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Posted

I created this, I have not done the test yet, if anyone has time to try it, and tell me if it works, I thank the help in advance

 

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set RD "+ movedown; cg_crosshairSize 50"
set RD1 "-movedown; cg_crosshairSize 62"
set RD2 "set next_RD vstr RD3; bind space + movedown"
set RD3 "set next_RD vstr RD2; bind space + vstr RD RD1"
set next_RD "vstr RD2"
bind SPACE "+ vstr RD RD1"

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62 to shoot from standing and close to not lose sight of the viewfinder in fast movements and 50 to shoot from a distance kneeling and smaller ball to aim better

Posted

There are 2 things

- first 2 lines look good, but how do you switch between normal crouching and crouching with variable crosshairsize? There seems to be one bind missing that allows to change crouching modes.

- make sure you don't use space between '+' and 'movedown' or 'vstr'. +vstr and vstr are 2 different things but I think you know that.

 

Here's how I'd make it work, but can't test it right now:

 

set RD "+movedown; cg_crosshairSize 50"
set RD1 "-movedown; cg_crosshairSize 62"
set RD2 "set next_RD vstr RD3; bind space +movedown; echo Regular crouching"
set RD3 "set next_RD vstr RD2; bind space +vstr RD RD1; echo Small crosshair crouching"
set next_RD "vstr RD2"
bind SPACE "+vstr RD RD1"

bind key "vstr next_rd"

 

I'd also add variable cg_fov to that small crosshair crouching (if you don't use it at 90 all the time) to make it perfect:)

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