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ET Server Suggestion Silent / ET Server - FPS Cap.


Entropy

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Hey,

 

whomever has access to the server CFG, is there any possibility you can move the FPS cap from 250 to 333 please?  it would be appreciated thanks :)

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7 hours ago, Drempa said:

you can play on etjump mod with 500 fps 😄 


I reached 3k et legacy and game crashed 😛 

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9 hours ago, Shoresy said:


I reached 3k et legacy and game crashed 😛 

hum . never tested on etlegacy but in etpub silent   an jaymod. 500 fps  puts u in total connection interrupt. never went higher cuz   it drops u from server at 500 fps. after 333 things get crazy .

Edited by captnconcrete
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On 9/1/2024 at 5:00 AM, Drempa said:

do u have higher than 244 hz screen? 😄

why do u need 333 fps for? also im not sure if its possible 

 

https://forums.blurbusters.com/viewtopic.php?t=7610

 

https://esreality.com/post/2501374/com-maxfps-250/

 

333 will make you jump further than 250 or 125 fps. 71 you will be able to jump the tallest and have the lowest recoil. Magic fps values change the physics of movement and hit reg. I used 333 back in the day, but the best people I knew still used 125. I imagine it was originally set to level the playing field back when 333 was harder to achieve back when we were rocking 6-7 series NVIDIA cards in the 2000's. Also the higher you get, the better connection/ping you need to the server to avoid the connection interrupted so it could be there to eliminate potential issues.

 

Related but unrelated.... When the silent servers were first setup they allowed p_move 1 to be enabled. You can see me running around back in 2008 illustrating this bug with almost invincibility. My hit reg was bad but it was significantly worse for anyone trying to shoot me (1:20 in vs zlo and unknown. Ignore the 60 fps as that's what Fraps free version forced back in the day. Just one of these quirks with the engine.

 

Edited by TulsaGeoff
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13 minutes ago, TulsaGeoff said:

333 will make you jump further than 250 or 125 fps. 71 you will be able to jump the tallest and have the lowest recoil. Magic fps values change the physics of movement and hit reg.

This used to be true. Exept 71 is not "magic number" at all. In modern times most FA servers have g_fixedphysics 1 and g_fixedfps 125 enabled. So the the jump hight is the same, no matter whats your com_maxfps. 71 fps still reduces recoil tho.

Edited by HarryAimpotter
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9 minutes ago, HarryAimpotter said:

This used to be true. Exept 250 and 71 are not "magic numbers" at all. In modern times most FA servers have g_fixedphysics 1 and g_fixedfps 125 enabled. So the the jump hight is the same, no matter whats your com_maxfps. 71 fps still reduces recoil tho.

 

I saw a post of yours stating this on the server side when looking for examples of this coming in the past. You are right. Just tested this and there wasn't a big difference with moving except at 250, vs 71, I miss a lot more space bar hits. Moving mine back to 166 fps to match my refresh :) .

Edited by TulsaGeoff
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On 8/31/2024 at 5:16 PM, Entropy said:

Hey,

 

whomever has access to the server CFG, is there any possibility you can move the FPS cap from 250 to 333 please?  it would be appreciated thanks :)

And adjust the arty time down if only for Italy thats fine :)

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