jaie Posted April 24, 2013 Share Posted April 24, 2013 Gold Days v4 - golddays_v4.pk3 and waypoints View File Download pk3 name: golddays_v4.pk3 Map name: golddays_v4.bsp Author(s): die die ~~------------------------------------------------- Basic Information ------------------------------------------------- Author : die die Email address : rasmuss99 at yahoo.com ------------------------------------------------- Map Information ------------------------------------------------- Game : Return to Castle Wolfenstein: Enemy Territory Title : golddays Filename : golddays_v4.pk3 Release date v2 : 2006-01-04 v3 : 2006-15-02 v4 : 2006-09-11 Program : Gtkradiant 1.4 Build time : about 1 week,another week for the final Compile time : 25 min with the built in compiler, 8 min for v3 with the newest q3map2 : full compile on v3 1 hour 30 mins : full compile on v4 40 mins Compile machine : AMD 64 xp3200, 1500mb ram,x800 gto compile machine v4: amd 64 x2 xp4400 4 gig ram x800 gto Installation : Place the golddays_v4.pk3 to your etmain folder, select it from the multiplayer->create server menu or bring down the console and type: map golddays_v4 ------------------------------------------------- Info! ------------------------------------------------- #. Version BETA 1 info: my first map is done, well the beta is done. BETA 1, is as ready as i can do it right now, so i am looking for bugs, misses and gameplay issues in this release. Please report any bugs or if you have ideas on how to improve the map to rasmuss99@yahoo.com #. Version B2-B3 info: too long ago to remeber:P #. Version v1 info: finaly got back into mapping and spent a week fixing my first map, so i can get on with more maps:) might release V2 of this map if its needed #. Version v2 info: after a hasty release of v1 and to little sleep..i found out i had some texture problems:( #. Version v3 info: loads of small bugfixes,doors open both ways now.the tunnel has been fixed..it looks less impressive, but its better on the fps.secret weapon removed, #. Version v4 info: fixed the mine issue #. Objectives : Get/Defend the gold. : Build/Destroy the Commandpost. : Dynamite/Defend the the door n ladder. : Build/dynamite the second entrance to the house : Build/destroy the sniper tower : Build/destroy the the allied basement wall ------------------------------------------------- Special thanks and Credits to: ------------------------------------------------- Drakir for prefabs n some scripts Bubba for prefabs tbh Bloodwire for some scripts everyone at the sd forum http://www.splashdamage.com/ sd for compost n misc texture and making this incredible game:D everyone thats not a noob at arctic warfare server 129.242.80.58 http://www.student.uit.no/~paalde/games/aw/forums.php anyone i`ve forgot golddays_v4 waypoints.rar Submitter jaie Submitted 04/19/13 Category Maps Map Type Objective Map Size Medium Map Theme Night Attacking Team Axis Waypoints Yes Known Issues None Quote Link to comment Share on other sites More sharing options...
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