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My Config?


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tim3less and erik told me to post my cfg for them soooo here?

please do not post any corrections or errors cause i dont really care :)

I used bits from various configs then made it my own.

enjoy?

 

Mouse Settings-

MousePad-Qck+ by steelseries

MX518

500 Hz

Windows Sensitivity-6

400 dpi-both vertical and horizontal.

 

seta name ^0B^?!^0ade

logfile "1"
seta cg_fov "95"
seta sensitivity "2.8"
seta cl_mouseaccel "0"
seta m_pitch "0.022"
seta m_filter "0
seta in_mouse 1

cg_crosshaircolor 				"red"
cg_crosshairhealth 				"0"
cg_crosshairpulse 				"0"
cg_crosshairsize 				"32"
Bind MOUSE1					"+attack"
Bind MOUSE3 					"Kill;forcetapout"
Bind MOUSE4 					"weapalt"
Bind MOUSE5					"+movedown"
Bind SHIFT 					"+sprint"
bind TAB 					"+scores"
bind ESCAPE 					"togglemenu"
bind SPACE 					"+moveup"
bind F1 					        "vote yes"
bind F2 					        "vote no"
bind F3 					        "ready"
bind F4 					        "notready"
Bind F9 Vsay 					"Greatshot"
Bind 1 						"weaponbank 1
Bind 2 						"weaponbank 2
Bind 3 						"weaponbank 3
Bind 4 						"weaponbank 4
Bind 5 						"weaponbank 5
Bind 6 						"weaponbank 6
Bind 7 						"weaponbank 7
Bind n Vsay					"Negative" 
Bind m Vsay 					"Affirmative "
Bind K Vsay					" Hi "
Bind j Vsay					"Bye "
Bind p Vsay 					"Cheer"
Bind o Vsay 					"Thanks"
Bind CAPSLOCK					"+speed
bind f 						"+activate"
bind t 						"messagemode"
bind u 						"messagemode3"
bind v 						"mp_quickmessage"
Bind INS Vsay_team				"Medic"
Bind KP_PLUS Say 				"^0=^7]
Bind Del Vsay_teams				"NeedAmmo"
Bind I	Vsay_team 				"sorry"		
Bind . 						"team b 1 8;echo ^0/^7Allies"
Bind , 						"team r 1 3;echo ^0/^7Axis"
Bind / 						"team s;echo ^0/^7Spec"

// [r_settings].

seta r_allowExtensions 				1
seta r_ati_truform_tess 			0 
seta r_ati_fsaa_samples				0
seta r_cacheshaders 1
seta r_clampToEdge 1
seta r_clear 0
seta r_colorbits 32
seta r_colorMipLevels 0
seta r_customaspect 1
seta r_depthbits 24
seta r_detailtextures 0
seta r_displayRefresh 75
seta r_dlightBacks 0
seta r_drawfoliage 0
seta r_drawSun 1
seta r_dynamiclight 0
seta r_ext_ATI_pntriangles 0
seta r_ext_compiled_vertex_array 1
seta r_ext_compressed_textures 1
seta r_ext_gamma_control 1
seta r_ext_multitexture	1
seta r_ext_NV_fog_dist 0
seta r_ext_texture_env_add 0
seta r_ext_texture_filter_anisotropic 0
seta r_facePlaneCull 1
seta r_fastsky 1
seta r_finish 0
seta r_flares 0
seta r_fullscreen 1
seta r_gamma 1.5
seta r_glDriver	opengl32
seta r_glIgnoreWicked3D	0
seta r_highQualityVideo 0
seta r_ignoreFastPath 0
seta r_ignoreGLErrors 1
seta r_ignorehwgamma 1
seta r_inGameVideo 0
seta r_intensity 1.5
seta r_lodbias -20
seta r_lodCurveError 250
seta r_lodscale	5
seta r_mapoverbrightbits 3
seta r_mode -1
seta r_customwidth 1440
seta r_customheight 900
seta r_customaspect 1
seta r_normallength 0.5
seta r_nv_fogdist_mode GL_EYE_RADIAL_NV
seta r_oldMode ""
seta r_overBrightBits 1
seta r_picmip 0
seta r_picmip2 2
seta r_primitives 0
seta r_railCoreWidth 1
seta r_railSegmentLength 32
seta r_railWidth 16
seta r_rmse 0.0
seta r_roundImagesDown 1
seta r_simpleMipMaps 1
seta r_smp 0
seta r_stencilbits 32
seta r_stereo 0
seta r_subdivisions 1
seta r_swapInterval 0
seta r_textureAnisotropy 16
seta r_texturebits 32
seta r_textureMode GL_LINEAR_MIPMAP_NEAREST
seta r_vertexLight 0
seta r_ignorehegamma 1


// [cg_settings].

