RendeL Posted December 22, 2017 Posted December 22, 2017 Here I show you few simple things about the full potential of your console. Open it by pressing the tilde (~) key. Some usefull shortcuts (console key as CK to make it short): CK = normal console view CTRL+CK = small console ALT+CK = fullscreen console Browsing the console: PAGE UP/MOUSE WHEEL UP = scroll console up PAGE DOWN/MOUSE WHEEL DOWN = scroll console down CTRL+HOME = jump to start of console CTRL+END = jump to end of console Finding out some cvar value (example hunkmegs): Type /com_hunk then press TAB and it shows you options for similar cvars. \com_hunk com_hunkused = 42577824 com_hunkMegs = 1024 Now type /com_hunkm then press ALT+ENTER and it shows you the value you have now for hunkmegs and what is the default. So you dont have to write the whole value, console has built in autofill feature and it will fill the rest. \com_hunkMegs "com_hunkMegs" is:"1024" default:"56" Another example: Type /sens and press ALT, console will fill the rest. Now press enter and you see what is your mouse sensitivity. \sensitivity "sensitivity" is:"1.80" default:"5" By same method you can see many things, example just typing /com then press ALT will list all the com values you have ingame. Couple of commands to try: /cvarlist = lists all the cvars you have in use /cmdlist = lists all the commands that can be used via console /bindlist = lists all the binds you have in use /clear = clears whole console A simple way of saving what is in console, is to allow console logging: /set logfile 1 This command allows ET to create a logfile inside the mod folder and it is called there as etconsole.log and can be opened by a default text editor. This is usefull especially for clanmembers, so you can copy/paste the important info from there of what you do ingame (example !finger). NOTE: the logfile gets overwritten everytime you restart your ET! So if you quit the game and you think you have some important info in logfile, simply go and copy the file and save it somewhere else. Or rename the file to something else than etconsole.log. (example rename to etconsoleold.log or just console.txt) Of course a one time save, you just simply write /condump [putsomenamehere].txt and a logfile with a name you typed is saved in mod folder. (example: /condump info.txt) There might be more usefull stuff you can do with console which doesn't come in my mind, so write it in the support topic and I can add here. //EDIT: browsing through tutorials, I missed this and it has all that is needed: more console commands //EDIT2: even more usefull commands on support topic 4 Quote
b0unty Posted December 22, 2017 Posted December 22, 2017 It's really very good and very useful b0unty 1 Quote
DrPotato Posted January 10, 2018 Posted January 10, 2018 Some things to note, the recording information is not correct in the other tutorial you link (maybe its a mod thing, not correct in jaymod at least). It is /autorecord to record with map name etc, and /record [name] to record and name it yourself. If you want to have your local time on screen instead of manually typing it each time you can use \cg_drawclock "1" for 12 hour clock "2" for 24 hour (or a script like below so you can see the time on screen while you press the key only) set clockshow "cg_drawclock 2;set vstr clockhide" set clockhide "cg_drawclock 0;set vstr clockshow" bind "]" "+vstr clockshow clockhide" For sound issues such as the headshot bug when switching from Silent to Jaymod you can use /snd_restart to fix it. You can see the rating of everyone including specs on silent using /killrating and /playerrating Just a couple of things that come to mind at first. 5 Quote
RendeL Posted January 10, 2018 Author Posted January 10, 2018 Thank you. Added to the tutorial. 1 Quote
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