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ET crash > Mac osx & el capitan

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#1
Rene

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Hi, why ET crash in FA servers and other just fine?

 

**attach file




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#2
DFighter

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hi rene what kind of error you get ?



#3
daredevil

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Which server? 



#4
Rene

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server > FA-hardcore

 

i had solved one time, just put folder and download something,..and done, but i change my hard disc

 

**when begin to download the map ..25% copy files and then /error/

 

>so ithink its some permission to write in my computer [?] 

>>>Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000 <<<

 

 

{ .... part of report / crash / ... }

 

 

Process:         Wolfenstein ET [7173]
Path:            /Applications/Wolfenstein ET/Wolfenstein ET.app/Contents/MacOS/Wolfenstein ET
Identifier:      com.activision.rtcw_et
Version:         2.60b4 (2.60b4)
Code Type:       X86 (Native)
Parent Process:  launchd [94]

Date/Time:       2016-08-04 23:59:39.018 -0430
OS Version:      Mac OS X 10.6.8 (10K549)
Report Version:  6

Interval Since Last Report:          336534 sec
Crashes Since Last Report:           47
Per-App Interval Since Last Report:  13739 sec
Per-App Crashes Since Last Report:   33
Anonymous UUID:                      3A85C474-AB5A-4C66-9233-78DE17CB0B8C

Exception Type:  EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000
Crashed Thread:  0  Dispatch queue: com.apple.main-thread

Thread 0 Crashed:  Dispatch queue: com.apple.main-thread
0   com.activision.rtcw_et            0x000e3e12 0x1000 + 929298
1   com.activision.rtcw_et            0x0007a5b5 0x1000 + 497077
2   com.activision.rtcw_et            0x00052cbf 0x1000 + 335039
3   com.activision.rtcw_et            0x0003fe0c 0x1000 + 257548
4   com.activision.rtcw_et            0x0007b5a4 0x1000 + 501156
5   com.activision.rtcw_et            0x0007b67e 0x1000 + 501374
6   com.activision.rtcw_et            0x000e4e76 0x1000 + 933494
7   com.apple.CoreFoundation          0x98153a6b __CFRunLoopRun + 8059
8   com.apple.CoreFoundation          0x981513f4 CFRunLoopRunSpecific + 452
9   com.apple.CoreFoundation          0x98151221 CFRunLoopRunInMode + 97
10  com.apple.HIToolbox               0x978c0e04 RunCurrentEventLoopInMode + 392
11  com.apple.HIToolbox               0x978c0bb9 ReceiveNextEventCommon + 354
12  com.apple.HIToolbox               0x97a49084 _AcquireNextEvent + 54
13  com.apple.HIToolbox               0x97a3ed40 RunApplicationEventLoop + 228
14  com.activision.rtcw_et            0x000e3cc2 0x1000 + 928962
15  com.activision.rtcw_et            0x00002456 0x1000 + 5206
16  com.activision.rtcw_et            0x0000237d 0x1000 + 4989

Thread 1:  Dispatch queue: com.apple.libdispatch-manager
0   libSystem.B.dylib                 0x93967382 kevent + 10
1   libSystem.B.dylib                 0x93967a9c _dispatch_mgr_invoke + 215
2   libSystem.B.dylib                 0x93966f59 _dispatch_queue_invoke + 163
3   libSystem.B.dylib                 0x93966cfe _dispatch_worker_thread2 + 240
4   libSystem.B.dylib                 0x93966781 _pthread_wqthread + 390
5   libSystem.B.dylib                 0x939665c6 start_wqthread + 30

Thread 0 crashed with X86 Thread State (32-bit):
  eax: 0x00000000  ebx: 0x00110ebc  ecx: 0x97226c47  edx: 0x00000008
  edi: 0xbfff69c8  esi: 0x00000000  ebp: 0xbfff5968  esp: 0xbfff5420
   ss: 0x0000001f  efl: 0x00010216  eip: 0x000e3e12   cs: 0x00000017
   ds: 0x0000001f   es: 0x0000001f   fs: 0x00000000   gs: 0x00000037
  cr2: 0x00000000

Binary Images:
    0x1000 -   0x108fd7 +com.activision.rtcw_et 2.60b4 (2.60b4) /Applications/Wolfenstein ET/Wolfenstein ET.app/Contents/MacOS/Wolfenstein ET
 0x13c7000 -  0x13cbff7  com.apple.DrawSprocket 2.0.85 (DrawSprocket-2.0.84) <5865BE08-892A-FE18-D4B2-A0FA397EE408> /System/Library/Frameworks/DrawSprocket.framework/Versions/A/DrawSprocket
0x216db000 - 0x216f6ff7  com.apple.OpenTransport 10.6.0 (10.6.0) <ECA6FEC6-5ECD-51BA-162F-CFC43899196A> /System/Library/PrivateFrameworks/OpenTransport.framework/OpenTransport
0x22f07000 - 0x23080ff7  GLEngine ??? (???) <64C74F67-44B5-7DEF-CCA6-C8A9FF9BB60A> /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
0x230b2000 - 0x234b7fe7  libclh.dylib 3.1.1 C  (3.1.1) <15AD52DD-FC3F-305E-5C31-699329E8FDE1> /System/Library/Extensions/GeForceGLDriver.bundle/Contents/MacOS/libclh.dylib
0x2352f000 - 0x23553fe7  GLRendererFloat ??? (???) <AD081A9B-1424-1F17-3C68-9803EBA37E8D> /System/Library/Frameworks/OpenGL.framework/Resources/GLRendererFloat.bundle/GLRendererFloat
 

***continue.....


Edited by Rene, 04 August 2016 - 08:34 PM.


#5
Rene

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the solution :)

 

https://www.reddit.c...mac_el_capitan/

 

>

 

So I had been struggling with getting ET to work for Mac with the el captain update. I found a simple solution.

Download PlayonMac: https://www.playonmac.com/en/

Download PC version: http://www.splashdam...enemy-territory

After you download the Wolf: ET installer, open PlayonMac. On the left side it will say install a program - click it Then go to Install a Non-Listed Game - click it

Then you basically guide the program to run the PC installer and you are good to go. All mods seem to work with it.

I recommend downloading silent mod and running it first before joining a server to fix screen resolution.

Anyway I hope this helps any new Mac user who can't install, doesn't want to mess with BootCamp or VM.



#6
daredevil

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Can you please create nice tutorial for it? Submit it in our tutorial section? It would really help other users facing same issue. Thanks!






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