About This File
This is MLB_Temple remapped with fewer entities requested by @daredevil
Sense the source code is missing files for the terrain the map was recreated using shader blending
The zip includes ways for nav and user for bots to work this is the default mlb_temple ways but with minor changes to blocks so bots don't continue to walk in to walls
The file name had to be replaced in order to rework the change over for the shaders "big change"
This map does not rely on MLB_ Map carry over from pk3's this is self contained with it's own scripts
The sound files have been renamed to release dependency of MLB_
Secret area has been removed as well per request to reduce entity count
The entity count is 492 not whats in the picture the photo is old
You can get the source for the full blending from here https://drive.google.com/open?id=1XFI6jvxTI1k3aHR8cl4pWrKrltmEuU4w
This file will remain until google decides to purge the account.
Be sure to use a clean install of GTK Radiant and to remove and replace the scripts folder for the one provided in the zip
map file name is fa_temple.bsp
or
{
map "fa_temple"
longname "^w=^qF^w|^qA^w=^fTemple"
type "wolfmp"
timelimit 32
axisRespawnTime 13
alliedRespawnTime 12
briefing "Allied forces are attempting to fight their way to a Temple in order to steal some gold relics from the sarcophagus room. Visit us at https://fearless-assassins.com/ "
axiswintext "Major Defeat for Allies"
alliedwintext "Major Defeat for Axis"
mapposition_x 160
mapposition_y 960
}
Any questions comments or bugs that need to be reported please post it here thanks
Edited by papywolf
Add BSP info