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Capuzzo and waypoints

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//===================================================================================================>>>
// Mapname : Capuzzo Airport
// BSPname : capuzzo
// Released: 26.04.2015
// Version : Final version
//
// Map made by: -SSF-Sage and Pegazus from SM-Mapping
//
// Contact Sage          : ssf.sage at gmail dot com      //-SSF-Sage @ splashdamage.com/forums (prefered)
// Contact Pegazus    : Fruity12 at hot dot ee     // Pegazus   @ splashdamage.com/forums (prefered)
// SM-Mapping site: http://www.hot.ee/smmapping/
//===================================================================================================>>>


Please contact us for any feedback, suggestions, constructive critisism, bug report etc.

=======================================================

Story:

    January 1943 - The war in Africa is finally coming to an end. The Allied intelligence has discovered 
    a group of Axis engineers planning a new super plane in Capuzzo Airport. Allies are attempting to 
    break into the airport, steal the blueprints and escape with a Supermarine Seafire.

=======================================================

Objectives:


    Allies:
        1] Escort the Tank past the Tank Tarrier #1
        2] Escort the Tank past the Tank Tarrier #2
        3] Construct the Command Post after the tank has passed a certain spot to gain a spawnpoint at the command post
        4] Destroy the Command House wall, the enemy aircraft with the tank
        5] Send a message (takes 45 seconds) for the pilot to land in
        6] Steal the blueprints and secure them into the Seafire, which has to be repaired in order to be able to secure

    Axis:
        1] Prevent the Tank from passing the Tank Tarrier #1
        2] Prevent the Tank from passing the Tank Tarrier #2
        3] Construct the Command Post to prevent Allies from spawning in there after they have passed a certain spot
        4] Stop the Allied tank from breaking into the Command House and from destroying the planes in the airport.
        5] Prevent the Allies from sending a signal for their pilot
        6] Prevent the Allies from stealing the blueprints and escaping with them

=======================================================


 

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