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ET NQ #1 Last Few Suggestions


Punitron

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So let's start :

1.Changing max landmines per team from 30 to 15.

2.Until something gonna be done with flamethrower team_maxFlamers 1 (means 1 flamethrower per team)

3.Test out g_friendlyfire 4 (Friendly fire does an equal amount of damage to the inflictor)

4.Gonna post maps where should be disabled/lowered dj + change it to g_doublejump 1 original Noquarter Doublejump. Not the when where you can jump from highest spot on minas tirith and press jump before you reach ground.

5.Auto Balance Lua Script(Watch Quote) or more using more !put command regulars. For me Regulars should even teams in the end that should be admin/members.

6. Please test one of rotations at nq1 even for week or even weekend. im happy to see new maps but we still playing the same one because majority want it. So others have to play it.

Maps:

Sp_delivery_TE disable  due to skipping first part of dyna both walls then,cap flag. Now with enabled DJ Allies team capturing flag easily.

Radar Lowered DJ 

Supply already lowered DJ but still you can DJ over wall. So lowering it much more.

Warbell Lowered DJ

Capuzzo Lowered DJ

Bremen Disabled DJ

Frostbite Disabled DJ

Braundorf Disabled DJ

Library_B3 Lowered DJ

Snatch3 Lowered DJ

 


 

Quote

 

https://forums.splashdamage.com/t/team-force-balance/149429

maxPlayerDiff = 2 -- Teams will be balanced if one team has # more players than the other -- NOTE: Values less than 2 will be ignored

autoBalanceInterval = 20 -- Teams will be checked for imbalance every # seconds -- Larger intervals are less resource-intense

enableClientCommand = true -- enable !teams client command to trigger team balance -- you need to add this command to your shrubbot cfg for it to show up when doing !help

voluntaryChangeTime = 10 -- whenever the script detects imbalanced teams, it prints a message and waits # of -- seconds for someone to switch teams voluntarily before it moves a player -- Set to 0 to immediately move players -- If _autoBalanceInterval runs out while waiting for a voluntary team change, -- nothing happens

 

 

Edited by Punitron
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