zakrzeW Posted March 12, 2021 Share Posted March 12, 2021 Heya, on stp_adlernest bots are bugged and stay on spawn, allies and Axis. https://imageupload.io/G3QjLrXwzW.g 1 1 Quote Link to comment Share on other sites More sharing options...
Xiahou Dun Posted March 12, 2021 Share Posted March 12, 2021 Where is my facepalm reaction when it's needed? Yes, it's been mentioned over and over in the respective forum thread, and we know of the issue, I assure you. NQ server omnibot version is struggling with the waypoints, and I am looking for a cause of that issue. So rest assured, it needs time to locate and fix the issue. 2 Quote Link to comment Share on other sites More sharing options...
zakrzeW Posted March 12, 2021 Author Share Posted March 12, 2021 Sorry bro i don't be on forum for Yeats and don't knows about this problem, then delete this post sorry.. Quote Link to comment Share on other sites More sharing options...
Xiahou Dun Posted March 12, 2021 Share Posted March 12, 2021 No worries man. I'm just saying, that the problem is well known and is currently being investigated. And make sure to stay up to date with this topic for any map-related changes on NQ1! https://fearless-assassins.com/forums/topic/73105-nq-1-map-suggestions/page/30/#comments You can comment or check out the fresh news from the NQ1 server related to maps, and anytime something will/is about to be changed, that will be the first place to check! 2 Quote Link to comment Share on other sites More sharing options...
Kat0n Posted March 12, 2021 Share Posted March 12, 2021 It's no problem. I'm leaving it in the rotation atm because people seem to appreciate it when there are no bots. I'll add some maps soon to compensate, because too few maps are available when there are few players on the server. 5 Quote Link to comment Share on other sites More sharing options...
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