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Server Update Fearless Assassins Counter Strike: Global Offensive Gaming Server


daredevil

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Now I totally can't connect

When I try I get booted back to mainmenu

 

console:

 

 connect 108.61.21.92:27015
Connecting to public(108.61.21.92:27015) ...
44.161:  Sending UDP connect to public IP 108.61.21.92:27015
Invalid GetHostVersion(), expecting 11730, got 11721
Unknown command "joingame"

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Now I totally can't connect

When I try I get booted back to mainmenu

 

console:

 

 connect 108.61.21.92:27015
Connecting to public(108.61.21.92:27015) ...
44.161:  Sending UDP connect to public IP 108.61.21.92:27015
Invalid GetHostVersion(), expecting 11730, got 11721
Unknown command "joingame"

beta or full version?

 

Could server version be outdated?

Edited by QuoVadiS
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Hmm imo the server is beta version or outdated

 

Outdated. Seems like steam pushed the update.

 

I just updated the server. Can u please try again?

 

Thanks

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Counter-Strike: Global Offensive

Map: de_dust

Players: 1 (6 bots) / 20 humans

Build: 5032

Server Number: 3

 

SignalXWriteOpportunity(3)

ConVarRef mp_ggprogressive_win_panel_pct doesn't point to an existing ConVar

Got pure server whitelist: sv_pure = 1.

Model models/weapons/w_c4_planted.mdl exceeds mins (-9.0 -4.0 -0.5 vs. -7.0 -13.0 -3.0)

Model models/player/tm_leet_variantA.mdl has a bad texture models/player/tm_leet/tm_leet_upperbody_varianta

Model models/player/ctm_idf.mdl has a bad texture models/player/ct_idf/ctm_idf_upperbody

Model models/player/ctm_idf_variantB.mdl has a bad texture models/player/ct_idf/ctm_idf_upperbody

Model models/player/ctm_idf_variantC.mdl has a bad texture models/player/ct_idf/ctm_idf_upperbody

Model models/player/ctm_idf_variantD.mdl has a bad texture models/player/ct_idf/ctm_idf_upperbody

Model models/player/ctm_idf_variantE.mdl has a bad texture models/player/ct_idf/ctm_idf_upperbody

Server is enforcing consistency for this file:

models/player/ctm_idf_variantE.mdl

 

 

Host_Error: Server is enforcing file consistency for models/player/ctm_idf_variantE.mdl

 

May be a bug but it means that my "models/player/ctm_idf_variantE.mdl" isn't the same as servers'.

Sv_pure 1 is used mostly for competitive server since public servers normally allow custom skins and stuff.

The only negative point of having sv_pure 0 would be that cheaters can use skin hacks or texture hacks that allow them to see through walls but for now I would strongly suggest setting sv_pure to "0"( at least until this is fixed :)).

Edited by QuoVadiS
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sv_pure wasn't set in our config.

 

I changed this one to 0 from 1.

 

sv_consistency 0

 

Can you please try now?

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Going to buy it in the upcomming days, probably next week after my birthday lol.

Looking forward to play with you peeps! :P

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Works perfectly , ping is awesome.

 

Now since the server is working, let's tweak settings to our need and make it outstanding.

 

Can you confirm that you can see server in master list?

 

is there way to remove molotov coz for me it gives huge fps drop from 90 to 20-30. or is it only me and what you guys think? i think the fps drop is just to much

 

Sure we can if it's hated by all. cvar to disable it?

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Here it is.

 


Cvar: sm_restrict_molotov_ct - -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Counter-Terrorists. Weapon:molotov
 Cvar: sm_restrict_molotov_t - -1 = unrestricted, 0 = restricted, positive numbers = number allowed for Terrorists . Weapon:molotov

Edited by Scream
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