vke Posted January 16, 2010 Share Posted January 16, 2010 I don't know if this happens to anyone else, but my kills in the yellow stats don't match the ones when i press alt. Quote Link to comment Share on other sites More sharing options...
Nitrox* Posted January 16, 2010 Share Posted January 16, 2010 I knew that bodyshots were not synced (and there's a reason for that, i don't want shots on dead bodies to be added to the live stats counter). But somehow your airstrike kill has not been added. I will try to reproduce it and if it happens again i'll check the code to find the error. Quote Link to comment Share on other sites More sharing options...
God Posted January 17, 2010 Share Posted January 17, 2010 (edited) Rather than storing PERS_KILLS on the server side, I'd do it client-side with tracking via CG_EntityEvent - It's more reliable that way. EDIT: Actually, unless you're announcing sprees on the server, I'd move all that shit client side aswell. No point adding unneccessary traffic/cpu cycles to the server.. Each persistent stat is sent with the snapshot every frame which means a hell of a bandwidth increase if it's sending non-essential data. Edited January 17, 2010 by God Quote Link to comment Share on other sites More sharing options...
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