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Posted

The Allies are attacking an Axis fuel depot and must escort their Churchill AVRE Demolition Tank as it blasts through the defences. The Axis can disable and delay the Tank with Panzerfausts, grenades, mines or explosives.

 

Major changes:

 

Changed snow to desert

Removed spawnhouse from allied 1st spawn to prevent being blocked

New tunnel from allied 1st spawn (overside of the road) to river

Allied footbridge replaced for dynatable antenna

Axis last base changed exit way

Axis last base new tunnel

  • Administrators
Posted

At present none, since map is in beta stage and has few issues. Till map coders fixes those issues we will not add it on any of our main servers.

Posted

Ah. I really have meant to learn how to mess with maps. Perhaps during some free time I'll gander through the tutorials and such here and try to fix some up (and get rid of some trickplanting, if possible).

  • Like 1
Posted

The only known issue is the autospawn at the CP even works without captured that part yet, further there are no script mistakes and issues.

The most of the issues are some textures mistakes, or some clipped things on objects.

 

I would still like to have on the server for some days so I can get feedback on things that have to change in the Final :)

 

Ps: Yeah, I'm glad I've finally released it ^^

Posted

Thanks DareDevil for add this map :)

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