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Everything you need to know about N!tmod.

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Mac Client Released!!

Hi,   Good news for Mac users, N!tmod 1.3 Mac client binaries have just been released.   We will unfortunately not release the Mac server binary, the ammount of ET servers running on Mac systems isn't big enough for us to bother building server binaries.   Server admins can download the new pk3 including the mac client here.   Replace the nitmod_1.3.pk3 by the nitmod_1.3_mcs.pk3 file (mcs = mac client support)   Mac users will not be able to play on servers that are not running with th

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N!tmod 1.3 Final RELEASED!!

Hi there!   1.3 Beta tests were sucessful and all the known bugs have been fixed.   We are now able to release 1.3 Final for public use.   N!tmod main features : Improved security (bug fixes, q3fill attacks protection, callvote bugfix, etc...) Lot of code optimizations HUGE Code cleanup! LUA Support Omnibot 0.71 Support ETPub map voting gametype New TDM Gametype Built in shrubbot sytem (including short commands !li !he !set etc.., greetings, greetings sounds) Fo

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FG42 Broken Animation bugfix (ETPub, ETPro, Jaymod)

Hi everybody   I just made a fix for N!tmod and realised that the bug was still present in ETPub, ETPro and Jaymod. (NoQuarter isn't concerned)   The bug is caused by a missing animation when going from prone to stand while in FG42 scoped view.   If a player is using Scoped FG42 and goes prone, the animation is correct.   If he is still in scoped view and stands up, he will be standing up in 1st person view but other players will still see him as proned.   The bug also happens when p

Nitrox*

Nitrox*

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