Symfony Posted September 3, 2018 Posted September 3, 2018 If we are gonna have smaller maps with one viable route for the attacking team it's kind of silly to have two mortars who can essentially cover the entire attacking team's way in. Not to mention they generally end up alternating which means one mortar after another. Furthermore, it's almost always impossible to kill the mortars without another mortar, and the mortar on your team is generally not interested in killing the other team's mortar. This combined with a bunch of snipers, poison smoke everywhere, and other random explosives makes for a boring game after a few minutes. Maybe mortars should be limited to 1, or even tie it to the amount of players joined to a team, so once the number of people playing passes a certain threshold another mortar can be unlocked. 2 Quote
Leader Scarface Posted September 3, 2018 Leader Posted September 3, 2018 I think the idea of the mortar unlocked for a certain number of players is a good idea 2 Quote
Administrators daredevil Posted September 7, 2018 Administrators Posted September 7, 2018 Which maps we are talking about? Quote
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