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Rifle Granades


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Limit or Unlimit?  

20 members have voted

  1. 1. Limit or Unlimit?

    • Keep rifle granades unlimited per team?
      11
    • Limit rifle granades to 2 per team?
      9
    • Limit rifle granades to 1 per team?
      0


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I must say that for some strange reason knives are made out to be such an easy weapon, when in fact I believe them to be the hardest to use. I guess I have traumatized some people. I have been using them for over 2 years now, I can only manage 15-20 kills per map (40 at best if I am really pissed off!). R-nades by far are way easier, people very easily average over 20 kills with them no matter how noob they r, but I don't say limit them. R-Nade users outnumber the knife users easily 5 to 1, even though r nades are resticted to one class (its ok because it encourages engies). The use of knives is very limited by players, a very small percentage use them (probobly because they are difficult to use).

 

If you look back the vote on removing knives never won and only 11 people voted against them which really isn't a significant number, and they were still reduced (I am sure you can get 11 people to vote against r nades, but you won't reduce them). Based on that, I think they should be put back on all maps, they obviously won't hurt server numbers because numbers are still increasing even though knives are still there.

 

And if you really want to get into the arguement, then why not limit arty which clearly skews the game to the defending team? A number of people all they do is just spam arty, kill themselves, repeat a whole map. That makes it incredibly difficult for the attacking team to gain any position as they don't have adren or double jump.

 

I am sure many people can attest to the fact that a majority of the maps lately stay as stalemates becuase the attacking team simply cannot advance (generally occuring when numbers are 36 and above on the server) regardless of how good the individual players of the team are (alot of people just scream for shuffle and leave, but shuffling really doesn't help the problem). The players need more tools to advance, because tompson simply won't allow you to advance past 4 players at once when your on the attacking team (you never get 1 on 1 fight on the server when numbers are over 36, generally fights are 4 vs 1 in favor of the defending team). I for one use the knives to advance past 4 players at once, thats definitely a way, but not a easy one. If you limit knives it takes that oppurtunity away and pushes the game more to a stalemate.

 

Maybe making the spawn time for defending teams longer would help the problem (if possible), or putting more duel obj maps like 2 tanks in wouold help too?

 

amen to that brother

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