Lagging Noob Posted April 15 Share Posted April 15 (edited) Hey all, Whenever i enter the game (EDIT: on NOQ1 only), switch class or switch team, my slot 2 weapon reset to default single gun and not the akimbo. Therefore i need to reselect it on top of reselecting the primary weapon if necessary, every single time. I don't have this problem with other mods (at least not public or jaymod) Is it normal? Is it just me? Is there any way around? Thanks in advance for any help !! PS: i did a basic scan for existing discussion on this topic, sorry if it is already dealt with in another thread. Edited April 15 by Lagging Noob 1 Quote Link to comment Share on other sites More sharing options...
Shoresy Posted April 15 Share Posted April 15 Lol I have been wondering about this as well but only in opposites. I prefer the single pistol over the akimbo 😛 1 1 Quote Link to comment Share on other sites More sharing options...
Solution TomekKromek Posted April 15 Solution Share Posted April 15 (edited) @Lagging Noob. @Shoresy Here you go boiz: /cg_limbo_secondary 2 0 - single pistol 1 - akimbo 2 - smg for soldier/ akimbo Edit: Oh, you Shoresy asked probably for other mods. I think it is NQ only cvar but you can try anyway. Edited April 15 by TomekKromek 4 2 Quote Link to comment Share on other sites More sharing options...
Lagging Noob Posted April 17 Author Share Posted April 17 @TomekKromekThanks! i'll try it out asap! (didn't know about this variable) 2 Quote Link to comment Share on other sites More sharing options...
Leader RedBaird Posted April 17 Leader Share Posted April 17 1 hour ago, Lagging Noob said: @TomekKromekThanks! i'll try it out asap! (didn't know about this variable) Many of us are now glad that you asked! 😮 1 Quote Link to comment Share on other sites More sharing options...
zETdEErY Posted April 17 Share Posted April 17 On 4/15/2024 at 10:12 PM, Shoresy said: Lol I have been wondering about this as well but only in opposites. I prefer the single pistol over the akimbo 😛 Try this one mate, its working for me. seta n_forceSinglePistol "1" 1 Quote Link to comment Share on other sites More sharing options...
Leader RedBaird Posted April 17 Leader Share Posted April 17 7 minutes ago, PrOLAK said: seta n_forceSinglePistol "1" I had never seen an "N_" cvar before, so I checked and found this in all the mods I tried: jay, silent, nq. It must be an ET cvar. Did those 'guys' think of everything over 20 years ago? That is the only "n_" cvar, that TAB finds, too. Quote Link to comment Share on other sites More sharing options...
Shoresy Posted April 17 Share Posted April 17 Yeah the /Seta n_ does not work for me. On Silent the /cg_limbo_secondary Command works but the value seems to not work lol. It sees the command but doesn't change anything. Least not by /kill it doesn't change my loadout 😛 1 Quote Link to comment Share on other sites More sharing options...
Leader RedBaird Posted April 17 Leader Share Posted April 17 (edited) 27 minutes ago, Shoresy said: /cg_limbo_secondary The default is "1". This might not be related to weapons, but to something in the Limbo display or menu??? (checked in Jaymod). That is the only cg_Limbo command, ADDED: I did not find it in the FA list of ET cvars : Enemy Territory CVARS - COMMANDS - Fearless Assassins (fearless-assassins.com) Edited April 17 by RedBaird ADDED Quote Link to comment Share on other sites More sharing options...
Shoresy Posted April 17 Share Posted April 17 Lol strange, default in Silent is 0 😄 Quote Link to comment Share on other sites More sharing options...
TomekKromek Posted April 17 Share Posted April 17 @RedBaird @Shoresy @PrOLAK The fact that I had not seen the "n_*" cvar before caused I had to check it. It turned out that there is no such cvar in the WET, NQ, ETL, Legacy and Jaymod code. Well, it turns out that this cvar only appears in Nitmod. The client suggests it to us because we have a nitmod folder in fs_homepath. And probably the same is with cg_limbo_secondary (NQ only cvar). 1 1 1 Quote Link to comment Share on other sites More sharing options...
Leader RedBaird Posted April 17 Leader Share Posted April 17 (edited) 52 minutes ago, TomekKromek said: no such cvar in the WET, NQ, ETL, Legacy and Jaymod code. Thank you, Kind Sir! I was going to do that search later, but you seem to have gotten it done very quickly. That makes more sense of the "n_" cvar now! 😄 ADDED: I just checked our Nitmod server and "n_guid" is the only other "n_" cvar there. Edited April 17 by RedBaird ADDED 1 Quote Link to comment Share on other sites More sharing options...
zETdEErY Posted April 18 Share Posted April 18 22 hours ago, TomekKromek said: @RedBaird @Shoresy @PrOLAK The fact that I had not seen the "n_*" cvar before caused I had to check it. It turned out that there is no such cvar in the WET, NQ, ETL, Legacy and Jaymod code. Well, it turns out that this cvar only appears in Nitmod. The client suggests it to us because we have a nitmod folder in fs_homepath. And probably the same is with cg_limbo_secondary (NQ only cvar). Hi TomekKromek thats TAB search ET legacy, how come this "n" cvar appear in my console then ? if there is no such cvar in ET Quote Link to comment Share on other sites More sharing options...
TomekKromek Posted April 18 Share Posted April 18 (edited) You joined once one of the Nitmod servers and you got this cvar in your config and now you have it everywhere. You can do clean install and you won't see it there. Look below. I have nice cvar there - devs 20 years ago forseen that! Edited April 18 by TomekKromek 1 2 1 1 Quote Link to comment Share on other sites More sharing options...
Leader RedBaird Posted April 18 Leader Share Posted April 18 (edited) 1 hour ago, TomekKromek said: I have nice cvar there 😄 at that! 😄 I have an "r_primites" in my configs. I suspect that I once spelled "r_primitives" wrong! 😮 I am not absolutely sure, so I left it alone. I like your "Mystery Cvar" much better! 😄 Edited April 18 by RedBaird typo 1 Quote Link to comment Share on other sites More sharing options...
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