hobbit Posted September 18, 2014 Posted September 18, 2014 monkey_island and waypoints View File ------------------------------------------------- Basic Information ------------------------------------------------- Author : Rolator Email address : kaffeejunkie@gmx.de Webpage : http://www.rolator.de.vu ------------------------------------------------- Map Information ------------------------------------------------- Game : Return to Castle Wolfenstein: Enemy Territory Title : Monkey Island Final Filename : monkey_island.pk3 Release date : 2004-04-01 Decription : Program : SD Radiant 1.4.0-rc2 q3map2 parameter: (Final) BSP -meta, -vis, -light -fast - filter -samples 2 -bounce 8 Build time : (with breaks) 5month Compile time : 20 minutes Compile machine : AMD Athlon XP2800, 512mb Installation : Place the monkey_island.pk3 to your etmain folder, select it from the multiplayer->create server menu or bring down the console and type: map monkey_island. Custom Textures : no Sounds : the monkey;) Custom Models : no Patrol Points : yes ------------------------------------------------- Info! ------------------------------------------------- Release note Final: It`s done... the f***in fog-bug (kick and cab u know what i mean) had waste a lot of time and nerves. Release note b6: Due to some suggestions and some practical (thx to my clan "blackSheeps" for server hosting) i have chanced the ammo cabinets to medic cause its a small fun-trainingsmap and the most players dont chose a medic for 1on1. if u like the ammo cabinets take the version b4! This is a small fun map for 6 players at most I think I was bored of little "fun" maps (i play to have fun;) without objectives, that makes ET for me attractive! So the flag holding team spawns right away and wins at the end of the roundtime! And as a special feature: Patrol Points. Stay 15 sec on the roof-top of ur bunker and dislock a medic cabinet. The First time i tryed this.... i think a nice feature. I hope u enjoy playin this map. Play fair and cheating sucks! ------------------------------------------------- Thanks to: ------------------------------------------------- ydnar for the shaderlab_1337 pak G0-Gerbil for his exellent PatrolPoint SampleMap http://theburrow.fragland.net/tutorials/downloads/patrolpoints.zip ------------------------------------------------- Special thanks and Credits to: ------------------------------------------------- KaschZappa for test´in and hardware;)... "bS.cab","bS.em@cs","bS.dr4z43l","bS.K!ck" and the rest of my clan And all the Guys @ www.level-designer.de specally: michi.be,Ron-007,asw,BeoWulf... --> Good Job! Without them I would never start to make Maps. ------------------------------------------------- Copyright © 2004 "Rolator" all rights reserved This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR WRITTEN PERMISSION. ------------------------------------------------- Submitter hobbit Submitted 09/17/14 Category Maps Quote
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