Unknown Posted October 6, 2014 Share Posted October 6, 2014 Teuthonia Final - teuthonia_final.pk3 and waypoints View File The final version of Teuthonia has now been released by Teuthis. === New Map Features === - A second bank entrance has now been created - There are more obstacles to provide cover at both axis spawns - There's a new tunnel system - A new balcony near axis the spawn to allow sniping (but just a bit) - Texture and script errors have been fixed - Lots of new models added too "I do not plan to come up with another version as I wanna close this chapter in order to move on with some new map projects. Nevertheless, I appreciate feedback, either positive or negative, it doesn't matter." - Teuthis -----------------------------------------> | Objectives:.. | Allies:.. | 1:..Repair the tank | 2:..Escort the Tank and destroy the tank barriers | 3:..Escort the Tank into position to blow up the bank door | 4:..Steal the gold and bring it to a nearby truck | 5:..Escort the truck | 6:..Build a Command Post for faster charge times | 7:..Stop the Axis from constructing a Command Post |-----------------------------------------> | Axis:.. | 1:..Prevent the Allies from repairing the tank | 2:..Build up the tank barriers | 3:..Prevent the Allies from blowing up the bank door | 4:..Stop the Allies from stealing the gold | 5:..Stop the Allies from escaping with the gold | 6:..Stop the Allies from constructing a Command Post | 7:..Build your Command Post for improved charge times |-----------------------------------------> Submitter Unknown Submitted 10/05/14 Category Maps Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.