hobbit Posted May 30, 2011 Posted May 30, 2011 yea, whenever im on silent or hardcore i usually dont notice any difference when using rnade or nade. You just need to get aim Quote
Maximo Decimo Posted June 9, 2011 Author Posted June 9, 2011 What is going to happend: 9 votes for yes and 5 votes for no...can we try for a couple of weeks? Quote
Novice Posted June 9, 2011 Posted June 9, 2011 Voted on this but dont think I commented, yes I have been noticing this issue as well since it was posted and I agree with it, but then again I would not like to see a grenade take out 3-4 people within a small range, but I do agree that it needs a tad bit increase, I have dropped nades right in front of players perfectly timed, and if they move just a bit, the damage is very minimal. Quote
Reptile* Posted June 9, 2011 Posted June 9, 2011 Would be nice if engi could be equal against medics.. there's already too much rambo medics. Just my opinion tho... Gre: Repi Quote
Maximo Decimo Posted June 9, 2011 Author Posted June 9, 2011 Yeah, many times you throw the grenade right in the face on an engineer or medic and you just see him fly away from you ALIVEEEEE (and maybe with more than 15 hp, cmon) The purpose of this topic is make a fair way to approve for increase JUST A BIT in the damage of grenades. Quote
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