Platinum VIP SilveR LeadeR Posted July 16 Platinum VIP Share Posted July 16 k guys.........simple question..... can alt codes be used to add to your alias? Thank You. Quote Link to comment Share on other sites More sharing options...
Eazy Posted July 16 Share Posted July 16 10 hours ago, HaLLoWeeN said: k guys.........simple question..... can alt codes be used to add to your alias? Thank You. What s an alt code? This? : !@#$%^&<>[])(* If that s the case, yes you can add them in your ingame name. If that s not what you ment plz explain? Quote Link to comment Share on other sites More sharing options...
Platinum VIP SilveR LeadeR Posted July 17 Author Platinum VIP Share Posted July 17 alt codes give extra characters that are not on the keyboard.... nevertheless... i will continue to find a way.. if there is one. Quote Link to comment Share on other sites More sharing options...
Shoresy Posted July 17 Share Posted July 17 (edited) Łïķẽ ťħěşẽ right ? if you hold alt and do 0176 on numpad it gives you the angle sign, thus the reason behind “Alt code” or alt characters Edited July 17 by Shoresy Quote Link to comment Share on other sites More sharing options...
Clarke Posted July 17 Share Posted July 17 Hello, tell you about these combinations? I found this : https://symbl.cc/en/alt-codes/ Quote Link to comment Share on other sites More sharing options...
Platinum VIP SilveR LeadeR Posted July 17 Author Platinum VIP Share Posted July 17 they dont seem to work on ET. feel free to try it yourself hope im wrong Quote Link to comment Share on other sites More sharing options...
Lagging Noob Posted July 17 Share Posted July 17 @HaLLoWeeN depending on the system, it will work to some extent, meaning some codes ok and others not. For example the vertical line | , im using the alt 124 code on any system since my first computer 30 years ago (which is useful for the =F|A= tag btw). I just never know where to find them... The characters from alt 1 to 31 on the other hand may not be implemented everywhere, or with very different visual rendering. PS: i don't think I've mentioned it before, but I'm loving the dancing pumpkins in your signature 😍 1 Quote Link to comment Share on other sites More sharing options...
Leader RedBaird Posted July 17 Leader Share Posted July 17 23 minutes ago, HaLLoWeeN said: they dont seem to work on ET. feel free to try it yourself hope im wrong They should not work on ET, which only uses the low 7-bits of ASCII, with values up to 128. Extended-ASCII uses all 8 bits, with values up to 256 decimal. "ASCII has just 128 code points, of which only 95 are printable characters," I used to see some names with what looked like colored versions of extended-ASCII on the end of them. I don't know how that was done and have not seen any in years. I think that they might have shown up in names of players who had just come from an ETPro server. @Lagging Noob answered while I was searching for "extended-ascii codes in ETPro" 😄 Google found "the gold" on FA in a tutorial written in 2014 by @Mr.Karizmatic 😄 Ahh, he says that ext-ASCII could be exploited on server with no PunkBuster used, but that the latest (back then) server-mods had blocked it. I don't know if he meant "the exploits" or the "symbols added to names". You can experiment. 😄 1 Quote Link to comment Share on other sites More sharing options...
Shoresy Posted July 17 Share Posted July 17 (edited) So I actually did test this on Silent and ETL. Both worked like a charm. not sure about other mods. If it doesn’t work it should appear either blank or an outlined box. If it worked it’ll obviously type your character out. But nevertheless: ETL: Mod - ✅ Silent Mod - ✅ additionally, I can’t imagine there being any true issue as anyone can do /players and use commands via their slot # instead of attempting to recreate their character. Edited July 17 by Shoresy 1 1 Quote Link to comment Share on other sites More sharing options...
TomekKromek Posted July 19 Share Posted July 19 Silent supports extended ASCII but in the same time you can’t use any non-literal characters in names. 1 1 Quote Link to comment Share on other sites More sharing options...
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