "0" unsafeseta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"seta r_trisColor "1.0 1.0 1.0 1.0"seta r_uiFullScreen "0"seta r_vertexLight "1"seta r_vertexlighting "1"////////////////RENDERING//////////////seta r_displayrefresh "70"seta r_allowExtensions "1"seta r_ati_fsaa_samples "0"seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"seta r_ati_truform_tess "0"seta r_colorbits "32"seta r_customaspect "1"seta r_customheight "1280"seta r_customwidth "1024"seta r_depthbits "32"seta r_detailtextures "0"seta r_dlightBacks "1"seta r_drawSun "0"seta r_dynamiclight "0"seta r_ext_ATI_pntriangles "0"seta r_ext_compiled_vertex_array "1"seta r_ext_compressed_textures "1"seta r_ext_gamma_control "1"seta r_ext_multitexture "1"seta r_ext_NV_fog_dist "0"seta r_ext_texture_env_add "1"seta r_ext_texture_filter_anisotropic "0"seta r_facePlaneCull "1"seta r_fastsky "1"seta r_finish "0"seta r_flares "0"seta r_fullscreen "1"seta r_gamma "1.5"seta r_glDriver "opengl32"seta r_glIgnoreWicked3D "0"seta r_highQualityVideo "1"seta r_ignoreFastPath "0"seta r_ignoreGLErrors "1"seta r_ignorehwgamma "0"seta r_inGameVideo "0"seta r_intensity "1"seta r_lodbias "0"seta r_lodCurveError "100"seta r_lodscale "5"seta r_lowMemTextureThreshold "40"seta r_lowMemTextureSize "0"seta r_mapOverBrightBits "3"seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"seta r_overBrightBits "0"seta r_picmip "3"seta r_picmip2 "3"seta r_primitives "0"seta r_rmse "0"seta r_roundImagesDown "1"seta r_showtris "0"seta r_simpleMipMaps "1"seta r_smp "0"seta r_stencilbits "0"seta r_stereo "0"seta r_subdivisions "999"seta r_swapInterval "0"seta r_texturebits "16"seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"seta r_uiFullScreen "0"seta r_vertexLight "0"seta cg_novoicechats "0" 2 Quote
Icedragon Posted November 17, 2013 Posted November 17, 2013 Useful things IMO: All visuals, rendering, gamma. Quote
++Sl@yer Posted March 29, 2014 Author Posted March 29, 2014 This is a couple of ss for the visuals; my system is an; Processor: AMD Athalon II X2 250 processor 3.00 GHz RAM: 2.00 GB System type: 64 bit Video Card: AMD Radeon HD 7700 series 1.00 GB Monitor: Samsung 943 SWX Refresh Rate is 60 Hz 1360x768 I usually average 125 fps steady. Sl@yer.zip If you download the cfg, when you rename it you have to rename "bind = "exec mez.cfg;vid_restart" To "bind = "exec Sl@yer.cfg;vid_restart" or to whatever you name the cfg, that way you wont need to exec it all the time. Just pop on the server and hit the "=" key and it will do everything for you. 1 Quote
luventaz Posted March 29, 2014 Posted March 29, 2014 For AMD Radeon HD graphic cards if u hav updated the driver to the latest version u might hav experienced fps issuz... i hav an AMD Radeon HD 6310 and 13.12 driver version is working fine since i hav set r_ext_compiled_vertex_array "0" and r_primitives "2" so no need to roll back to previous driver version. Quote
++Sl@yer Posted March 29, 2014 Author Posted March 29, 2014 Nice, so the latest drivers do work. So it's a setting in the cfg? Quote
luventaz Posted March 30, 2014 Posted March 30, 2014 i think so... because the first time iv updated the driver it was impossibl to play the FPS droped to 15-20 and it was the 13.12 version. Now with those settings it is workin fine.... Quote
Shana Posted March 31, 2014 Posted March 31, 2014 With unsafe cvars you have to watch out cause they usually lower fps. Try chnaging some values of them. Sometimes it's hard but worth it Also nice looking cfg but r_texturemode repeats itself 3 times. If you have so dark maps try r_intensity 1 ( sometimes ice/snow might be too bright cause of 1,5) and r_mapoverbrightbits 4 Th3o Quote
++Sl@yer Posted April 2, 2014 Author Posted April 2, 2014 With unsafe cvars you have to watch out cause they usually lower fps. Try chnaging some values of them. Sometimes it's hard but worth it Also nice looking cfg but r_texturemode repeats itself 3 times. If you have so dark maps try r_intensity 1 ( sometimes ice/snow might be too bright cause of 1,5) and r_mapoverbrightbits 4 Th3o // GAMMA! // use - & + to cycle through gammas bind KP_PLUS "vstr gup" bind KP_MINUS "vstr gdn" set gdn vstr gamma10 set gup vstr gamma11 set gamma00 "set r_gamma 1.9;set gdn vstr gamma10;set gup vstr gamma01;echo ^pGamma^1MIN^2=========" set gamma01 "set r_gamma 2.0;set gdn vstr gamma00;set gup vstr gamma02;echo ^pGamma^2=^1|^2==========" set gamma02 "set r_gamma 2.1;set gdn vstr gamma01;set gup vstr gamma03;echo ^pGamma^2==^1|^2=========" set gamma03 "set r_gamma 2.2;set gdn vstr gamma02;set gup vstr gamma04;echo ^pGamma^2===^1|^2========" set gamma04 "set r_gamma 2.3;set gdn vstr gamma03;set gup vstr gamma05;echo ^pGamma^2====^1|^2=======" set gamma05 "set r_gamma 2.4;set gdn vstr gamma04;set gup vstr gamma06;echo ^pGamma^2=====^1|^2======" set gamma06 "set r_gamma 2.5;set gdn vstr gamma05;set gup vstr gamma07;echo ^pGamma^2======^1|^2=====" set gamma07 "set r_gamma 2.6;set gdn vstr gamma06;set gup vstr gamma08;echo ^pGamma^2=======^1|^2====" set gamma08 "set r_gamma 2.7;set gdn vstr gamma07;set gup vstr gamma09;echo ^pGamma^2========^1|^2===" set gamma09 "set r_gamma 2.8;set gdn vstr gamma08;set gup vstr gamma10;echo ^pGamma^2=========^1|^2==" set gamma10 "set r_gamma 2.9;set gdn vstr gamma09;set gup vstr gamma11;echo ^pGamma^2==========^1|^2=" set gamma11 "set r_gamma 3.0;set gdn vstr gamma010;set gup vstr gamma00;echo ^pGamma^2===========^1MAX" That's why i got this, I was going to go through and wipe out the doubles and some other settings that were not applicable. When I get some time I'll clean this up a bit more. This was from when I merged my pub cfg with my TWL cfg. The double settings don't affect anything. The conflicting ones haven't affected too much that I have noticed in the last few years. 1 Quote
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