About This File
The latest version of decay!
B7 Changelog
Fixed the hunkmegs. Total hunkmegs in use is now 44mb instead of 52mb. It should be good for any player to connect on the server while the map is on.
back to 15 minutes total
Added new settings for lighting and should make a difference for those complaining it was too dark.
New waypoints available.
Thank you @Smileyyy for helping me out testing and fixing it.
B6 Changelog
- Lighting has been completely reworked and optimized.
- Changed the skybox.
- Map is now 20 minutes instead of 15
- Added ambient war sound at outdoor locations.
- New temporary barrier at Flag entrance. Will go down by arty and nades and is not reconstructable.
- Side gate location was retextured, added a new axis team door and more cover.
- New route to gold room for allies. Accessible after the generator is blown up or by a coverops in disguise.
- New health and ammo cabinets located between new route and gold room.
- More cover added at truck location and small bunker roof top is now easily accessible.
- Axis spawn room made a bit larger and spawn entity were spaced out.
- Many other minor fixes and details
OBJ for allies
- transmit docs to secure forward flag spawn and open main gate.
- destroy side gate and build CP for an additional spawn point.
- dynamite the generator to access gold crates in the vault.
- deliver 2 gold crates to the truck and win.
OBJ for axis
- defend forward spawn flag and do not let allies transmit the secret docs.
- defend side gate and build CP to prevent allies from having an aditional spawn point.
- defend the generator.
- defend the gold and do not let allies deliver the gold crates to the truck.
What's New in Version b7
Released
Fixed the hunkmegs. Total hunkmegs in use is now 44mb instead of 52mb. It should be good for any player to connect on the server while the map is on.
back to 15 minutes total
Added new settings for lighting and should make a difference for those complaining it was too dark.
New waypoints available.