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no teamkill by landmines


Kinder

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Hello
there is something else that does not work very well on landmines
let me explain:

-If I walk on the landmines of an engineer of my team these explode without causing me any damage

-If I am an engineer and some of my team's players are working on my landmines, they are not exploding

I wish that: 

if I pass on landmines of my team this one does not explode,
and that it is the same if the players of my team pass on my landmines

I did not find the c_var to adjust this

big thanks again

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I think you're looking for g_engineers. If you set that to 1 (or 3 if you don't want teammates to disarm your dynos as well) teammates shouldn't trip mines.

Edited by ElEl
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g_engineers [flags]

FLAG DESCRIPTION
1 friendly landmines are not tripped by own team
2 friendly dynamite cannot be disarmed by own team
4 enable shared construction XP
Default
g_engineers 0
Description
g_engineers set bitflags for Engineer behavior.

Recommended: set g_engineers "7"

Edited by Buckwild
error
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