About This File
Finalised waypoints for 1944 Overlord.
Thanks to @Buckwild for the initial waypoints.
Changes:
- New waypoints added
- Route goals added
- Escort of tank added
- All objectives prioritised
- Objectives enabled / disabled as / when required, depending on map progress
- Added camp and attack / defend goals
- Added air strike goals
- Re-wrote script, added all triggers
What's New in Version 1.4.1
Released
Script fix if generator is destroyed before the bunker doors.
Corrected waypoints for after tank / door breach.
Additional Axis defence improvements for final stage.
Added separate goal to bunker doors, as self generated goal causes bots to plant from the wrong side.
Further route optimisations.
Added snipe and mobile MG goals for allies on beach.
Added snipe goals for Axis at final defence above tank destroyable wall.
Updated goals in case transmitter is built before generator is destroyed.
Added additional beach waypoints.
Corrected waypoint for wall breach, bots will now jump to avoid getting stuck.