ddtkeith Posted February 24, 2022 Posted February 24, 2022 Anyone feel like making a config for a computer that struggles for FPS on low settings lol? Quote
HarryAimpotter Posted February 26, 2022 Posted February 26, 2022 seta cg_bloodDamageBlend "0" // amount of blood flashed on screen when taking damage seta cg_bloodFlash "0" // amount of blood marks on screen when taking damage seta cg_showblood "0" // toggle showing blood when players get shot seta cg_gibs "0" // toggle showing gore of player bodies being splat seta cg_bloodtime "0" // duration of blood stains on walls etc seta cg_marktime "0"// duration of bullet marks on walls etc seta cg_brassTime "0"// duration ejected bullet shells etc last for seta cg_coronafardist "0"/ distance where coronas start appearing seta cg_coronas "0" // toggle bloom effect around bright lights seta cg_shadows "0" // "0" is disabled, "1" is simple shadow, "2" is stencil shadow, "3" is lifelike shadow. seta cg_wolfparticles "0" // toggle particles for explosions such as airstrike, artillery, grenade seta cg_atmosphericeffects "0" // toggles display of map effects like rain and snowseta r_finish "0" // toggle sync every frame seta r_finish "0" // toggle sync every frame seta r_lodCurveError "0" // controls distance at which curves are dropped. between 0 (always drop curves) and 10000 (never drops curves) seta r_subdivisions "4" // controls how many polygons used for curves. larger value makes curves more accurate' seta r_picmip "3" // Level Of Detail On The Textures 0=best, 1=better, 2=worst, 3=terrible seta r_drawSun "1" // toggle drawing the sun seta r_fastsky "0" // toggle not texturing the skybox seta r_lodbias "2" // Level of visual detail, especially at distance. 0 Most detai, 2 Least. seta r_textureMode "GL_NEAREST_MIPMAP_NEAREST" // makes textures look like in Minecraft // You could also try GL_LINEAR_MIPMAP_NEAREST seta r_roundimagesdown "1" // "0" WILL give sharper textures, but will result in longer load times and increased video load. seta cg_drawgun "0" // hides gun seta com_maxfps "76" // or 43 or 125 what ever number is stable for you 2 1 Quote
captnconcrete Posted February 26, 2022 Posted February 26, 2022 (edited) can u post your system specs plz. an do u use etlegacy or 2.60b Edited February 26, 2022 by captnconcrete Quote
Zulu Posted September 16 Posted September 16 On 2/26/2022 at 6:57 PM, HarryAimpotter said: seta r_subdivisions "4" // controls how many polygons used for curves. larger value makes curves more accurate' that's inaccurate r_subdivisions is a divisor, with 1 being most detail and larger values less detail. there are built-in values of 4, 12, or 20...when you adjust Quality via menu, which also changes r_lodbias and resolution. r_subdivisions is some step size for subdivisions of curves, with high values visibly not as smooth. But hardly affects fps at all. i still cant find any way to control number of vertices in view.....r_maxpolys etc dont do much. fps extremely unstable on the map where the submarine comes. the sub has a tonne of vertices. Quote
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