cg_bloodflash "0"
cg_bloodDamageBlend "0"
cg_bloodtime "0"
cg_drawCrosshairNames "1"
cg_drawCrosshairPickups "1"
cg_drawNotifyText "1"
cg_drawfireteamoverlay "1"
cg_drawSmallPopupIcons "1"
cg_drawWeaponIconFlash "0"
cg_drawReinforcementTime "1"
cg_drawfps "1"
cg_drawGun "1"
cg_drawroundtimer 1
cg_drawbuddies 1
cg_drawCrosshair "5
cg_drawcompass "1"
cg_noAmmoAutoSwitch "1"
cg_complaintPopUp "0"
cg_autoReload "0"
cg_useScreenshotJPEG "1"
cg_printObjectiveInfo "1"
cg_atmosphericEffects "0
cg_teamchattime "99999"
cg_brassTime "0"
cg_wolfparticles "0"
cg_gibs "0"
cg_shadows "0"
cg_marktime "0"
cg_coronas "0"
cg_coronafardist "0"
cg_showblood "0"
cg_lagometer "1"
cg_crosshairHealth "0"
cg_popuplimbomenu "0"
cg_descriptiveText "1"
cg_drawTeamOverlay "2"
cg_autoAction "0"
cg_announcer "1"
cg_bobup "0"
cg_bobpitch "0"
cg_bobroll "0"
cg_runpitch "0"
cg_runroll "0"


// [com_settings].

com_hunkMegs "512"
com_zoneMegs "64"
com_soundMegs "64"
com_maxfps "125"
com_crashed "0"

// [b_settings].

seta b_popupStayTime "2000"
seta b_popupFadeTime "2500"
seta b_hudYoffset "10.0"
seta b_descriptiveTextscale "0.8"
seta b_numPopups "-1"
seta b_votetextscale "0.8"
seta b_drawranks "0"
seta b_drawclock "0"
seta b_fireteamAlpha "1.0"
seta b_lagometerAlpha "1.0"
seta b_watermarkAlpha "1"
seta b_chatAlpha "0.33"
seta b_chatFlags "1"
seta b_altHudFlags "0"
seta b_altHud "2"
seta b_popupTime "0"

pb_sleep 500
pb_security 0

seta forcefps 125

cl_maxpackets "100"
cl_timenudge "0"
cl_doubletapdelay "0"

seta rate "25000"
seta snaps "20"

seta s_bloat 			"2"
seta s_polysize 		"10000000"
seta s_polyreflectsize 		"10000000"
seta s_polykeep 		"1000000000"
seta s_maxdistance 		"99999999999999"
seta s_mindistance 		"0.000000000001"
seta s_distance 		"100"
seta s_loadas8bit 		"1"
seta s_volume 			"1"
seta s_musicvolume 		"0"
seta s_doppler 			"1"
seta s_khz 			"44"
seta s_mixahead 		"0.06"
seta s_mixPreStep 		"0.02"
seta s_defaultsound 		"0"
seta s_wavonly 			"0"

Bind F12 "exec autoexec.cfg;echo ^7CFG has been Executed^0!!!

///Gun Toggle >=)

set w-bank3e "weaponbank 3;set nextw-bank32e vstr w-bank2e" 
set w-bank2e "weaponbank 2;set nextw-bank32e vstr w-bank3e" 
set togreset "set nextw-bank32e vstr w-bank3e" 
set nextw-bank32e "vstr w-bank3e" 
Bind MOUSE2 "vstr nextw-bank32e" 

///Pause

set pauser0 			"pause; echo ^2Pause; set pauser vstr pauser1" 
set pauser1 			"unpause; echo ^1Unpause; set pauser vstr pauser0" 
set pauser 			"vstr pauser0" 
bind KP_HOME 			"vstr pauser"

///Map Toggle

set mapout 			"+mapexpand; set map vstr mapin"
set mapin 			"-mapexpand; set map vstr mapout"
set map 			"vstr mapout"
Bind G 				"vstr map"

///Quick Arty

Bind MWHEELUP 			"vstr arty"
set arty 			"+zoom; +attack; -attack;-zoom;"

///Demo Recorder

set demoon "autorecord; echo ^6Recording Demo ^7 is now ^2ON; set demor vstr demooff"
set demooff "stoprecord; echo ^6Recording Demo ^7 is now ^1OFF; set demor vstr demoon"
set demor "vstr demoon"
bind "End" "vstr demor"

///Spawn Selection

bind uparrow 		"setspawnpt 0; echo ^7[^0Default Spawn^7]
bind downarrow		"setspawnpt 1; echo ^7[^0Axis^7/^0AmmoHouse^7]
bind rightarrow 	"setspawnpt 2; echo ^7[^0Allies^7]
bind leftarrow		"setspawnpt 3; echo ^7[^0AlliedSpawn^7]^0(^7Goldrush^0)
bind PGUP 		"setspawnpt 4; echo ^7[^0Forward Hut^7]
bind PGDN		"setspawnpt 5; echo ^7[^0CP^7/^0Warehouse^7]

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Yea I used to use mAus, wiesiek, and Winghaven's cfg's. Thought they would make me pro B):lol:

 

 

They didn't :( and so i had to make my own.

 

 

i use a mix of Duff's and Arawns configs you probably dont know either one of them they were both .bb. at one point tho i mix their CFG's together and changed around a few things and i got my own CFG in the end, and i do pretty well with it

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