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Posted

Basically having taken a year long break from the game I paid the bad decision to jump into Jay 3 playing with a lot of good players xD.

 

The big thing for me having to readjust to the game is that SMGs are very very OP compared to other weapons available, you get a massive boost in RoF and reload as well as adren which makes medics the highest DPM dealers in the server, if I decide to play as engy (rifles) or cvops (FG42/rifles) or soldier (flamer/MG), its very difficult to be as effective as the SMG users compared to other servers.

 

Suggestions:

 

MG-42: Half the spread and buff the RoF.

FG-42: Same again.

 

Rifles: Higher RoF (when Mouse 1 depressed) and less spread/more accuracy since its impossible to land more than 3-4 shots against a medic at mid range.

 

Flamer: this was the really annoying one xD, I'd rush into Supply spawns with the flamer blazing but the medics with adren would easily outheal and run away, even in cramped spaces, maybe a range boost/RoF increase?

 

 

  • Leader
Posted

Spawn-protection counters the flame?

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