Sonofdoc Posted January 15, 2019 Posted January 15, 2019 1/14/2019 Rotation Vacant (TDM) Brodcast (TDM) Crash (S&D, first to 6) Chinatown (TDM) Killhouse (TDM) Showdown (TDM) Strike (S&D, first to 6) WetWork (TDM) Overgrown (TDM) Backlot (TDM) Ambush (TDM) Feel free to make any suggestions here: https://fearless-assassins.com/forum/252-cod-server-suggestion/ Quote
The Partisan GR Posted January 17, 2019 Posted January 17, 2019 There have been some complaints about S&D lasting so long. Also, it is not the most popular game mode. If we have to break the monotony of TDM, why not use some other game modes too, like sabotage or domination? 1 Quote
Sonofdoc Posted January 18, 2019 Author Posted January 18, 2019 21 hours ago, The Partisan GR said: There have been some complaints about S&D lasting so long. Also, it is not the most popular game mode. If we have to break the monotony of TDM, why not use some other game modes too, like sabotage or domination? I added those rounds because many of the players were wanting more rounds in S&D, however there might be some who think differently. If I see more players requesting less rounds, then I will be sure to bump it down. I’ll also talk about it with the rest of the COD team, as well as talk about possibly adding those other game modes into the rotation. Thanks for the suggestion! 1 Quote
Spyderwebber Posted January 21, 2019 Posted January 21, 2019 I have to agree with Partisan here. While we have a handful requesting more rounds, I watched 6 or 7 players drop off today waiting for rounds. I think 6 may be too much. The problem really comes in play when they don't know how the game mode works, and the attacking team has campers. Players get impatient watching nothing happening. Perhaps changing one to Domination might be a good call? Spyder 1 Quote
Sonofdoc Posted January 22, 2019 Author Posted January 22, 2019 12 hours ago, Spyderwebber said: I have to agree with Partisan here. While we have a handful requesting more rounds, I watched 6 or 7 players drop off today waiting for rounds. I think 6 may be too much. The problem really comes in play when they don't know how the game mode works, and the attacking team has campers. Players get impatient watching nothing happening. Perhaps changing one to Domination might be a good call? Spyder I'll talk with everyone and see what would be the best to reduce the round count to. I have received numerous complaints about it, so thank you for addressing it. As for the domination, I wanted to kinda avoid that because I feel like it would just be a frag and tube fest at the capture points, however it won't hurt us to try new things out. 9 minutes ago, Shoes said: Or reduce it to 3 rounds. I was also thinking of that. Quote
Sonofdoc Posted February 2, 2019 Author Posted February 2, 2019 2/2/2019 Rotation Vacant (TDM) Brodcast (Domination) Crash (S&D, first to 4) Chinatown (TDM) Killhouse (TDM) Showdown (TDM) Strike (S&D, first to 4) Bloc (Domination) Overgrown (TDM) Backlot (TDM) Ambush (TDM) Added domination into the rotation, and reduced the S&D rounds. Feel free to make any suggestions here: https://fearless-assassins.com/forum/252-cod-server-suggestion/ Quote
Sonofdoc Posted February 3, 2019 Author Posted February 3, 2019 2/3/2019 Rotation Vacant (TDM) Brodcast (Domination) Crash (S&D, first to 6) Countdown (TDM) Killhouse (TDM) Showdown (TDM) Strike (S&D, first to 6) Bloc (Domination) Overgrown (TDM) Backlot (TDM) Ambush (TDM) Replaced Chinatown with Countdown, and bumped the S&D round count back up to 6 as per player request. Feel free to make any suggestions here: https://fearless-assassins.com/forum/252-cod-server-suggestion/ Quote
Sonofdoc Posted February 18, 2019 Author Posted February 18, 2019 (edited) 2/18/2019 Rotation Vacant (TDM) Brodcast (Domination) Crash (S&D, first to 6) Countdown (TDM) Killhouse (TDM) Showdown (TDM) Strike (S&D, first to 6) Bloc (Domination) Overgrown (TDM) City Streets/Market (TDM) Ambush (TDM) Replaced Overgrown with City Streets/Market. Feel free to make any suggestions here: https://fearless-assassins.com/topic/102692-cod4-map-rotation-suggestions-2019 Edited February 18, 2019 by Sonofdoc Quote
The Partisan GR Posted April 14, 2019 Posted April 14, 2019 (edited) Server is desperately stuck, can someone fix this? There's a new rotation (I think the problem started from there), but it doesn't work. Edited April 14, 2019 by The Partisan GR Quote
Sonofdoc Posted April 14, 2019 Author Posted April 14, 2019 1 hour ago, The Partisan GR said: Server is desperately stuck, can someone fix this? There's a new rotation (I think the problem started from there), but it doesn't work. Fixed, simple mistake in the rotation file Quote
Sonofdoc Posted April 14, 2019 Author Posted April 14, 2019 4/14/2019 Rotation Vacant (TDM) Brodcast (Domination) Overgrown (TDM) Chinatown (S&D, first to 6) Crash (Domination) Crossfire (TDM) Pipelines (TDM) Showdown (TDM) Strike (S&D, first to 6) Bog (Domination) City Streets/Market (TDM) Backlot (TDM) Ambush (TDM) Removed all small maps, expanding into bigger maps as we grow. Feel free to make any suggestionshere: https://fearless-assassins.com/forum/252-cod-server-suggestion/ Quote
Grizzlyoldman Posted April 12, 2020 Posted April 12, 2020 I just reinstall my COD 4 I went on =F|A= server doo I wear my tag ? of ET Quote
Sonofdoc Posted April 12, 2020 Author Posted April 12, 2020 1 hour ago, Grizzlyoldman said: I just reinstall my COD 4 I went on =F|A= server doo I wear my tag ? of ET What's up man! Have not seen you in a while. Yes, you can put the tags in your name, however you might get auto-kicked by the server if you don't have your level set on there. If you don't, just shoot me a message and I'll come set your level. Quote
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